Evil Eye
f6c39b9f19
Fix issue numbers
2021-09-30 22:24:25 +02:00
Evil Eye
2de7b8e2fb
Allow non-biped creatures using weapons to open doors
2021-09-29 21:21:52 +02:00
Evil Eye
77a23dab09
Only add enabled objects to the scene
2021-09-27 22:23:00 +02:00
psi29a
782e0710af
Merge branch 'OpenCS-preserve-blocked' into 'master'
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OpenCS - Preserve "blocked" record flags when saving. #6288
Closes #6288
See merge request OpenMW/openmw!1052
2021-09-27 19:21:20 +00:00
psi29a
908d196fee
Merge branch 'master' into 'undead_intelligence'
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# Conflicts:
# CHANGELOG.md
2021-09-27 19:12:13 +00:00
psi29a
47eda85b9f
Merge branch 'master' into 'the_goal_is_elevation'
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# Conflicts:
# CHANGELOG.md
2021-09-27 19:10:33 +00:00
psi29a
449539c0ed
Update CHANGELOG.md
2021-09-27 19:04:38 +00:00
Evil Eye
34cf66139a
Make GetCurrentAIPackage return -1 for non-actors and dead actors
2021-09-26 22:15:43 +02:00
Evil Eye
c679565893
Make names starting with digits use normal name parsing code
2021-09-26 22:13:53 +02:00
Evil Eye
2f4df12b2e
Merge branch 'Fix_ASCII' into 'master'
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Fixed an issue where keyword search expected the text to be all ASCII characters
See merge request OpenMW/openmw!1227
2021-09-26 20:08:55 +00:00
florent.teppe
5620e8f0e2
Added the fix to the changelog, and my name to the authors
2021-09-26 20:40:11 +02:00
unelsson
89982eb9e3
Add changelog
2021-09-19 22:38:07 +03:00
Evil Eye
831055f878
Merge branch 'OpenCS-fix-modify' into 'master'
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OpenCS - Re-implement the fix for Issue #6067 .
See merge request OpenMW/openmw!1173
2021-09-19 19:23:30 +00:00
psi29a
18f5762a76
Merge branch 'master' into 'OpenCS-preserve-blocked'
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# Conflicts:
# CHANGELOG.md
2021-09-18 15:20:26 +00:00
psi29a
2be3a76b6a
Merge branch 'spin_me_right_round' into 'master'
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Reset rotation when respawning actors
Closes #6273
See merge request OpenMW/openmw!1219
2021-09-15 08:27:25 +00:00
Evil Eye
60298cd66d
Reset rotation when respawning actors
2021-09-14 16:53:57 +02:00
pi03k
e4eeb9cce9
Remove 'no relevant classes' moc warning
2021-09-14 11:20:18 +02:00
Bo Svensson
147ed39900
This PR solves a crash with Robert's bodies logged on your bugtracker. ( #3095 )
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* attach.cpp [ci skip]
* attach.cpp [ci skip]
* attach.cpp [ci skip]
* npcanimation.cpp [ci skip]
* attach.hpp [ci skip]
* attach.cpp [ci skip]
* creatureanimation.cpp [ci skip]
* creatureanimation.cpp [ci skip]
* cellpreloader.cpp
* npcanimation.cpp
* attach.cpp
* make android adk happy
* make android adk happy
* changelog.md [ci skip]
* authors.md [ci skip]
2021-09-09 22:56:57 +02:00
JanuarySnow
bdbc6c0cba
Dead animation code removal
2021-09-08 10:07:54 +00:00
unelsson
8edcaeb323
Add changelog
2021-09-01 02:04:04 +03:00
cc9cii
0ada3fa1d8
Update changelog.
2021-08-29 15:32:45 +10:00
cc9cii
b2bd97f283
A different implementation to MR 1051 to fix Issue #6067 .
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This MR doesn't delete the original record, but instead the original record is updated with the moved record when loading.
Issue #4752 is no longer addressed in this MR.
2021-08-28 14:09:55 +10:00
unelsson
11ec96e1e7
Add changelog
2021-08-22 23:42:27 +03:00
elsid
e9b8933b2f
Do no link binaries with Qt where it's not used
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Define components_qt static library with all qt dependent components that also
depends on other components. Link only cs, wizard and launcher with qt
dependent components.
2021-08-20 19:02:09 +02:00
cc9cii
59a92de977
update changelog
2021-08-17 12:31:06 +10:00
elsid
f9c3e1272b
Add #4595 to changelog
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Resolved by https://gitlab.com/OpenMW/openmw/-/merge_requests/430
2021-08-12 12:44:39 +02:00
Alexei Dobrohotov
1fc7cb8191
Don't use FreezeOnCull for any particle system ( #4744 )
2021-08-08 03:36:35 +03:00
Evil Eye
29921bf9fa
Don't stack cast packages
2021-08-07 10:06:56 +02:00
psi29a
b770373491
Merge branch 'OpenCS-enforce-str-length' into 'master'
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OpenCS - Disallow entry of strings longer than the lengths allowed by the file format (#3066 )
See merge request OpenMW/openmw!1088
2021-08-06 21:08:09 +00:00
glassmancody.info
09e03fde2e
refactor and fix wobbly shores
2021-08-04 17:49:57 -07:00
glassmancody.info
cad0b151cb
enable shaders path and dehardcode depth formats
2021-08-04 17:39:11 -07:00
psi29a
8a14daaac7
Update CHANGELOG.md
2021-08-04 09:53:31 +00:00
cc9cii
8aee84c46e
Disallow entry of strings longer than the lengths allowed by the file format.
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It is possible to allow longer strings but that will require an extension in the omwaddon format as well as changes to the reader to handle that extension. Such changes should be a separate MR.
(applied the patch in https://gitlab.com/OpenMW/openmw/-/issues/3066 )
2021-08-04 09:39:18 +10:00
psi29a
9b7e14ec00
Merge branch 'OpenCS-moved-reference' into 'master'
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OpenCS - Fix moved reference - Issues #3514 and #4752
See merge request OpenMW/openmw!1051
(cherry picked from commit 2bee171c7990522da33c2667f7d079fa35f4ede0)
36c30f7f Fix for Issue #3514 where moving a reference to another cell is not handled properly.
40327681 Update the changelog.
2021-08-03 23:29:05 +00:00
psi29a
fa18f049af
Add #5788 to changelog
2021-08-03 23:02:41 +00:00
Cédric Mocquillon
1fff39d5fa
Update changelog
2021-07-30 18:28:29 +02:00
Evil Eye
779795734f
Remove calm/rally/demoralize and turn undead from the wrong targets
2021-07-29 18:23:45 +02:00
Alexei Dobrohotov
536dc6a0c6
Correct creature landing sound type (bug #6118 )
2021-07-27 07:39:21 +03:00
psi29a
6949dd89c2
Merge branch 'gui_shaders' into 'master'
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Add shader path for mygui (#6162 )
See merge request OpenMW/openmw!1019
2021-07-25 21:37:39 +00:00
CedricMocquillon
a6f9e7274f
Update changelog
2021-07-25 14:17:10 +02:00
Abdu Sharif
216d91837f
Fix #6174
2021-07-25 07:20:00 +00:00
cc9cii
33dcd7585a
OpenCS - Jump To Modified
2021-07-24 20:00:25 +00:00
glassmancody.info
e8c6f31e0c
add shader path for mygui ( #6162 )
2021-07-22 15:55:30 -07:00
Evil Eye
5f84494046
Fail on invalid water levels
2021-07-21 16:00:25 +00:00
Nuri
36657698fb
Added checks for paralysis, knocked down, and death when picking up items from inventory. Fixes #6165
2021-07-21 07:46:02 +00:00
Evil Eye
087e933326
Close windows using Ptrs that are about to be deleted
2021-07-15 22:31:26 +02:00
psi29a
cd9fb2adad
Merge branch 'dial_me_maybe' into 'master'
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Change disposition to work like vanilla
Closes #5100 and #5842
See merge request OpenMW/openmw!599
2021-07-12 14:22:26 +00:00
Petr Mikheev
c2280ada1d
OpenMW Lua, API_VERSION=0
2021-07-09 20:48:54 +02:00
psi29a
d8bed73ada
Merge branch 'local_crache' into 'master'
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Cache failed compilation when getting locals
Closes #6123
See merge request OpenMW/openmw!988
2021-07-08 22:16:15 +00:00
elsid
f8e02000ec
Write screenshots to file asynchronously
2021-07-08 21:13:57 +02:00