Capostrophic
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cc6e4ad215
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Fix pickpocketing sneaking stance check
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2020-07-26 12:20:17 +03:00 |
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Evil Eye
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040a92c373
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implement additem/removeitem for non-unique actors
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2020-07-26 11:07:18 +02:00 |
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Capostrophic
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c4eb50d17f
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Update documentation
Document distant fog
Make colored topic functionality documentation clearer
Update the status of screenshot format tweakability
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2020-07-26 11:56:52 +03:00 |
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Capostrophic
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46825e8a4d
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Move NIF record index back to a separate user object
This makes sure it's never erroneously optimized out. NodeIndexHolders don't need to be cloned as their record index is never supposed to be changed.
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2020-07-26 09:57:43 +03:00 |
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Capostrophic
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f93655e803
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Encapsulate NIF transform changes in NifOsg::MatrixTransform
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2020-07-26 09:57:43 +03:00 |
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Capostrophic
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ad87289d59
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Fix NifOsg::MatrixTransform constructor inheritance
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2020-07-26 09:57:43 +03:00 |
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Capostrophic
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cc791af0f5
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Serialization fixes
Make sure NifOsg::MatrixTransform serialization behaves as intended
Add a dummy serializer for NifOsg::UVController
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2020-07-26 09:57:43 +03:00 |
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Capostrophic
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3b55d657e5
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CopyRigVisitor: Log the number of parents in multiple parents error
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2020-07-26 09:57:43 +03:00 |
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Capostrophic
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a61267f57d
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Replace NodeUserData with a custom transform node
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2020-07-26 09:57:43 +03:00 |
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Capostrophic
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4c9cefefdd
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Get rid of NifOsg::CollisionSwitch
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2020-07-26 09:57:43 +03:00 |
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psi29a
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899966f0d3
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Merge branch 'Launcher-CodePatch-Tab' into 'master'
Add a new tab in the launcher app to handle code patch options. #5519
See merge request OpenMW/openmw!258
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2020-07-26 00:05:55 +00:00 |
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Bret Curtis
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224923d6c8
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update appdata license and dejavufont license file
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2020-07-26 01:56:55 +02:00 |
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David Cernat
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71b00da289
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Update AUTHORS with project leader history & special mention for scrawl
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2020-07-25 21:33:52 +03:00 |
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CedricMocquillon
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1ff2256bc1
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Update changelog
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2020-07-25 17:42:31 +02:00 |
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CedricMocquillon
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1f4f10c723
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Add a tab level in advanced settings
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2020-07-25 17:42:31 +02:00 |
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psi29a
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fc7266d4ee
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Merge branch 'Improve-cell-name-autocompleter-implementation' into 'master'
#5520 Improve cell name autocompleter implementation
See merge request OpenMW/openmw!267
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2020-07-25 13:58:42 +00:00 |
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Cédric Mocquillon
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2e27de027e
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Add members in AdvancedPage class to avoid memory leak when the list of cells names is updated as we recreated a completer at each notification event
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2020-07-25 13:58:42 +00:00 |
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Bret Curtis
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21ee1ed317
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Merge pull request #2973 from akortunov/refactoring
Use more C++11 loops in game mechanics code
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2020-07-25 15:43:42 +02:00 |
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psi29a
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e4de306d5b
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Merge branch 'settings_vector' into 'master'
Support vectors in settings.cfg
See merge request OpenMW/openmw!268
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2020-07-25 12:34:36 +00:00 |
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Andrei Kortunov
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e6036e13b9
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Use more C++11 loops in game mechanics code
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2020-07-25 15:54:49 +04:00 |
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Petr Mikheev
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8cdc7031f5
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Support vectors in settings.cfg
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2020-07-24 21:47:49 +02:00 |
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Nikolay Kasyanov
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3be1cdef33
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[macOS, CI] Use Xcode 11.6 (#2970)
* [macOS, CI] Use Xcode 11.6
* [macOS, CI] Enable OpenCs build and see how it goes
* [macOS, CI] Re-enable package build and check
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2020-07-22 21:54:18 +02:00 |
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Mads Buvik Sandvei
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90c3089370
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Update sdlvideowrapper.cpp
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2020-07-22 12:17:03 +00:00 |
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elsid
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49b78ef463
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Merge branch 'preview_mode2' into 'master'
Improved preview and vanity mode
See merge request OpenMW/openmw!261
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2020-07-21 17:46:23 +00:00 |
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Petr Mikheev
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62c8ea373b
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Fix not completely correct camera transition when switching from 1st person to 3rd person if armed.
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2020-07-19 22:12:17 +02:00 |
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Petr Mikheev
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d78b227670
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Fix inverted preview rotation when using controller
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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2e6aa155a3
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New settings 'preview if stand still' and 'deferred preview rotation'.
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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9f850b6ffc
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Move deferred rotation logic from renderingmanager.cpp to camera.cpp
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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63cab4052d
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Refactoring in mwrender::Camera. enum for normal/preview/vanity mode.
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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8ac7ffc32b
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Remove 'separate preview camera' and make the new behavior the default one.
Also minor refactoring in camera.cpp
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2020-07-17 22:59:44 +02:00 |
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Petr Mikheev
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4d206d2c67
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Improved preview mode
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2020-07-17 20:35:52 +02:00 |
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elsid
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c3b581131d
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Merge branch 'third_person_fix' into 'master'
Minor fixes for 'view over shoulder'
See merge request OpenMW/openmw!265
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2020-07-17 18:11:35 +00:00 |
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psi29a
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f824965fca
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Merge branch 'camera_smooth_zoom_out' into 'master'
Camera can pull out after clearing obstruction instead of instant snapback.
See merge request OpenMW/openmw!264
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2020-07-17 16:22:09 +00:00 |
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Bret Curtis
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e40b309d83
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move project/cmake to top; set OpenGL_GL_PREFERENCE to LEGACY since we use GL2 and GLNVD is for GL3 and up (https://github.com/openscenegraph/OpenSceneGraph/issues/639); set our RTD to point to stable and not master, stable follows our latest stable release
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2020-07-17 16:23:12 +02:00 |
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Petr Mikheev
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8ac143c983
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Camera can pull out after clearing obstruction instead of instant snapback.
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2020-07-17 10:19:46 +02:00 |
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Petr Mikheev
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68148f5ec7
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1. Skip smooth camera transition after changing cell; 2. Fix 'zoom out when move' for extremely high speed;
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2020-07-16 22:21:50 +02:00 |
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Bret Curtis
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a890c951bc
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Merge pull request #2966 from elsid/sound_init
Refactor sound initialization
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2020-07-16 09:06:34 +02:00 |
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elsid
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9240833bda
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Init sound by a single object
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2020-07-15 19:46:34 +02:00 |
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Bret Curtis
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a83b32074f
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Update CHANGELOG.md
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2020-07-14 22:22:52 +02:00 |
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Mads Buvik Sandvei
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8323f7f68d
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Alternative fix
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2020-07-14 19:54:50 +02:00 |
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Bret Curtis
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74c67218e4
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Merge pull request #2968 from elsid/fix_flee_cliff_racers
Adjust actor rotation when flee by axis x (bug #5531)
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2020-07-14 17:04:04 +02:00 |
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AnyOldName3
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7ea1eac115
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Merge branch 'yet-another-windows-shared-runner-attempt' into 'master'
[Review pls] Try enabling Windows Shared Runners again.
See merge request OpenMW/openmw!249
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2020-07-14 14:38:05 +00:00 |
|
Mads Buvik Sandvei
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8aa57a745a
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Fix
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2020-07-14 13:19:51 +02:00 |
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Bret Curtis
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e98ae3262e
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Merge pull request #2969 from akortunov/scripts
Resume failed scripts execution after game reload
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2020-07-14 10:44:58 +02:00 |
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Andrei Kortunov
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b05d071e69
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Resume failed scripts execution after game reload (feature #5524)
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2020-07-14 10:53:01 +04:00 |
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AnyOldName3
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cd4ab320d8
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Don't bother trying to set a PowerShell array from YAML
Just set a string and split it in the script.
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2020-07-13 22:34:58 +01:00 |
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AnyOldName3
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000b52fc05
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Swap quotes around
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2020-07-13 22:03:48 +01:00 |
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elsid
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b7c1c52439
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Adjust actor rotation when flee by axis x
Otherwise Cliff Racers can go underwater.
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2020-07-13 20:08:37 +02:00 |
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AnyOldName3
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1720e2e1fd
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CI kick
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2020-07-13 18:47:42 +01:00 |
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AnyOldName3
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a03fd03302
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YAML wants lots of quotes
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2020-07-13 18:04:25 +01:00 |
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