Commit Graph

33032 Commits (a6e2ceebb832ddb43e0cb606f571a99b8477741b)
 

Author SHA1 Message Date
uramer c1e8e88914 Fix input trigger docs 1 year ago
uramer 1d8ee7984f Make input.triggers[] consistent with input.actions[] 1 year ago
uramer 5f2cbf810d Check if controls are on for Use action 1 year ago
Alexei Kotov 2ff2e3c2ef Merge branch 'raceless' into 'master'
Replace missing NPC races and default animations

Closes #6754

See merge request OpenMW/openmw!3703
1 year ago
Alexei Kotov cf2c6a99a0 Merge branch 'unsignedscript' into 'master'
Prevent input type assertion

See merge request OpenMW/openmw!3708
1 year ago
Andrei Kortunov 0705175b9b Remove qmake leftover 1 year ago
Alexei Kotov 2fbdde34c6 Set paged refs' base node to null (#6335) 1 year ago
jvoisin 29c20cdb41 Merge branch 'fix_universal_id' into 'master'
Add missing UniversalId::mClass initialization

See merge request OpenMW/openmw!3707
1 year ago
Alexei Kotov 04b714198a Manually clamp controller time (#7523) 1 year ago
Andrei Kortunov 93e50cc7aa Improve format version in content selector 1 year ago
Evil Eye ef4e5b45e3 Don't add custom anim source if it's a default animation but keep the skeleton 1 year ago
Evil Eye 03c791e61a Move animation handling to NpcAnimation 1 year ago
Evil Eye 84c15344ee Address feedback 1 year ago
Evil Eye 4636ab3f3e Update cmakelists 1 year ago
Evil Eye 5bd5c84018 Replace missing NPC races and default animations 1 year ago
Evil Eye b835114ce2 Prevent input type assertion 1 year ago
elsid 94409ce172
Add missing UniversalId::mClass initialization 1 year ago
Alexei Kotov 78459314bf Merge branch 'impartialplayerbelike' into 'master'
Don't count the actor we're following as siding with us if we're in combat with them but they aren't in combat with us

Closes #7645

See merge request OpenMW/openmw!3650
1 year ago
jvoisin 31ac993374 Merge branch 'allthatglitters' into 'master'
Use NAM9 for stack count

Closes #2566

See merge request OpenMW/openmw!3698
1 year ago
Evil Eye e63933efa6 Use NAM9 for stack count 1 year ago
jvoisin 6180ad0e51 Merge branch 'sunlighting' into 'master'
Fix interior sun direction (bug #7585)

Closes #7585

See merge request OpenMW/openmw!3699
1 year ago
jvoisin db0d78ba24 Merge branch 'normalizednormals' into 'master'
Don't handle per-vertex normals as tangent space normals (#7748)

See merge request OpenMW/openmw!3704
1 year ago
Evil Eye c97d0b5252 Merge branch 'weather' into 'master'
Make rain and snow ripple settings global rather than per-weather (#7748)

See merge request OpenMW/openmw!3706
1 year ago
Alexei Kotov 7e162a0d7c Merge branch 'lua_real_frame_time' into 'master'
Pass real frame duration to onFrame

See merge request OpenMW/openmw!3621
1 year ago
Alexei Kotov 0f9eb3d85a Merge branch 'editor_double_settings' into 'master'
Use settings values to declare double settings (#6876)

See merge request OpenMW/openmw!3701
1 year ago
Alexei Kotov 8a91e7057f Merge branch 'ref_id_universal_id' into 'master'
Fix RefId based UniversalId (#7747)

Closes #7747

See merge request OpenMW/openmw!3702
1 year ago
psi29a 7647af6e4e Merge branch 'friendlyhit' into 'master'
Correct friendly fire reaction for different damage sources (bug #7646)

Closes #7646

See merge request OpenMW/openmw!3694
1 year ago
psi29a 67955ac55f Merge branch 'treejunk' into 'master'
Discard additional tokens in non-expression contexts

See merge request OpenMW/openmw!3700
1 year ago
psi29a cb24475662 Merge branch 'what-a-selection-you-have' into 'master'
Feat(CS): Add More Selection Controls

See merge request OpenMW/openmw!3674
1 year ago
uramer c23858bf1c Merge branch 'playercontrols' into 'master'
Remove duplicate ToggleWeapon trigger handler registration

See merge request OpenMW/openmw!3705
1 year ago
Alexei Kotov 640fa53bb8 Make rain and snow ripple settings global rather than per-weather (#7748) 1 year ago
Alexei Kotov 91a01ae1e2 Remove duplicate ToggleWeapon trigger handler registration 1 year ago
Alexei Kotov f83a7b711a Don't handle per-vertex normals as tangent space normals 1 year ago
Evil Eye 01eb333fad Merge branch 'generic_object_cache' into 'master'
Refactor GenericObjectCache and add unit tests

See merge request OpenMW/openmw!3689
1 year ago
psi29a e9f3e5c6d1 Merge branch 'lua_actions_electric_boogaloo' into 'master'
Lua actions take 3

See merge request OpenMW/openmw!2628
1 year ago
uramer 0e2e386dc9 Lua actions take 3 1 year ago
Evil Eye 3f6c3e24f4 Merge branch 'autoequipcrash' into 'master'
Avoid crashes upon Weapon::canBeEquipped attack check for the inventory doll (#7744)

Closes #7744

See merge request OpenMW/openmw!3697
1 year ago
elsid 39dd73263d
Avoid converting UniversalId to a different type via string 1 year ago
elsid 7b5310b569
Write StringRefId as is when converting UniversalId to string
To avoid adding quotes which on conversion ESM::StringRefId -> UniversalId ->
std::string -> UniversalId changes the string value adding quotes.
1 year ago
psi29a 2fde1ef3d8 Merge branch 'bodypartanimation' into 'master'
NpcAnimation: Assign parent animation time sources to body part controllers (bug #4822)

Closes #4822

See merge request OpenMW/openmw!3653
1 year ago
elsid 0fc78aa173
Make ESM::StringRefId compatible with std::string UniversalId 1 year ago
Alexei Kotov abbbd8cf69 Fix interior sun direction (bug #7585) 1 year ago
Cody Glassman c53abd870b Merge branch 'waterscatter' into 'master'
Use sun visibility for sunlight scattering (bug #7309)

Closes #7309

See merge request OpenMW/openmw!3478
1 year ago
elsid 088d4ee5ce
Use settings values to declare double settings 1 year ago
elsid 7a817d3147
Apply project naming styleguide to GenericObjectCache 1 year ago
elsid 45b1b4f1e0
Remove redundant ObjectCacheMap alias 1 year ago
elsid 7b1ee2780b
Use ranged for loops in GenericObjectCache 1 year ago
elsid 2f0613c8d4
Remove user defined destructor for GenericObjectCache 1 year ago
elsid fd2fc63dd3
Support heterogeneous lookup in GenericObjectCache 1 year ago
elsid 56401a90a1
Merge GenericObjectCache update and remove functions
They are always called together. Single iteration over the items is more
efficient along with locking the mutex only once.
1 year ago