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									 scrawl | 9a01e18b29 | fix some MessageBox code that was using deleted pointers sometimes | 2012-05-16 15:00:20 +02:00 |  | 
				
					
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									 scrawl | 398a7dc65c | crash fix (hopefully) | 2012-05-16 14:32:48 +02:00 |  | 
				
					
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									 scrawl | 6a0cb32b7e | removed unnecessary code | 2012-05-16 14:30:02 +02:00 |  | 
				
					
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									 scrawl | c5d685c780 | added an assert | 2012-05-16 14:28:57 +02:00 |  | 
				
					
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									 scrawl | f8c20ef77f | don't allow putting items into a container if the weight is exceeded. | 2012-05-16 00:20:24 +02:00 |  | 
				
					
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									 scrawl | 2fa7ce0c19 | equipping works also when the item wasn't in player inventory before. | 2012-05-16 00:02:05 +02:00 |  | 
				
					
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									 scrawl | 477f1b42ab | fixed another item dropping bug | 2012-05-15 23:28:04 +02:00 |  | 
				
					
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									 scrawl | 0f811edb47 | fixed a bug with dropping items on the ground | 2012-05-15 22:54:28 +02:00 |  | 
				
					
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									 scrawl | 5a43fe3e5f | remove debug prints | 2012-05-15 22:48:14 +02:00 |  | 
				
					
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									 scrawl | 3f4ce32727 | implemented player encumbrance bar | 2012-05-15 22:45:46 +02:00 |  | 
				
					
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									 scrawl | e9ea1fba4e | fixed typo getCapacity method | 2012-05-15 22:31:52 +02:00 |  | 
				
					
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									 scrawl | d3a53ae0b8 | removed the _freeSlot method which is now unneeded | 2012-05-15 22:01:09 +02:00 |  | 
				
					
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									 scrawl | 0063387979 | Merge branch 'master' into inventoryGUI | 2012-05-15 21:48:05 +02:00 |  | 
				
					
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									 scrawl | 175623bf22 | change the drag&drop to not use a seperate containerstore | 2012-05-15 21:44:57 +02:00 |  | 
				
					
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									 Marc Zinnschlag | fdfddc8be7 | some todo comment cleanup | 2012-05-15 21:34:32 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 7e00fea18b | added getEncumbrance function | 2012-05-15 21:34:00 +02:00 |  | 
				
					
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									 Marc Zinnschlag | c6493fb133 | added getCapacity function | 2012-05-15 21:17:00 +02:00 |  | 
				
					
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									 scrawl | ca4fa21d64 | removed the attempt to unify activation and use scripts which was incorrect | 2012-05-15 20:51:19 +02:00 |  | 
				
					
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									 scrawl | 71de10cb7e | equipping items works, but only if you have more than one of the item that you're equipping | 2012-05-15 20:33:34 +02:00 |  | 
				
					
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									 scrawl | 765881a61d | equipping items in the inventorywindow (there is no visual indication yet) | 2012-05-15 18:20:32 +02:00 |  | 
				
					
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									 scrawl | ab6336b745 | using items via the inventory is now  possible by dragging them on the avatar (only implemented for books right now) | 2012-05-15 18:05:53 +02:00 |  | 
				
					
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									 scrawl | b18ee198b4 | use a raycast to determine where to place object, if distance is too far drop it on the ground | 2012-05-15 16:47:23 +02:00 |  | 
				
					
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									 scrawl | 7fbee0d488 | use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift | 2012-05-15 13:00:26 +02:00 |  | 
				
					
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									 scrawl | 24a0fecd37 | implemented item count selection dialog | 2012-05-15 12:51:51 +02:00 |  | 
				
					
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									 scrawl | 320cc7d020 | implemented ctrl and shift-keys for item drag&drop (take all, take 1) | 2012-05-15 11:02:50 +02:00 |  | 
				
					
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									 scrawl | 933a40de14 | better floating object label positioning. | 2012-05-14 21:37:43 +02:00 |  | 
				
					
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									 scrawl | d3e162ec83 | dropping items works | 2012-05-14 17:41:17 +02:00 |  | 
				
					
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									 scrawl | 6c9f75b322 | some unfinished work for dropping objects into the gameworld | 2012-05-13 18:35:56 +02:00 |  | 
				
					
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									 scrawl | 967fb13fca | remove the old inventory code, split HUD, map and mainmenu into seperate implementation files | 2012-05-13 18:14:03 +02:00 |  | 
				
					
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									 scrawl | f300a5621c | Merge branch 'master' into inventoryGUI | 2012-05-13 17:45:57 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 2bf12a4839 | Merge remote branch 'scrawl/itemstacking' | 2012-05-13 17:22:18 +02:00 |  | 
				
					
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									 scrawl | 82b9f835b1 | make sure iterator is not end() before trying to get the equipped item | 2012-05-13 16:54:18 +02:00 |  | 
				
					
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									 scrawl | a47d29c184 | fix the inventory window overlapping with over windows in default layout | 2012-05-13 16:41:00 +02:00 |  | 
				
					
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									 scrawl | 8c458fc5ce | Merge branch 'master' into gui | 2012-05-13 16:20:35 +02:00 |  | 
				
					
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									 scrawl | e9a1ef4269 | Merge branch 'master' into inventoryGUI | 2012-05-13 16:16:54 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 73d19f9185 | Merge remote branch 'scrawl/itemstacking' | 2012-05-13 16:06:30 +02:00 |  | 
				
					
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									 scrawl | d341d2113c | fixed some issues | 2012-05-13 14:58:38 +02:00 |  | 
				
					
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									 scrawl | ee7e482cba | implemented un-stacking | 2012-05-13 11:52:17 +02:00 |  | 
				
					
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									 scrawl | 3a93df8db4 | dynamic inventory layout like morrowind | 2012-05-13 11:25:35 +02:00 |  | 
				
					
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									 scrawl | d266b4fe87 | hide the cursor during drag&drop and don't allow hotkeys that change guimode | 2012-05-13 10:18:17 +02:00 |  | 
				
					
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									 scrawl | f31853d30b | mouse wheel works when mouse is over an item | 2012-05-13 01:27:17 +02:00 |  | 
				
					
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									 scrawl | 16522ddc59 | InventoryStore re-stacking unequipped items | 2012-05-12 23:09:03 +02:00 |  | 
				
					
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									 scrawl | 78b06d0ebf | inventory window pinning | 2012-05-12 22:44:12 +02:00 |  | 
				
					
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									 scrawl | 822e5fbe1e | add indication which filter is selected | 2012-05-12 22:00:15 +02:00 |  | 
				
					
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									 scrawl | 902309a554 | working filters | 2012-05-12 21:44:33 +02:00 |  | 
				
					
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									 scrawl | 0114bf948c | revised filters | 2012-05-12 21:28:04 +02:00 |  | 
				
					
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									 scrawl | 8e6c943400 | "take all"-button sound (first item) | 2012-05-12 20:39:21 +02:00 |  | 
				
					
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									 scrawl | fd18c95c5f | implemented filters (no gui yet) | 2012-05-12 20:35:50 +02:00 |  | 
				
					
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									 scrawl | 24e54a81bd | don't show icons in the inventory tooltips, exactly like MW does | 2012-05-12 20:28:12 +02:00 |  | 
				
					
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									 scrawl | e6e50f4ad4 | fix items getting cut off | 2012-05-12 20:14:19 +02:00 |  |