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19184 commits

Author SHA1 Message Date
psi29a
9ba3ab2be9 Merge branch 'post_fog' into 'master'
[Postprocessing]  API to work with fog

See merge request OpenMW/openmw!2212
2022-07-31 17:33:08 +00:00
psi29a
1029114172 Merge branch 'water_level' into 'master'
[Postprocessing] Improve water level handling

See merge request OpenMW/openmw!2217
2022-07-31 17:32:45 +00:00
psi29a
42db39e281 Merge branch 'esscamera' into 'master'
essimporter: Recover player's pitch from PCDT (bug #6818)

Closes #6818

See merge request OpenMW/openmw!2210
2022-07-31 17:31:11 +00:00
Alexei Kotov
0b1e6a2b59 Fix pipeline errors 2022-07-31 14:43:57 +03:00
psi29a
a41c9240d9 Merge branch 'wallflower_breakdancing' into 'master'
Break invisibility before applying CE enchantments

Closes #6913

See merge request OpenMW/openmw!2218
2022-07-31 09:49:14 +00:00
psi29a
e3f04794e3 Merge branch 'spellcasting' into 'master'
Fix spellcasting state getting stuck due to premature attack attempts

Closes #6917

See merge request OpenMW/openmw!2216
2022-07-31 08:14:31 +00:00
psi29a
7236135631 Merge branch 'esscellrefs' into 'master'
essimporter: fix doubled actors

See merge request OpenMW/openmw!2213
2022-07-31 08:12:22 +00:00
psi29a
015a5c6b93 Merge branch 'essskills' into 'master'
essimporter: fix doubled stats

See merge request OpenMW/openmw!2211
2022-07-31 08:11:58 +00:00
Evil Eye
6196e777da Break invisibility before applying CE enchantments 2022-07-31 09:48:01 +02:00
Andrei Kortunov
5bfca57835 Add a way to check if water is enabled in post processing shaders 2022-07-31 10:33:18 +04:00
Alexei Kotov
7a6e984e90 Fix spellcasting state getting stuck due to premature attack attempts 2022-07-31 09:05:35 +03:00
Andrei Kortunov
888f4d2ac1 Add a post processing API to work with fog 2022-07-30 21:44:18 +04:00
Alexei Kotov
9f49682d01 essimporter: refactor ESSImport::CellRef and fix doubled actors 2022-07-30 19:30:32 +03:00
Alexei Kotov
c7676a9de6 essimporter: fix doubled stats 2022-07-30 16:48:14 +03:00
Alexei Kotov
8f9b2becde essimporter: Recover player pitch from PCDT (bug #6818) 2022-07-30 15:46:14 +03:00
psi29a
a62b16df5d Merge branch 'delevelled' into 'master'
Editor: Decouple levelled list table columns (bug #6705)

Closes #6705

See merge request OpenMW/openmw!2209
2022-07-30 12:17:07 +00:00
psi29a
79cdc08253 Merge branch 'clean_despawn' into 'master'
Remove effects added by unloading cells

Closes #6914

See merge request OpenMW/openmw!2208
2022-07-30 10:09:36 +00:00
Alexei Kotov
0d18f76271 Editor: Decouple levelled list columns (bug #6705) 2022-07-30 12:48:29 +03:00
Evil Eye
9fc5ced9c9 Remove effects added by unloading cells 2022-07-30 10:59:27 +02:00
psi29a
f2a2880998 Merge branch 'empty_scripts_revival' into 'master'
Bring back empty script message

See merge request OpenMW/openmw!2207
2022-07-30 08:07:24 +00:00
Cody Glassman
89e0de2314 Bring back empty script message 2022-07-30 08:07:24 +00:00
psi29a
5cd4dbd9a9 Merge branch 'unrestrictedfailure' into 'master'
Spellcasting timing fixes (bug #4227)

Closes #4227

See merge request OpenMW/openmw!2201
2022-07-30 07:35:46 +00:00
psi29a
7361a1c6fd Merge branch 'awareness' into 'master'
Fix invisibility handling in awareness checks

See merge request OpenMW/openmw!2203
2022-07-30 06:41:07 +00:00
psi29a
7abcb9b0a7 Merge branch 'positioncell' into 'master'
Snap down any actor teleported with Position/PositionCell (bug #6154)

Closes #6154

See merge request OpenMW/openmw!2204
2022-07-30 06:40:38 +00:00
Alexei Kotov
1e7cbb88d2 Merge branch 'fix_initial_player_landing' into 'master'
Trace down player on initial cell loading after all cells are loaded (#6907)

Closes #6907

See merge request OpenMW/openmw!2206
2022-07-29 23:45:10 +00:00
elsid
37b0ff596c
Trace down player on initial cell loading after all cells are loaded 2022-07-29 23:16:25 +02:00
Alexei Kotov
fede5c7c02 Fix invisibility handling in awareness checks 2022-07-29 18:54:14 +03:00
Alexei Kotov
435ddcfb6b Snap down any actor teleported with Position/PositionCell (bug #6154) 2022-07-29 18:51:49 +03:00
Alexei Kotov
8005d3ca25 Rename updateState back into updateWeaponState 2022-07-29 17:22:51 +03:00
Alexei Kotov
a914d7a9b0 Spellcasting timing fixes (bug #4227)
Play spellcasting animation and VFX (but not hand VFX) if spellcasting failed due to insufficient magicka
Apply spellcasting fatigue loss when the spellcasting starts instead of when the spell is applied
2022-07-29 16:24:28 +03:00
psi29a
4f9bcfd3f5 Merge branch 'issue_6888' into 'master'
Implement Add switch for armor degradation fix. #6888

See merge request OpenMW/openmw!2184
2022-07-29 13:24:16 +00:00
Ivan Beloborodov
f960e30d01 Implement Add switch for armor degradation fix. #6888 2022-07-29 13:24:16 +00:00
Alexei Kotov
93eb470024 Break invisibility after stopping preparing the attack (bug #5976) 2022-07-29 14:01:55 +03:00
psi29a
461fdcd11b Merge branch 'mybodyisready' into 'master'
Delay any quick key use while the player isn't ready (bug #6054)

Closes #6054

See merge request OpenMW/openmw!2198
2022-07-29 09:47:08 +00:00
psi29a
4ecfc0e9ac Merge branch 'torchwood' into 'master'
Don't extinguish held light sources when they're hidden (bug #6910)

Closes #6910

See merge request OpenMW/openmw!2194
2022-07-29 09:40:48 +00:00
psi29a
48c26117da Merge branch 'stagger' into 'master'
Cancel stagger after weapon release animations (bug #6869)

Closes #6869

See merge request OpenMW/openmw!2192
2022-07-29 09:40:22 +00:00
psi29a
3db753a30c Merge branch 'invisibility' into 'master'
Don't headtrack or greet magically hidden actors (bug #5978)

Closes #5978

See merge request OpenMW/openmw!2196
2022-07-29 09:38:54 +00:00
Alexei Kotov
55f34f4f0d Delay any quick key use while the player isn't ready (bug #6054) 2022-07-29 11:29:41 +03:00
Alexei Kotov
88bd3d559a Don't headtrack or greet magically hidden actors (bug #5978) 2022-07-29 10:47:50 +03:00
Alexei Kotov
94dfcdd062 Don't extinguish held light sources when they're hidden (bug #6910) 2022-07-29 10:16:29 +03:00
Alexei Kotov
16e373f30e Make enchanted item casting use accurate aiming for 1 frame (bug #6909) 2022-07-28 19:10:53 +03:00
Alexei Kotov
a2c5161ac4 Cancel stagger animation when an attack ends (bug #6869) 2022-07-28 18:42:38 +03:00
psi29a
c54822acf9 Merge branch 'locale_menu' into 'master'
Add a way to configure locale settings in-game

See merge request OpenMW/openmw!2179
2022-07-28 07:23:55 +00:00
Andrei Kortunov
351ce94f56 Make ComboBox usage consistent 2022-07-27 13:03:34 +04:00
Andrei Kortunov
4ac3c347ad Add a None item for cases when there is no secondary localization 2022-07-27 13:03:34 +04:00
Andrei Kortunov
cf90581995 Set ComboBox value prior to interactive MessageBox 2022-07-27 13:03:34 +04:00
Andrei Kortunov
cb64f49ba1 Allow to configure locales via settings menu 2022-07-27 13:03:34 +04:00
Andrei Kortunov
8ff64ca176 Add a default way to store arrays in the settings.cfg 2022-07-27 13:03:34 +04:00
psi29a
f315afbcce Merge branch 'character_string_view' into 'master'
Use string_view in the CharacterController

See merge request OpenMW/openmw!2189
2022-07-27 08:37:02 +00:00
psi29a
59f1bcc966 Merge branch 'quickerkeys' into 'master'
Allow activating quick keys menu in menus (bug #6898)

Closes #6898

See merge request OpenMW/openmw!2178
2022-07-27 08:36:10 +00:00