Bret Curtis
								
							 
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								cd70354f34
								
							
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								Merge pull request #2190 from akortunov/terrain
							
							
							
							
							
							
							
							Make Distant Terrain configurable 
							
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							2019-03-02 11:19:45 +01:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								56fea4b062
								
							
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								Add setting to control composite geometry size
							
							
							
							
							
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							2019-03-01 18:02:40 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								9d44e18af6
								
							
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								Allow to configure terrain vertex LOD
							
							
							
							
							
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							2019-03-01 18:02:38 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								03f23b235a
								
							
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								Optimize terrain QuadTree build
							
							
							
							
							
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							2019-03-01 16:17:11 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								fd94d7f7ff
								
							
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								Make Distant Terrain more configurable (feature #4890)
							
							
							
							
							
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							2019-03-01 14:51:13 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								b2000b7642
								
							
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								Fix quad tree node child bounding box dimensions
							
							
							
							
							
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							2019-02-28 02:51:46 +03:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								172cb74763
								
							
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								Delete composite map layers on demand
							
							
							
							
							
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							2019-02-28 02:47:00 +03:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								4f387fdf1c
								
							
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								Prune empty quad tree nodes
							
							
							
							
							
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							2019-02-28 02:47:00 +03:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								5bce3cbc68
								
							
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								Don't use MWRender namespace in common terrain components
							
							
							
							
							
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							2019-02-27 00:04:01 +03:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								3032b177a1
								
							
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								Remove redundant includes
							
							
							
							
							
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							2019-02-23 08:02:12 +04:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								b6b1b39804
								
							
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								Make the terrain paging system use the view point rather than the eye point to determine which nodes to use so that it can be inherited by RTT cameras.
							
							
							
							
							
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							2018-12-10 21:20:29 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								ce15369bbd
								
							
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								Convert colorMode shader define to a uniform
							
							
							
							
							
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							2018-10-15 23:12:15 +01:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								0124be5713
								
							
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								Merge upstream/master
							
							
							
							
							
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							2018-10-10 21:23:19 +01:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								e06f0b797a
								
							
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								Replace all NULLs to nullptr
							
							
							
							
							
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							2018-10-09 10:21:12 +04:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								70ed8fd1a9
								
							
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								Use constants instead of widely used magic numbers (task #4645)
							
							
							
							
							
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							2018-09-17 19:22:50 +04:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								80082308f0
								
							
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								Merge upstream (shadermanager log system revamp)
							
							
							
							
							
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							2018-08-17 18:22:13 +01:00 | 
						
						
							
							
							
								
							
							
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									elsid
								
							 
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								c2b8c7086a
								
							
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								Fix race condition
							
							
							
							
							
							
							
							Values are accessed from main thread and cell preloader threads. 
							
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							2018-08-12 01:06:58 +03:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								cc23a968d1
								
							
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								Merge upstream/master
							
							
							
							
							
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							2018-08-01 14:13:45 +01:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								359e748c28
								
							
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								Initialize some missing fields in constructors
							
							
							
							
							
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							2018-06-25 09:35:42 +04:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								f8e4f3fca5
								
							
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								Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
							
							
							
							
							
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							2018-06-22 00:11:29 +01:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								553094669b
								
							
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								Merge upstream/master (& fix merge conflicts)
							
							
							
							
							
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							2018-06-20 00:11:23 +01:00 | 
						
						
							
							
							
								
							
							
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									Bret Curtis
								
							 
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								c1eb9042b3
								
							
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								Merge branch 'master' into terrainbleeding
							
							
							
							
							
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							2018-06-19 13:40:14 +02:00 | 
						
						
							
							
							
								
							
							
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									Miloslav Číž
								
							 
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								34f8eca7bd
								
							
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								Fix indent
							
							
							
							
							
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							2018-06-14 13:43:32 +02:00 | 
						
						
							
							
							
								
							
							
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									Miloslav Číž
								
							 
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								ab8de9fa14
								
							
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								Set node mask to cell borders
							
							
							
							
							
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							2018-06-14 13:18:37 +02:00 | 
						
						
							
							
							
								
							
							
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									Miloslav Číž
								
							 
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								414e6caafe
								
							
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								Make tb work with distant terrain
							
							
							
							
							
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							2018-06-14 13:14:38 +02:00 | 
						
						
							
							
							
								
							
							
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									Miloslav Číž
								
							 
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								f18d57429e
								
							
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								Move cell border management to World
							
							
							
							
							
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							2018-06-14 12:27:22 +02:00 | 
						
						
							
							
							
								
							
							
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									Miloslav Číž
								
							 
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								1b8d500c07
								
							
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								Make tb command work again
							
							
							
							
							
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							2018-06-14 12:01:09 +02:00 | 
						
						
							
							
							
								
							
							
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									Miloslav Číž
								
							 
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								1fd5ad3e56
								
							
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								Use REAL_SIZE constant
							
							
							
							
							
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							2018-06-14 01:01:22 +02:00 | 
						
						
							
							
							
								
							
							
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									Miloslav Číž
								
							 
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								c3d7ee5a9e
								
							
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								Resolve merge conflicts
							
							
							
							
							
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							2018-06-13 08:22:37 +02:00 | 
						
						
							
							
							
								
							
							
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									wareya
								
							 
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								94f695cffc
								
							
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								Fix #4452 and remove dead code
							
							
							
							
							
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							2018-06-12 21:04:27 -04:00 | 
						
						
							
							
							
								
							
							
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									Miloslav Číž
								
							 
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								db8aaa74d6
								
							
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								Start cell border debug drawing
							
							
							
							
							
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							2018-06-13 01:48:31 +02:00 | 
						
						
							
							
							
								
							
							
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									wareya
								
							 
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								6277f5511c
								
							
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								fix #3876 and #3993
							
							
							
							
							
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							2018-06-08 17:52:46 -04:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								759e6fb804
								
							
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								Merge remote-tracking branch 'refs/remotes/upstream/master'
							
							
							
							
							
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							2018-05-27 15:41:42 +01:00 | 
						
						
							
							
							
								
							
							
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									Marc Zinnschlag
								
							 
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								810e4416f6
								
							
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								Merged pull request #1691
							
							
							
							
							
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							2018-05-23 16:56:36 +02:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								888c2d9a33
								
							
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								Render default land texture for Wilderness cells with distant terrain
							
							
							
							
							
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							2018-05-22 12:40:01 +04:00 | 
						
						
							
							
							
								
							
							
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									Andrei Kortunov
								
							 
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								6cc7405194
								
							
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								Remove unnecessary command from QuadTreeWorld destructor (bug #4408)
							
							
							
							
							
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							2018-04-30 18:29:26 +04:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								fc41902798
								
							
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								Replace a dynamic cast with string comarison
							
							
							
							
							
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							2018-03-01 14:37:11 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								d1a2955fa1
								
							
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								Merge upstream
							
							
							
							
							
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							2018-02-27 14:29:14 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								e233dae1cd
								
							
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								Hook up the new shadow technique
							
							
							
							
							
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							2018-02-26 22:27:09 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								02d0ee3485
								
							
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								Rename old shadow class to shadow manager
							
							
							
							
							
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							2018-02-26 14:29:31 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								9ec59783ba
								
							
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								Add basic support for distant terrain CLSB
							
							
							
							
							
							
							
							(cherry picked from commit 0f9dc3e65b72e6fff762f7a0933bae6f861e5fd4) 
							
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							2018-02-23 23:37:04 +00:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								9b8c56761b
								
							
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								Fix timing error
							
							
							
							
							
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							2018-02-13 18:25:28 +00:00 | 
						
						
							
							
							
								
							
							
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									Alexander "Ananace" Olofsson
								
							 
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								145b47a550
								
							
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								Fix Windows builds
							
							
							
							
							
							
							
							`std::min`/`std::max` are part of algorithm, which is not implicitly included in Windows builds 
							
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							2018-02-13 17:47:38 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								123f7b83d5
								
							
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								Make the CompositeMapRenderer use available time and add related setting
							
							
							
							
							
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							2018-02-13 00:40:41 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								112ade2a3f
								
							
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								Ensure TerrainDrawables affect the computed near/far planes.
							
							
							
							
							
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							2018-01-22 15:52:37 +00:00 | 
						
						
							
							
							
								
							
							
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									AnyOldName3
								
							 
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								1a30a917af
								
							
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								Merge upstream/master
							
							
							
							
							
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							2017-11-08 01:31:38 +00:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								7b4add2ae4
								
							
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								Fall back to non-shader material if creating the shader fails
							
							
							
							
							
							
							
							Also fixes an uncaught exception that will break the whole game. 
							
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							2017-11-08 00:24:03 +00:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								ceaf0ee409
								
							
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								Enable shadow casting for terrain
							
							
							
							
							
							
							
							Add a check to TerrainDrawable to make sure shadows are only drawn once, not once per blending pass 
							
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							2017-10-31 21:21:05 +01:00 | 
						
						
							
							
							
								
							
							
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									Marc Zinnschlag
								
							 
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								dd17f70068
								
							
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								Merge remote-tracking branch 'aesylwinn/landrecords'
							
							
							
							
							
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							2017-10-03 13:32:02 +02:00 | 
						
						
							
							
							
								
							
							
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									Chris Robinson
								
							 
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								021627bdf8
								
							
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								Mark some functions with override
							
							
							
							
							
							
							
							Fixes some Clang warnings about overriding a virtual function without the
override keyword. 
							
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							2017-09-18 01:51:11 -07:00 | 
						
						
							
							
							
								
							
							
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