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									 Andrei Kortunov | 12f9184d00 | Allow to interrupt terrain preloading | 2019-03-09 13:15:23 +04:00 |  | 
				
					
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									 Bret Curtis | a381a1aff4 | Merge pull request #2222 from akortunov/warnfix Attempt to fix Clang warnings about hidden virtual methods | 2019-03-08 00:09:31 +01:00 |  | 
				
					
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									 Andrei Kortunov | 72db11b56c | Fix Clang warnings about hidden virtual methods | 2019-03-07 17:53:59 +04:00 |  | 
				
					
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									 Capostrophic | 0cdc46dfd6 | Move forcePPL and clamp to global shader defines (bug #4869) | 2019-03-05 23:36:08 +03:00 |  | 
				
					
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									 Bret Curtis | cd70354f34 | Merge pull request #2190 from akortunov/terrain Make Distant Terrain configurable | 2019-03-02 11:19:45 +01:00 |  | 
				
					
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									 Andrei Kortunov | 56fea4b062 | Add setting to control composite geometry size | 2019-03-01 18:02:40 +04:00 |  | 
				
					
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									 bzzt | 9d44e18af6 | Allow to configure terrain vertex LOD | 2019-03-01 18:02:38 +04:00 |  | 
				
					
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									 bzzt | 03f23b235a | Optimize terrain QuadTree build | 2019-03-01 16:17:11 +04:00 |  | 
				
					
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									 bzzt | fd94d7f7ff | Make Distant Terrain more configurable (feature #4890) | 2019-03-01 14:51:13 +04:00 |  | 
				
					
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									 bzzt | b2000b7642 | Fix quad tree node child bounding box dimensions | 2019-02-28 02:51:46 +03:00 |  | 
				
					
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									 bzzt | 172cb74763 | Delete composite map layers on demand | 2019-02-28 02:47:00 +03:00 |  | 
				
					
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									 bzzt | 4f387fdf1c | Prune empty quad tree nodes | 2019-02-28 02:47:00 +03:00 |  | 
				
					
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									 bzzt | 5bce3cbc68 | Don't use MWRender namespace in common terrain components | 2019-02-27 00:04:01 +03:00 |  | 
				
					
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									 Andrei Kortunov | 3032b177a1 | Remove redundant includes | 2019-02-23 08:02:12 +04:00 |  | 
				
					
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									 AnyOldName3 | b6b1b39804 | Make the terrain paging system use the view point rather than the eye point to determine which nodes to use so that it can be inherited by RTT cameras. | 2018-12-10 21:20:29 +00:00 |  | 
				
					
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									 AnyOldName3 | ce15369bbd | Convert colorMode shader define to a uniform | 2018-10-15 23:12:15 +01:00 |  | 
				
					
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									 AnyOldName3 | 0124be5713 | Merge upstream/master | 2018-10-10 21:23:19 +01:00 |  | 
				
					
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									 Andrei Kortunov | e06f0b797a | Replace all NULLs to nullptr | 2018-10-09 10:21:12 +04:00 |  | 
				
					
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									 Andrei Kortunov | 70ed8fd1a9 | Use constants instead of widely used magic numbers (task #4645) | 2018-09-17 19:22:50 +04:00 |  | 
				
					
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									 AnyOldName3 | 80082308f0 | Merge upstream (shadermanager log system revamp) | 2018-08-17 18:22:13 +01:00 |  | 
				
					
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									 elsid | c2b8c7086a | Fix race condition Values are accessed from main thread and cell preloader threads. | 2018-08-12 01:06:58 +03:00 |  | 
				
					
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									 AnyOldName3 | cc23a968d1 | Merge upstream/master | 2018-08-01 14:13:45 +01:00 |  | 
				
					
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									 Andrei Kortunov | 359e748c28 | Initialize some missing fields in constructors | 2018-06-25 09:35:42 +04:00 |  | 
				
					
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									 AnyOldName3 | f8e4f3fca5 | Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm | 2018-06-22 00:11:29 +01:00 |  | 
				
					
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									 AnyOldName3 | 553094669b | Merge upstream/master (& fix merge conflicts) | 2018-06-20 00:11:23 +01:00 |  | 
				
					
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									 Bret Curtis | c1eb9042b3 | Merge branch 'master' into terrainbleeding | 2018-06-19 13:40:14 +02:00 |  | 
				
					
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									 Miloslav Číž | 34f8eca7bd | Fix indent | 2018-06-14 13:43:32 +02:00 |  | 
				
					
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									 Miloslav Číž | ab8de9fa14 | Set node mask to cell borders | 2018-06-14 13:18:37 +02:00 |  | 
				
					
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									 Miloslav Číž | 414e6caafe | Make tb work with distant terrain | 2018-06-14 13:14:38 +02:00 |  | 
				
					
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									 Miloslav Číž | f18d57429e | Move cell border management to World | 2018-06-14 12:27:22 +02:00 |  | 
				
					
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									 Miloslav Číž | 1b8d500c07 | Make tb command work again | 2018-06-14 12:01:09 +02:00 |  | 
				
					
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									 Miloslav Číž | 1fd5ad3e56 | Use REAL_SIZE constant | 2018-06-14 01:01:22 +02:00 |  | 
				
					
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									 Miloslav Číž | c3d7ee5a9e | Resolve merge conflicts | 2018-06-13 08:22:37 +02:00 |  | 
				
					
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									 wareya | 94f695cffc | Fix #4452 and remove dead code | 2018-06-12 21:04:27 -04:00 |  | 
				
					
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									 Miloslav Číž | db8aaa74d6 | Start cell border debug drawing | 2018-06-13 01:48:31 +02:00 |  | 
				
					
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									 wareya | 6277f5511c | fix #3876 and #3993 | 2018-06-08 17:52:46 -04:00 |  | 
				
					
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									 AnyOldName3 | 759e6fb804 | Merge remote-tracking branch 'refs/remotes/upstream/master' | 2018-05-27 15:41:42 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 810e4416f6 | Merged pull request #1691 | 2018-05-23 16:56:36 +02:00 |  | 
				
					
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									 Andrei Kortunov | 888c2d9a33 | Render default land texture for Wilderness cells with distant terrain | 2018-05-22 12:40:01 +04:00 |  | 
				
					
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									 Andrei Kortunov | 6cc7405194 | Remove unnecessary command from QuadTreeWorld destructor (bug #4408) | 2018-04-30 18:29:26 +04:00 |  | 
				
					
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									 AnyOldName3 | fc41902798 | Replace a dynamic cast with string comarison | 2018-03-01 14:37:11 +00:00 |  | 
				
					
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									 AnyOldName3 | d1a2955fa1 | Merge upstream | 2018-02-27 14:29:14 +00:00 |  | 
				
					
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									 AnyOldName3 | e233dae1cd | Hook up the new shadow technique | 2018-02-26 22:27:09 +00:00 |  | 
				
					
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									 AnyOldName3 | 02d0ee3485 | Rename old shadow class to shadow manager | 2018-02-26 14:29:31 +00:00 |  | 
				
					
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									 AnyOldName3 | 9ec59783ba | Add basic support for distant terrain CLSB (cherry picked from commit 0f9dc3e65b72e6fff762f7a0933bae6f861e5fd4) | 2018-02-23 23:37:04 +00:00 |  | 
				
					
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									 scrawl | 9b8c56761b | Fix timing error | 2018-02-13 18:25:28 +00:00 |  | 
				
					
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									 Alexander "Ananace" Olofsson | 145b47a550 | Fix Windows builds `std::min`/`std::max` are part of algorithm, which is not implicitly included in Windows builds | 2018-02-13 17:47:38 +01:00 |  | 
				
					
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									 scrawl | 123f7b83d5 | Make the CompositeMapRenderer use available time and add related setting | 2018-02-13 00:40:41 +00:00 |  | 
				
					
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									 AnyOldName3 | 112ade2a3f | Ensure TerrainDrawables affect the computed near/far planes. | 2018-01-22 15:52:37 +00:00 |  | 
				
					
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									 AnyOldName3 | 1a30a917af | Merge upstream/master | 2017-11-08 01:31:38 +00:00 |  |