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23444 commits

Author SHA1 Message Date
Alexei Kotov
272e6fabf9 Turn GreetingState into enum class and cut some mechanics manager includes 2025-07-27 23:02:06 +03:00
Evil Eye
f6a6a33c59 Prevent witnesses from ending combat because they didn't get hit 2025-07-27 21:12:52 +02:00
Alexei Kotov
ee501d8d0d Remove some redundant class header includes 2025-07-27 22:02:02 +03:00
elsid
e77ee5c20f
Do not copy cell store to count refs 2025-07-27 18:40:39 +02:00
psi29a
2051d5cbef Merge branch 'master' into 'master'
Fixed Unit Test in `apps/openmw_tests/mwworld/testptr.cpp`

See merge request OpenMW/openmw!4807
2025-07-27 16:33:39 +00:00
Claire
af58da58fd Fixed Unit Test in apps/openmw_tests/mwworld/testptr.cpp 2025-07-27 16:33:38 +00:00
psi29a
7637ca536b Merge branch 'turnedwerewolf' into 'master'
Remove completion threshold-based turning for the player (#8447)

Closes #8447

See merge request OpenMW/openmw!4628
2025-07-27 16:32:43 +00:00
psi29a
7aeff7e473 Merge branch 'combatparalysis' into 'master'
Put combat actions on hold when the actor is incapacitated (#7979)

Closes #7979

See merge request OpenMW/openmw!4597
2025-07-27 16:32:22 +00:00
psi29a
02102eeeca Merge branch 'instantmagicjustaddwater' into 'master'
Update effects upon applying them

Closes #7996

See merge request OpenMW/openmw!4124
2025-07-27 16:30:56 +00:00
Evil Eye
aae954643c Don't multiply magnitudes for effects that don't have magnitudes 2025-07-27 12:47:35 +02:00
elsid
8682ea522f
Remove unused namespace alias 2025-07-27 12:20:10 +02:00
elsid
4433e3c2de
Build path over navmesh for wandering actors
Using a path over pathgrid as checkpoints.

This allows to avoid having paths going through obstacles if they are
placed over pathgrid points.
2025-07-27 11:17:17 +02:00
elsid
5dfda0090b
Remove redundant cell argument from build path functions
Actor can provide a cell.
2025-07-27 11:17:17 +02:00
elsid
3f1ac1848c
Move getClosestPoint to a separate file 2025-07-27 11:17:17 +02:00
elsid
927b2bcceb
Replace PathFinder::makeOsgVec3 by Misc::Convert::makeOsgVec3f 2025-07-27 11:17:16 +02:00
elsid
50f5bc51c6
Store allowed positions as osg::Vec3f
There is no need to store pathgrid points.
2025-07-27 11:16:47 +02:00
Evil Eye
bdb3387bff Install gcovr via pipx and disable Werror when building Benchmarks 2025-07-27 10:47:34 +02:00
Evil Eye
2bce45260c Drop support for Qt5 2025-07-27 10:47:34 +02:00
Alexei Kotov
d3328552e8 Avoid recomputing collision prediction things an extra N times (#8548) 2025-07-27 07:36:43 +03:00
Alexei Kotov
ed32e4405a Merge branch 'optionalglobalism' into 'master'
Remove global config on Windows

Closes #8434

See merge request OpenMW/openmw!4762
2025-07-26 23:25:55 +03:00
Skyhasacat
9f10269ecc Merge branch 'lua_weather_bindings' into 'master'
lua - add weatherbindings to openmw.core (#6976)

See merge request OpenMW/openmw!4526
2025-07-26 15:01:32 +00:00
elsid
7c46635a5a
Make trimAllowedNodes a free function 2025-07-26 11:48:36 +02:00
elsid
ae909d7685
Remove isAreaOccupiedByOtherActor from obstacle.*
It uses functions only from World anyway.
2025-07-26 11:48:36 +02:00
elsid
c79b39cf0d
Remove unused arguments from isAreaOccupiedByOtherActor 2025-07-26 11:48:36 +02:00
elsid
20bd1491a7
Make sure distance and duration are not negative 2025-07-26 11:48:36 +02:00
elsid
4a3ffb2073
Use camel case for variables 2025-07-26 11:48:35 +02:00
Evil Eye
b4a753812e Use empty paths instead of optionals 2025-07-26 10:23:19 +02:00
Evil Eye
c0b230b742 Remove global config on Windows 2025-07-26 09:45:35 +02:00
Sebastian Fieber
95fc66bccd adjusments to weatherbindings
- return nil for not existing effects
- also use currectTexturePath for cloud texture
- corrections for docs
2025-07-25 23:22:33 +02:00
Sebastian Fieber
855b236ee8 direction of the sun light != direction to the sun 2025-07-25 21:00:09 +02:00
Alexei Kotov
730a62effc Merge branch 'warn-baby-warn' into 'master'
Fix MSVC warnings

Closes #7882

See merge request OpenMW/openmw!4804
2025-07-25 21:45:34 +03:00
Sebastian Fieber
cbb96e0fc2 colors should use Misc::Color 2025-07-25 20:10:21 +02:00
Sebastian Fieber
f1447207b2 more less preprocessed code lines 2025-07-25 01:13:43 +02:00
Sebastian Fieber
27adbf0cde less preprocessed code lines 2025-07-25 00:53:04 +02:00
Sebastian Fieber
d20a56517b add getCurrentSunLightDirection 2025-07-25 00:52:56 +02:00
Sebastian Fieber
6be96da6a4 lua - add weatherbindings to core 2025-07-25 00:43:39 +02:00
Evil Eye
f52d9ad977 Prevent hostile actors from engaging combat against actors with 75 chameleon 2025-07-24 17:02:42 +02:00
AnyOldName3
092d9a4c62 Remove dumb comment 2025-07-24 00:35:22 +01:00
AnyOldName3
f8a96fae24 Some formatting changes I missed 2025-07-24 00:26:47 +01:00
AnyOldName3
be54521cfa Fix loads of warnings
These weren't detected due to https://gitlab.com/OpenMW/openmw/-/issues/7882, but now they are, so they can be fixed.
2025-07-24 00:20:05 +01:00
Evil Eye
acfe9b6785 Merge branch 'karamunsing' into 'master'
Don't deselect item when usage is denied

Closes #7693

See merge request OpenMW/openmw!4788
2025-07-23 18:43:41 +00:00
psi29a
d1b03734b3 Merge branch 'master' into 'master'
Save user settings when closing windows

Closes #8077

See merge request OpenMW/openmw!4367
2025-07-23 09:32:04 +00:00
Jared Davenport
324bdf8f7a Save user settings when closing windows 2025-07-23 09:32:04 +00:00
Aussiemon
044c556f0e Fix precision issue with container capacity check 2025-07-23 09:31:38 +00:00
Alexei Kotov
896d6fd01e Put combat actions on hold when the actor is incapacitated (#7979) 2025-07-22 15:38:04 +03:00
Alexei Kotov
d899454f36 Remove completion threshold-based turning for the player (#8447) 2025-07-22 15:35:57 +03:00
psi29a
b2cc549585 Merge branch 'theemperorwantedyoutohavethisinvaliditerator' into 'master'
Prevent iterator invalidation during actor traversal

Closes #4885

See merge request OpenMW/openmw!4445
2025-07-22 07:38:20 +00:00
psi29a
2b1cd1deb8 Merge branch 'getpcrunning' into 'master'
Deduplicate GetPCRunning logic

See merge request OpenMW/openmw!4800
2025-07-22 07:37:35 +00:00
Alexei Kotov
93cde36b09 Deduplicate GetPCRunning logic 2025-07-21 19:09:24 +03:00
Evil Eye
30cfb42ed1 Fix rebase fallout 2025-07-21 17:57:51 +02:00
psi29a
c30964feb2 Merge branch 'namespace_naming' into 'master'
Fix and enforce namespace naming (#8424)

See merge request OpenMW/openmw!4648
2025-07-21 10:30:47 +00:00
elsid
28851411a3
Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
Aussiemon
01fa3cc4e6 Subtract Charm from permanent disposition clamp range 2025-07-20 19:05:24 +03:00
Evil Eye
8bf9b205b7 Merge branch 'supporteddirections' into 'master'
Cache computed supported movement directions

See merge request OpenMW/openmw!4709
2025-07-19 08:59:18 +00:00
Evil Eye
39cc893639 Unbreak swimdeath fallback 2025-07-19 09:38:44 +02:00
Evil Eye
1dfa2629f0 Remove more redundant checks 2025-07-19 09:24:24 +02:00
Evil Eye
35eed68269 Move null checks to address feedback 2025-07-19 09:24:23 +02:00
Evil Eye
d34aee6257 Allow unsetting a character controller's animation 2025-07-19 09:23:43 +02:00
Evil Eye
b2bb12cd19 Run ~CharacterController when invalidating an Actor 2025-07-19 09:22:44 +02:00
Evil Eye
c098f2ccde Prevent iterator invalidation during actor traversal 2025-07-19 09:22:44 +02:00
Kuyondo
614062d387 prevent item flickering on drag use and dont stop drag on denied lua itemusage 2025-07-19 15:02:32 +08:00
Petr Mikheev
7f28b33cf1 Object paging in ESM4 worldspaces 2025-07-18 22:12:24 +02:00
psi29a
82b1d1b78e Merge branch 'corpsecollector' into 'master'
Ensure corpses of actors that have moved cells are cleaned up

See merge request OpenMW/openmw!4793
2025-07-18 19:57:58 +00:00
Alexei Kotov
9370b41636 Merge branch 'convertthis' into 'master'
Remove int conversions from pathfinding

See merge request OpenMW/openmw!4755
2025-07-18 16:13:20 +03:00
Skyhasacat
c90ae89381 Merge branch 'luapaths' into 'master'
Expose path grids to Lua

See merge request OpenMW/openmw!4792
2025-07-17 16:13:09 +00:00
Evil Eye
b61d8fb585 Use Context::initializeOnce 2025-07-17 16:42:24 +02:00
psi29a
3b42874797 Merge branch 'defendingthelight' into 'master'
Only autoequip the shield in updateEquippedLight (#8404)

Closes #8404

See merge request OpenMW/openmw!4763
2025-07-17 14:23:57 +00:00
psi29a
0006cb22e2 Merge branch 'FillJournalConsoleCommand' into 'master'
Implement FillJournal script instruction

Closes #8509

See merge request OpenMW/openmw!4676
2025-07-17 14:22:53 +00:00
psi29a
eb67d1a1fb Merge branch 'activescripts' into 'master'
Mark scripts on newly scripted, active objects as active

See merge request OpenMW/openmw!4785
2025-07-17 14:21:45 +00:00
psi29a
e1847d2670 Merge branch 'master' into 'master'
Bump libsdl to 2.0.20

See merge request OpenMW/openmw!4779
2025-07-17 14:20:13 +00:00
Andy Lanzone
f45053ad25 Bump libsdl to 2.0.20 2025-07-17 14:20:13 +00:00
Evil Eye
bd6254b6df Ensure corpses of actors that have moved cells are cleaned up 2025-07-17 08:22:26 +02:00
Evil Eye
183652e51d Expose path grids to Lua 2025-07-16 20:18:17 +02:00
Evil Eye
6dadf5de75 Merge branch 'quittingpeacefully' into 'master'
Move Quitting peacefully message to a more appropriate place

See merge request OpenMW/openmw!4769
2025-07-16 14:40:29 +00:00
psi29a
3899260eea Merge branch 'herbalismsound' into 'master'
Don't harvest if player activation is blocked (#8612)

Closes #8612

See merge request OpenMW/openmw!4773
2025-07-16 09:05:32 +00:00
psi29a
a7a47f3ea9 Merge branch 'silencekey' into 'master'
Don't play down sound while loading quick keys

See merge request OpenMW/openmw!4783
2025-07-16 09:04:49 +00:00
Evil Eye
931555c7ff Remove int conversions from pathfinding 2025-07-15 21:57:12 +02:00
Evil Eye
6f9b813bd1 Mark scripts on newly scripted, active objects as active 2025-07-14 22:39:19 +02:00
Alexei Kotov
a12a0916ed Merge branch 'too-many-markers' into 'master'
FEAT(CS): Replace selection markers with a real one (#8139)

Closes #8139

See merge request OpenMW/openmw!4349
2025-07-14 23:18:46 +03:00
Dave Corley
9dd028b260 FEAT(CS): Replace selection markers with a real one (#8139) 2025-07-14 23:18:45 +03:00
AnyOldName3
4f60284a35 Merge branch 'first' into 'master'
Prepend new characters so they're first on the list

See merge request OpenMW/openmw!4778
2025-07-14 17:49:59 +00:00
Evil Eye
682f00bcff Don't play down sound while loading quick keys 2025-07-13 18:36:30 +02:00
Aussiemon
445cf1742d ptr.getCellRef().getRefId() 2025-07-13 10:20:58 -06:00
Alexei Kotov
4f95ca4196 Merge branch 'talk-to-me-about-something-else' into 'master'
FEAT: AddTopic in Lua, close #8334

Closes #8334

See merge request OpenMW/openmw!4529
2025-07-13 12:35:41 +03:00
Alexei Kotov
79c689784b Merge branch 'quick_item_transfer' into 'master'
Support quick item transfer (#2522)

Closes #2522

See merge request OpenMW/openmw!4659
2025-07-13 12:33:56 +03:00
Evil Eye
c80b3d26b9 Only check for spelllist/equipment changes in the update loop 2025-07-13 11:18:15 +02:00
Evil Eye
2dbe30ed5c Update effects upon applying them 2025-07-13 10:53:34 +02:00
Aussiemon
bb1214ed69 factionId instead of faction->mName 2025-07-13 02:48:37 -06:00
Aussiemon
11947286d9 Reuse factionId 2025-07-13 02:36:59 -06:00
Aussiemon
87e41425bb Unnecessary ptrClass 2025-07-13 02:36:16 -06:00
Aussiemon
cef1807536 Use RefId instead of name 2025-07-13 02:30:55 -06:00
Aussiemon
61ebb4b259 Redo debug warnings in interpreter 2025-07-13 02:07:49 -06:00
Dave Corley
ced135bc87 CLEANUP: No, record ids should totally be quoted 2025-07-12 19:37:15 -07:00
Dave Corley
943cd765e7 CLEANUP: Update for MR Comments 2025-07-12 19:37:15 -07:00
Dave Corley
8ec4fcbf30 CLEANUP: Actually check the record in question is a topic when using addTopic 2025-07-12 19:37:15 -07:00
Dave Corley
05b12ac879 CLEANUP: Use more appropriate object types & functions in addTopic binding 2025-07-12 19:37:15 -07:00
Dave Corley
4150f5fad6 FEAT: AddTopic in Lua, close #8334 2025-07-12 19:37:15 -07:00
Alexei Kotov
2504550c6f Merge branch 'fasterwait' into 'master'
More closely match rest/wait progress speed to vanilla

See merge request OpenMW/openmw!4772
2025-07-12 21:55:58 +03:00
Evil Eye
6dd10f1666 Prepend new characters so they're first on the list 2025-07-12 19:32:32 +02:00
Kuyondo
def31cfb05 cleanup 2025-07-12 22:44:28 +08:00