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35495 commits

Author SHA1 Message Date
Alexei Kotov
9f85e51934 Only log ripples pipeline once 2025-03-11 17:37:18 +03:00
Alexei Kotov
569ed4559f Merge branch 'fix_msvc_warnings' into 'master'
Fix msvc warnings

See merge request OpenMW/openmw!4579
2025-03-11 00:55:32 +03:00
Alexei Kotov
5354a5f786 Don't use attack strength as "hit ready" flag
This unbreaks follow animations' strength dependence
2025-03-11 00:44:35 +03:00
Evil Eye
c691917172 Distinguish between I.Controls and I.GamepadControls 2025-03-10 16:37:13 +01:00
psi29a
73bb17009e Merge branch 'getsoundplaying' into 'master'
Don't require a reference for GetSoundPlaying (#8389)

Closes #8389

See merge request OpenMW/openmw!4576
2025-03-10 08:13:23 +00:00
elsid
51d73e37df
Fix msvc warnings
components\lua\configuration.cpp(133): warning C4267: 'argument': conversion from 'size_t' to 'int', possible loss of data
components\esm3\effectlist.cpp(35): warning C4267: '=': conversion from 'size_t' to 'uint32_t', possible loss of data
components_tests\misc\testmathutil.cpp(54): warning C4305: 'argument': truncation from 'const double' to 'osg::Vec3f::value_type'
components_tests\misc\testmathutil.cpp(62): warning C4305: 'argument': truncation from 'const double' to 'osg::Vec3f::value_type'
components_tests\misc\testmathutil.cpp(131): warning C4305: 'argument': truncation from 'const double' to 'osg::Vec3f::value_type'
components_tests\misc\testmathutil.cpp(135): warning C4305: 'argument': truncation from 'const double' to 'osg::Vec3f::value_type'
components_tests\misc\testmathutil.cpp(135): warning C4305: 'argument': truncation from 'const double' to 'osg::Vec3f::value_type'
components_tests\misc\testmathutil.cpp(139): warning C4305: 'argument': truncation from 'const double' to 'osg::Vec3f::value_type'
2025-03-09 17:55:17 +01:00
Alexei Kotov
a49a900a7b Merge branch 'fix_lua_teleport' into 'master'
Merge deleted refs when unloading a cell (#8311)

Closes #8311

See merge request OpenMW/openmw!4575
2025-03-09 15:51:01 +03:00
Alexei Kotov
01ea2ad08c Merge branch 'fix_delete_game_ub' into 'master'
Avoid accessing removed character on deleting last save (#8387)

Closes #8387

See merge request OpenMW/openmw!4574
2025-03-09 10:42:11 +03:00
Alexei Kotov
8cb1838c4a Don't require a reference for GetSoundPlaying (#8389) 2025-03-09 00:52:00 +03:00
elsid
2892e19c43
Run integration tests with verbose output 2025-03-08 13:14:23 +01:00
elsid
0e19b1dd75
Run Lua integration tests starting with menu script
This allows writing tests for menu scripts.

Keep global script as entry point to morrowind tests.

Fix menu.newGame and menu.loadGame to hide main menu.
2025-03-08 13:14:20 +01:00
elsid
f800f63ee5
Merge deleted refs when unloading a cell
To unload objects scheduled to be teleported.
2025-03-08 12:48:28 +01:00
elsid
5776eea1b0
Avoid accessing removed character on deleting last save 2025-03-08 00:34:27 +01:00
Alexei Kotov
5f92d520ee Merge branch 'mainmembers' into 'master'
Fix more potential use-after-free issues

See merge request OpenMW/openmw!4566
2025-03-07 00:25:35 +03:00
Evil Eye
9bf6a15ff5 Force move the captured string 2025-03-06 17:32:56 +01:00
psi29a
c5a1ca7c3e Merge branch 'changelog' into 'master'
Add addressed Korean font issue (#8378) to the changelog

Closes #8378

See merge request OpenMW/openmw!4573
2025-03-06 12:22:58 +00:00
elsid
7a9c2d5e88
Split local and global event handlers 2025-03-05 22:18:46 +01:00
elsid
981ca957c1
Register global tests to run them 2025-03-05 22:18:46 +01:00
elsid
8b62f02523
Use world.players to initialize player in global tests 2025-03-05 22:18:46 +01:00
elsid
c298210844
Make integration_tests.py output more verbose
* Make it look more like googletest.
* Print total and failed number of tests.
* Print failed tests names.
* Print duration of each test and total.
* Hide all logs by default.
2025-03-05 22:18:46 +01:00
elsid
f80c7b2355
Expect openmw.cfg to exist 2025-03-05 22:18:47 +01:00
Alexei Kotov
124ada8d14 Add addressed Korean font issue (#8378) to the changelog 2025-03-06 00:18:10 +03:00
psi29a
95312139d5 Merge branch 'context_matters' into 'master'
Fix in-game actions not clearing because of input bindings only initializing in menu context

See merge request OpenMW/openmw!4570
2025-03-05 21:18:02 +00:00
psi29a
8bbb46b52c Merge branch 'frankfontaine' into 'master'
Properly implement bitmap font kerning (#8378)

See merge request OpenMW/openmw!4565
2025-03-05 21:16:19 +00:00
psi29a
888415059c Merge branch 'fontainofdreams' into 'master'
Allow bitmap font texture reading to end prematurely (#8378)

See merge request OpenMW/openmw!4564
2025-03-05 13:11:10 +00:00
psi29a
1e0bdcc270 Merge branch 'elefont' into 'master'
Further revise bitmap glyph replacements (#7531)

See merge request OpenMW/openmw!4563
2025-03-05 13:09:53 +00:00
Alexei Kotov
97717e6fce Merge branch 'fix_lua_vfs_crash' into 'master'
Fix crash on LuaManager::clear triggered by vfs (#8370)

Closes #8370

See merge request OpenMW/openmw!4559
2025-03-05 04:51:47 +03:00
uramer
990096ff9b Fix in-game actions not clearing because of input bindings only initializing in menu context 2025-03-04 21:08:26 +01:00
Alexei Kotov
82307d4e6b Merge branch 'lua_player_attack_test' into 'master'
Direct player attack lower by target's half height

See merge request OpenMW/openmw!4562
2025-03-04 22:49:32 +03:00
Evil Eye
b0e9df0139 Ensure class members are tied to the main Lua state 2025-03-03 19:37:07 +01:00
Evil Eye
f0cee09b7c Extend lifetime of strings placed on the action queue 2025-03-03 19:36:54 +01:00
Alexei Kotov
6e9d15f91d Merge branch 'keep-menu-actions-after-load' into 'master'
#8365 Keep MENU-registered input actions between games

See merge request OpenMW/openmw!4554
2025-03-03 18:10:12 +00:00
Evil Eye
62d1cdcdac Merge branch 'lua_hide_main_menu' into 'master'
Hide main menu on new and loading game from menu scripts

See merge request OpenMW/openmw!4560
2025-03-03 15:39:05 +00:00
Alexei Kotov
fd358396fc Properly implement bitmap font kerning 2025-03-03 08:42:39 +03:00
Alexei Kotov
24468fd965 Allow bitmap font texture to end prematurely 2025-03-03 08:29:00 +03:00
Alexei Kotov
c8fe596fc4 Add some remaining missing bitmap substitutions 2025-03-03 08:02:34 +03:00
Alexei Kotov
c50d8195bb Remove custom substitutions for glyphs that may exist in the font 2025-03-03 08:02:16 +03:00
elsid
7670afcba1
Direct player attack lower by target's half height
To make sure it always hits the target.
2025-03-03 00:18:42 +01:00
Alexei Kotov
dc3264a3a5 Restore --export-fonts option functionality 2025-03-02 22:33:06 +03:00
elsid
1bb3198b71
Fix crash on LuaManager::clear triggered by vfs
See https://gitlab.com/OpenMW/openmw/-/issues/8370#note_2370896069.

=================================================================
==8699==ERROR: AddressSanitizer: heap-use-after-free on address 0x50800060d4b0 at pc 0x7254de50893e bp 0x7fffa97f9700 sp 0x7fffa97f96f0
READ of size 8 at 0x50800060d4b0 thread T0
    #0 0x7254de50893d  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x6293d) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #1 0x7254de50ccad in lua_rawgeti (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x66cad) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #2 0x7254de5d4cab in luaL_unref (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x12ecab) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #3 0x5f96378dd1e9 in sol::stateless_reference::deref(lua_State*) const /home/elsid/dev/openmw/extern/sol3/sol/reference.hpp:440
    #4 0x5f96378dd1e9 in sol::basic_reference<false>::deref() const /home/elsid/dev/openmw/extern/sol3/sol/reference.hpp:545
    #5 0x5f96378dd1e9 in sol::basic_reference<false>::~basic_reference() /home/elsid/dev/openmw/extern/sol3/sol/reference.hpp:635
    #6 0x5f96378dd1e9 in sol::basic_object_base<sol::basic_reference<false> >::~basic_object_base() /home/elsid/dev/openmw/extern/sol3/sol/object_base.hpp:33
    #7 0x5f96378dd1e9 in sol::basic_object<sol::basic_reference<false> >::~basic_object() /home/elsid/dev/openmw/extern/sol3/sol/object.hpp:35
    #8 0x5f96378dd1e9 in ~<lambda> /home/elsid/dev/openmw/apps/openmw/mwlua/vfsbindings.cpp:195
    #9 0x5f96378dd1e9 in ~functor_function /home/elsid/dev/openmw/extern/sol3/sol/function_types_stateful.hpp:32
    #10 0x5f96378dd1e9 in destroy_at<sol::function_detail::functor_function<MWLua::initVFSPackage(const Context&)::<lambda(sol::this_state, sol::object)>::<lambda()>, false, true> > /usr/include/c++/14.2.1/bits/stl_construct.h:88
    #11 0x5f96378dd1e9 in destroy<sol::function_detail::functor_function<MWLua::initVFSPackage(const Context&)::<lambda(sol::this_state, sol::object)>::<lambda()>, false, true> > /usr/include/c++/14.2.1/bits/alloc_traits.h:599
    #12 0x5f96378dd1e9 in user_alloc_destroy<sol::function_detail::functor_function<MWLua::initVFSPackage(const Context&)::<lambda(sol::this_state, sol::object)>::<lambda()>, false, true> > /home/elsid/dev/openmw/extern/sol3/sol/stack_core.hpp:460
    #13 0x5f963a31e305 in int sol::detail::trampoline<int (*&)(lua_State*)>(lua_State*, int (*&)(lua_State*)) /home/elsid/dev/openmw/extern/sol3/sol/trampoline.hpp:158
    #14 0x5f963a31e89c in sol::detail::c_trampoline(lua_State*, int (*)(lua_State*)) /home/elsid/dev/openmw/extern/sol3/sol/trampoline.hpp:183
    #15 0x7254de4dc13a  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x3613a) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #16 0x7254de4deac4  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x38ac4) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #17 0x7254de4df1a2  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x391a2) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #18 0x7254de4e1cf2  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x3bcf2) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #19 0x7254de4e2a37  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x3ca37) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #20 0x7254de50f4a4 in lua_gc (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x694a4) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #21 0x5f96371f615c in MWLua::LuaManager::clear() /home/elsid/dev/openmw/apps/openmw/mwlua/luamanagerimp.cpp:348
    #22 0x5f96371f91ea in MWLua::LuaManager::noGame() /home/elsid/dev/openmw/apps/openmw/mwlua/luamanagerimp.cpp:397
    #23 0x5f963a1c7170 in MWState::StateManager::cleanup(bool) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:71
    #24 0x5f963a1cabfe in MWState::StateManager::newGame(bool) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:169
    #25 0x5f963a1c7aa4 in MWState::StateManager::update(float) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:761
    #26 0x5f963a230bab in OMW::Engine::frame(unsigned int, float) /home/elsid/dev/openmw/apps/openmw/engine.cpp:238
    #27 0x5f963a2442f3 in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:1032
    #28 0x5f963633b3a7 in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:228
    #29 0x5f963b375b45 in Debug::wrapApplication(int (*)(int, char**), int, char**, std::basic_string_view<char, std::char_traits<char> >) /home/elsid/dev/openmw/components/debug/debugging.cpp:457
    #30 0x5f9636331695 in main /home/elsid/dev/openmw/apps/openmw/main.cpp:240
    #31 0x7254db435487  (/usr/lib/libc.so.6+0x27487) (BuildId: 0b707b217b15b106c25fe51df3724b25848310c0)
    #32 0x7254db43554b in __libc_start_main (/usr/lib/libc.so.6+0x2754b) (BuildId: 0b707b217b15b106c25fe51df3724b25848310c0)
    #33 0x5f9636331464 in _start (/home/elsid/dev/openmw/build/gcc/asan/openmw+0x10db464) (BuildId: ac74a52ca60e8913bef6eb6b3b23d6de648cf3c9)

0x50800060d4b0 is located 16 bytes inside of 96-byte region [0x50800060d4a0,0x50800060d500)
freed by thread T0 here:
    #0 0x7254e2afc102 in free /usr/src/debug/gcc/gcc/libsanitizer/asan/asan_malloc_linux.cpp:52
    #1 0x5f963a2f84e7 in LuaUtil::LuaState::trackingAllocator(void*, void*, unsigned long, unsigned long) /home/elsid/dev/openmw/components/lua/luastate.cpp:107
    #2 0x7254de4f7779  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x51779) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #3 0x7254de4de7f3  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x387f3) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #4 0x7254de4e1a9a  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x3ba9a) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #5 0x7254de4e2a37  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x3ca37) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #6 0x7254de50f4a4 in lua_gc (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x694a4) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #7 0x5f96371f615c in MWLua::LuaManager::clear() /home/elsid/dev/openmw/apps/openmw/mwlua/luamanagerimp.cpp:348
    #8 0x5f96371f91ea in MWLua::LuaManager::noGame() /home/elsid/dev/openmw/apps/openmw/mwlua/luamanagerimp.cpp:397
    #9 0x5f963a1c7170 in MWState::StateManager::cleanup(bool) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:71
    #10 0x5f963a1cabfe in MWState::StateManager::newGame(bool) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:169
    #11 0x5f963a1c7aa4 in MWState::StateManager::update(float) /home/elsid/dev/openmw/apps/openmw/mwstate/statemanagerimp.cpp:761
    #12 0x5f963a230bab in OMW::Engine::frame(unsigned int, float) /home/elsid/dev/openmw/apps/openmw/engine.cpp:238
    #13 0x5f963a2442f3 in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:1032
    #14 0x5f963633b3a7 in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:228
    #15 0x5f963b375b45 in Debug::wrapApplication(int (*)(int, char**), int, char**, std::basic_string_view<char, std::char_traits<char> >) /home/elsid/dev/openmw/components/debug/debugging.cpp:457
    #16 0x5f9636331695 in main /home/elsid/dev/openmw/apps/openmw/main.cpp:240
    #17 0x7254db435487  (/usr/lib/libc.so.6+0x27487) (BuildId: 0b707b217b15b106c25fe51df3724b25848310c0)
    #18 0x7254db43554b in __libc_start_main (/usr/lib/libc.so.6+0x2754b) (BuildId: 0b707b217b15b106c25fe51df3724b25848310c0)
    #19 0x5f9636331464 in _start (/home/elsid/dev/openmw/build/gcc/asan/openmw+0x10db464) (BuildId: ac74a52ca60e8913bef6eb6b3b23d6de648cf3c9)

previously allocated by thread T20 here:
    #0 0x7254e2afc3c2 in realloc /usr/src/debug/gcc/gcc/libsanitizer/asan/asan_malloc_linux.cpp:85
    #1 0x5f963a2f7080 in LuaUtil::LuaState::trackingAllocator(void*, void*, unsigned long, unsigned long) /home/elsid/dev/openmw/components/lua/luastate.cpp:110
    #2 0x7254de4e2fc8  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x3cfc8) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #3 0x7254de4f7476  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x51476) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #4 0x7254de50c456 in lua_newthread (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x66456) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #5 0x7254de5d53e5  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x12f3e5) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
    #6 0x7254de4dc0c5  (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x360c5) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)

Thread T20 created by T0 here:
    #0 0x7254e2af44cb in pthread_create /usr/src/debug/gcc/gcc/libsanitizer/asan/asan_interceptors.cpp:245
    #1 0x7254db6e2071 in __gthread_create /usr/src/debug/gcc/gcc-build/x86_64-pc-linux-gnu/libstdc++-v3/include/x86_64-pc-linux-gnu/bits/gthr-default.h:676
    #2 0x7254db6e2071 in std:🧵:_M_start_thread(std::unique_ptr<std:🧵:_State, std::default_delete<std:🧵:_State> >, void (*)()) /usr/src/debug/gcc/gcc/libstdc++-v3/src/c++11/thread.cc:172
    #3 0x5f96380fa2eb in thread<MWLua::Worker::Worker(MWLua::LuaManager&)::<lambda()> > /usr/include/c++/14.2.1/bits/std_thread.h:173
    #4 0x5f96380fa2eb in MWLua::Worker::Worker(MWLua::LuaManager&) /home/elsid/dev/openmw/apps/openmw/mwlua/worker.cpp:18
    #5 0x5f963a23faf4 in std::__detail::_MakeUniq<MWLua::Worker>::__single_object std::make_unique<MWLua::Worker, MWLua::LuaManager&>(MWLua::LuaManager&) /usr/include/c++/14.2.1/bits/unique_ptr.h:1077
    #6 0x5f963a23faf4 in OMW::Engine::prepareEngine() /home/elsid/dev/openmw/apps/openmw/engine.cpp:920
    #7 0x5f963a2413ae in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:952
    #8 0x5f963633b3a7 in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:228
    #9 0x5f963b375b45 in Debug::wrapApplication(int (*)(int, char**), int, char**, std::basic_string_view<char, std::char_traits<char> >) /home/elsid/dev/openmw/components/debug/debugging.cpp:457
    #10 0x5f9636331695 in main /home/elsid/dev/openmw/apps/openmw/main.cpp:240
    #11 0x7254db435487  (/usr/lib/libc.so.6+0x27487) (BuildId: 0b707b217b15b106c25fe51df3724b25848310c0)
    #12 0x7254db43554b in __libc_start_main (/usr/lib/libc.so.6+0x2754b) (BuildId: 0b707b217b15b106c25fe51df3724b25848310c0)
    #13 0x5f9636331464 in _start (/home/elsid/dev/openmw/build/gcc/asan/openmw+0x10db464) (BuildId: ac74a52ca60e8913bef6eb6b3b23d6de648cf3c9)

SUMMARY: AddressSanitizer: heap-use-after-free (/home/elsid/dev/LuaJIT/build/gcc/asan/install/lib/libluajit-5.1.so.2+0x6293d) (BuildId: 1249151684379d19b11900f406fea9704a6375cb)
Shadow bytes around the buggy address:
  0x50800060d200: fa fa fa fa 00 00 00 00 00 00 00 00 00 00 00 fa
  0x50800060d280: fa fa fa fa 00 00 00 00 00 00 00 00 00 00 00 fa
  0x50800060d300: fa fa fa fa 00 00 00 00 00 00 00 00 00 00 00 fa
  0x50800060d380: fa fa fa fa 00 00 00 00 00 00 00 00 00 00 00 fa
  0x50800060d400: fa fa fa fa 00 00 00 00 00 00 00 00 00 00 00 fa
=>0x50800060d480: fa fa fa fa fd fd[fd]fd fd fd fd fd fd fd fd fd
  0x50800060d500: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x50800060d580: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x50800060d600: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x50800060d680: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x50800060d700: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
  Addressable:           00
  Partially addressable: 01 02 03 04 05 06 07
  Heap left redzone:       fa
  Freed heap region:       fd
  Stack left redzone:      f1
  Stack mid redzone:       f2
  Stack right redzone:     f3
  Stack after return:      f5
  Stack use after scope:   f8
  Global redzone:          f9
  Global init order:       f6
  Poisoned by user:        f7
  Container overflow:      fc
  Array cookie:            ac
  Intra object redzone:    bb
  ASan internal:           fe
  Left alloca redzone:     ca
  Right alloca redzone:    cb
==8699==ABORTING
2025-03-01 15:54:24 +01:00
elsid
d400c0959c
Hide main menu on new and loading game from menu scripts 2025-02-28 18:11:22 +01:00
uramer
3a98b945a8 Keep MENU-registered input actions between games 2025-02-26 16:56:41 +01:00
Alexei Kotov
a6676fd6f3 Merge branch 'actionshaveeffects' into 'master'
Turn ActorActiveEffects:remove into a delayed action

Closes #8317, #8350, and #8366

See merge request OpenMW/openmw!4553
2025-02-24 22:49:52 +00:00
Alexei Kotov
73bb281f34 Merge branch 'toscrollornottoscroll' into 'master'
Don't create a scrollbar that cannot be scrolled

Closes #8364

See merge request OpenMW/openmw!4552
2025-02-24 21:35:19 +00:00
Evil Eye
f891a7c3b3 Turn ActorActiveEffects:remove into a delayed action 2025-02-24 17:07:32 +01:00
psi29a
614ca25d3b Merge branch 'changelog' into 'master'
Move #6097 from 0.49.0 to 0.48.0 changelog

See merge request OpenMW/openmw!4544
2025-02-24 08:34:56 +00:00
psi29a
74018162c7 Merge branch 'deordmitri-master-patch-83688' into 'master'
Update install-game-files.rst

See merge request OpenMW/openmw!4269
2025-02-24 08:33:13 +00:00
Evil Eye
3e3dfac4e0 Don't create a scrollbar that cannot be scrolled 2025-02-23 10:48:13 +01:00
Alexei Kotov
dad22cb672 Apply jvoisin's suggestion to install-game-files.rst 2025-02-22 22:37:58 +00:00
Evil Eye
07cc2a72bb Merge branch 'automove' into 'master'
Don't disable automove when the player can't move (#8358)

Closes #8358

See merge request OpenMW/openmw!4547
2025-02-22 11:18:39 +00:00