psi29a
a707f5b0e0
Merge branch 'portable' into 'master'
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Make OpenMW more portable (follow up of !1555 )
See merge request OpenMW/openmw!1805
2022-04-28 19:35:29 +00:00
fredzio
bab5e56768
Make the launcher dara directory and bsa list play nicer with dark
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themes.
Known issue: the padding icon for disabled data directories is of wrong
color.
2022-04-28 15:19:54 +02:00
Petr Mikheev
c7ab67c2c1
Allow relative paths in openmw.cfg; support --replace=config.
2022-04-28 00:39:41 +02:00
psi29a
07056802eb
Merge branch 'esmtool_tes4' into 'master'
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Support esmtool dump for TES4
See merge request OpenMW/openmw!1800
2022-04-27 21:07:25 +00:00
psi29a
dad9f24867
Merge branch 'link-shaders' into 'master'
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Shader linking
See merge request OpenMW/openmw!1803
2022-04-27 21:04:08 +00:00
Frederic Chardon
ad1ab1c880
Follow up to !192
2022-04-27 19:51:54 +00:00
psi29a
66a96bfa5e
Merge branch 'launcher-datadirs' into 'master'
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Make launcher handle data dirs #2858 and BSA
See merge request OpenMW/openmw!192
2022-04-27 17:31:52 +00:00
madsbuvi
dc3045c970
mono-only version of the shader linking system introduced in the stereo MR
2022-04-26 19:54:24 +02:00
elsid
d2510284ec
Support TES4 in esmtool dump
2022-04-25 17:35:26 +02:00
elsid
43b2892cc3
Move ESMData, reader and writer out of esmtool Arguments
2022-04-25 17:35:25 +02:00
psi29a
c930aabf17
Merge branch 'fix_windows_build' into 'master'
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Fix build on Windows
See merge request OpenMW/openmw!1796
2022-04-25 06:38:33 +00:00
elsid
0dcb1f5aac
Fix build on Windows
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Use wrapper header over Windows.h to undefine far and near in a single place.
2022-04-25 00:25:46 +02:00
psi29a
eceb7406aa
Merge branch 'lua_storage' into 'master'
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[Lua] Update openmw.storage
See merge request OpenMW/openmw!1795
2022-04-24 20:13:59 +00:00
jvoisin
3621b9a759
Merge branch 'clean' into 'master'
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Appease some clang warnings
See merge request OpenMW/openmw!1794
2022-04-24 11:34:29 +00:00
Petr Mikheev
eae1e87081
[Lua] Update openmw.storage
2022-04-23 18:55:12 +02:00
psi29a
f99f818c0c
Merge branch 'esm4_cleanup' into 'master'
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ESM4 cleanup
See merge request OpenMW/openmw!1792
2022-04-23 15:27:28 +00:00
psi29a
cfcc88f64c
Merge branch 'istream_unique_ptr' into 'master'
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Use unique_ptr to store istream
See merge request OpenMW/openmw!1793
2022-04-23 11:19:27 +00:00
fredzio
b88d32ff5b
Add 3 tabs in the "Data Files" page
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1 with the data directories
2 with the BSA archives
3 with the content selector
When user select a directory to be added, first we walk the directory
hierarchy to make a list of all potential data= entries. If we find
none, the selected directory is added.
If more than one data directory is found, user is presented with a
directory list to check which one(s) are to be added.
Directories containing one or more content file are marked with an icon.
data= and fallback-archive= lines are handled like content= lines:
- they are part of the profile in launcher.cfg, prefixed by the profile
name
- they are updated in openmw.cfg when profile is selected / created
Directories can be moved in the list by drag and drop or by buttons.
Insertion is possible anywhere in the list.
Global data path and data local are shown but are greyed out, as they
are always included.
No attempt is made to ensure that the user choice are valid
(dependencies, overwrite of content).
After a profile is loaded, any added content is highlighted in green.
2022-04-23 09:54:45 +02:00
fredzio
5a1a987f6c
Remove write-only variable.
2022-04-23 09:13:22 +02:00
elsid
d71a1efa92
Rename components/esm4/acti.hpp -> components/esm4/loadacti.hpp
2022-04-23 00:40:45 +02:00
elsid
94c1d0cced
Use unique_ptr to store istream
2022-04-22 18:27:17 +02:00
Petr Mikheev
88d09c336c
Lua console
2022-04-21 21:57:07 +02:00
Alexei Kotov
6d794cf9ca
Merge branch 'fix-savegamerecords' into 'master'
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Include random state record in count of saved records
See merge request OpenMW/openmw!1790
2022-04-21 10:38:49 +00:00
ζeh Matt
51a84aaef8
Include random state record in count of saved records
2022-04-21 11:51:10 +03:00
elsid
a2d596dbc7
Prepare navmesh scene asynchronously
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It is expensive operation to generate new osg::Group for updated navmesh tile
which noticeably slows down main thread primarily because of
SceneManager::recreateShaders call. Move it to the preload work queue that is
used by RenderingManager. Leave to main thread only manipulations on the root
node.
Also move deallocation of no more needed data to the work queue. It's also
quite expensive operation because SceneManager::recreateShaders allocates a
new state set for each osg::Geometry. Deallocating them takes time.
Avoid creating another work item if there is existing one that is not started
yet.
Make sure results are accepted in the proper serialized order by selecting
completed work item with maximum {id, version}.
2022-04-20 23:14:31 +02:00
psi29a
c14796fc57
Merge branch 'ncc' into 'master'
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#6496 Handle NCC flag in Nif files
See merge request OpenMW/openmw!1516
2022-04-17 20:29:41 +00:00
psi29a
4e723cad59
Merge branch 'issue-6667-pressing_escape_during_wait_causes_black_screen' into 'master'
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issue-6667 pressing escape during wait causes black screen
See merge request OpenMW/openmw!1783
2022-04-17 20:26:23 +00:00
Eris Caffee
627656ace0
issue-6667 pressing escape during wait causes black screen
2022-04-17 20:26:23 +00:00
psi29a
58f77ab3ef
Merge branch 'issue-5279-console_stops_scrolling_properly_after_selection' into 'master'
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issue-5279 console stops scrolling properly after selection
See merge request OpenMW/openmw!1781
2022-04-17 20:25:10 +00:00
Eris Caffee
b2c6c49999
issue-5279 console stops scrolling properly after selection
2022-04-17 20:25:09 +00:00
fredzio
d05a2facf3
Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
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Expose objects with NC flag to be used by Lua mods.
2022-04-17 20:03:00 +02:00
psi29a
c17b6de787
Merge branch 'refactor/cache-target' into 'master'
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Cache the target for ai packages instead of looking for it every frame
See merge request OpenMW/openmw!1772
2022-04-17 17:15:01 +00:00
Matt
56a1505885
Cache the target for ai packages instead of looking for it every frame
2022-04-17 17:15:00 +00:00
psi29a
4575df957e
Merge branch 'issue-6685' into 'master'
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issue 6685 - wizard failure if config dir does not exist
See merge request OpenMW/openmw!1735
2022-04-17 17:13:31 +00:00
Eris Caffee
ba57d0651f
issue 6685 - wizard failure if config dir does not exist
2022-04-17 17:13:31 +00:00
psi29a
8f02cd7d17
Merge branch 'fix_6627' into 'master'
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Fix #6627
Closes #6627
See merge request OpenMW/openmw!1762
2022-04-17 17:13:13 +00:00
psi29a
517bca803c
Merge branch 'issue-2766-warn_user_if_old_MW_version_installed' into 'master'
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Issue 2766 Warn user of old MW version detected
See merge request OpenMW/openmw!1748
2022-04-17 16:28:15 +00:00
Eris Caffee
db84d9e649
Issue 2766 Warn user of old MW version detected
2022-04-17 16:28:14 +00:00
psi29a
a0d0f60490
Merge branch 'dont_look_at_me_im_hideous' into 'master'
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Ignored flag part 2
Closes #6699
See merge request OpenMW/openmw!1782
2022-04-17 09:42:49 +00:00
Evil Eye
6c87219ba3
Print record flags in esmtool
2022-04-17 09:00:58 +02:00
psi29a
e66008c4e2
Merge branch 'dont_look_at_me_im_hideous' into 'master'
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Implement ignored records
Closes #6699
See merge request OpenMW/openmw!1779
2022-04-16 22:15:00 +00:00
Evil Eye
86d7f5a988
Fix tests
2022-04-16 22:58:08 +02:00
Evil Eye
61ea678a96
Implement ignored records
2022-04-16 16:28:39 +02:00
Evil Eye
68799cfd2b
Merge branch 'cleancmakelist' into 'master'
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Update CMakeLists.txt after a file was removed.
See merge request OpenMW/openmw!1778
2022-04-16 10:58:30 +00:00
elsid
fbc853804d
Fix recover from errors in Files::getHash
2022-04-15 21:43:54 +02:00
fredzio
3e4c683ba9
Update CMakeLists.txt after a file was removed.
2022-04-15 19:14:18 +02:00
elsid
b09570692e
Use ifstream for ESMReader
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ESMReader reads the whole file, there is no need in the ConstrainedFileStream.
2022-04-15 02:58:57 +02:00
elsid
194c11f214
Fix loading order in EsmLoader
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Need to load the last present record from a sequence of loaded records. That
means reverse should be called before unique or unique should be applied for
a reversed range. Since unique keeps only the first element from a sub
sequence of equal elements.
Use forEachUnique with reversed range to avoid redundant container
modifications.
2022-04-13 09:33:24 +02:00
psi29a
d3d9abede4
Merge branch 'refactor/predictAndAvoidCollisions' into 'master'
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Use active package in predictAndAvoidCollisions
See merge request OpenMW/openmw!1770
2022-04-12 19:20:33 +00:00
uramer
5aa8e475a4
Merge branch 'rendering_raycast' into 'master'
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Rendering raycasts in Lua
See merge request OpenMW/openmw!1768
2022-04-12 19:15:28 +00:00