scrawl
								
							 
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								83a9a164bc
								
							
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								Raise the required bullet version to 2.83
							
							
							
							
							
							
							
							2.82 appears to have a bug that causes the player to be able to phase through certain objects (bug #1587). 
							
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							2016-02-15 00:33:17 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								e055ae094a
								
							
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								Improve const-correctness in BulletShapeManager
							
							
							
							
							
							
							
							Sadly, two const_cast's are needed to work around Bullet API quirks. 
							
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							2016-02-07 00:14:13 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								909c4d96b6
								
							
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								Use the osgDB::ObjectCache in BulletShapeManager
							
							
							
							
							
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							2016-02-05 23:59:37 +01:00 | 
						
						
							
							
							
								
							
							
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									Tobias Kortkamp
								
							 
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								0659687bfb
								
							
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								Some fixes for building on FreeBSD
							
							
							
							
							
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							2016-01-25 14:13:16 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								e49bce7b40
								
							
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								Share the bvh of btBvhTriangleMeshShape's when possible
							
							
							
							
							
							
							
							Results in decent cell-loading speed up. (only affects bullet versions < 2.83, since we use btScaledBvhTriangleMeshShape for >=2.83) 
							
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							2015-11-30 02:06:29 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								8cf57ef6ac
								
							
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								Move BulletShapeManager and BulletShape to resource/
							
							
							
							
							
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							2015-11-17 00:20:15 +01:00 | 
						
						
							
							
							
								
							
							
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