psi29a
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b8ec3b7708
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try this
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2021-11-14 15:10:50 +00:00 |
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psi29a
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d6c9fdaf85
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Try not to compile mygui
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2021-11-14 14:03:28 +00:00 |
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psi29a
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41a6c6bb93
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woops
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2021-11-14 10:53:35 +00:00 |
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psi29a
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6b105f29e8
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Turn MYGUI building back on, could not be found.
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2021-11-14 10:49:23 +00:00 |
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psi29a
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045f05f81b
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Do we really need to build mygui/osg/bullet? Try using the deps to lower compile times.
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2021-11-14 10:20:50 +00:00 |
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psi29a
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370cb84ba5
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Update .gitlab-ci.yml, CI/before_install.android.sh, CI/before_script.android.sh
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2021-11-13 20:43:36 +00:00 |
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psi29a
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ba7a3ad1e1
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Update .gitlab-ci.yml
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2021-11-13 20:08:36 +00:00 |
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psi29a
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939a1d2f0e
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Give psi29a's custom android-ndk22 a go
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2021-11-13 20:05:54 +00:00 |
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psi29a
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03e88b8e27
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Merge branch 'lordofthenifs' into 'master'
Load a bunch of Bethesda Havok NIF records
See merge request OpenMW/openmw!1392
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2021-11-13 18:51:54 +00:00 |
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psi29a
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ba0aae06ca
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Merge branch 'morphyslaw' into 'master'
Morph geometry more like NifSkope (bug #6416)
Closes #6416
See merge request OpenMW/openmw!1389
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2021-11-13 18:42:17 +00:00 |
|
Alexei Kotov
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49544cf7de
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Merge branch 'no_one_likes_commas' into 'master'
Treat commas in scripts as whitespace
Closes #6380
See merge request OpenMW/openmw!1388
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2021-11-13 17:19:22 +00:00 |
|
Alexei Dobrohotov
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d347f8f4f0
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Fix build
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2021-11-13 20:11:18 +03:00 |
|
Alexei Dobrohotov
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25f4d05c2e
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Load bhkRigidBody
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2021-11-13 19:59:30 +03:00 |
|
Alexei Dobrohotov
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c01fff280a
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Load bhkConvexVerticesShape, bhkBoxShape, bhkListShape
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2021-11-13 19:53:03 +03:00 |
|
Alexei Dobrohotov
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83aa96e38f
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Load a bunch of triangle strip-based Havok records
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2021-11-13 19:52:08 +03:00 |
|
Alexei Dobrohotov
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e7cc76bba2
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Load bhkMoppBvTreeShape
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2021-11-13 19:27:32 +03:00 |
|
Alexei Dobrohotov
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59ce00f742
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Refactor all present Bethesda Havok 'support'
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2021-11-13 19:14:28 +03:00 |
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psi29a
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4d09f791ab
|
Merge branch 'minimum-settings-window-size' into 'master'
Recompute minimum settings window size based on tab bar size
See merge request OpenMW/openmw!1365
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2021-11-13 13:48:12 +00:00 |
|
Mads Buvik Sandvei
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73e9d7f315
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Recompute minimum settings window size based on tab bar size
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2021-11-13 13:48:12 +00:00 |
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psi29a
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d7debc3c38
|
Merge branch 'macos-builds-only-for-openmw' into 'master'
Only allow macOS builds on OpenMW's fork of openmw
See merge request OpenMW/openmw!1386
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2021-11-13 13:41:07 +00:00 |
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psi29a
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e1d28a1af3
|
Only allow macOS builds on OpenMW's fork of openmw
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2021-11-13 13:41:07 +00:00 |
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psi29a
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41bd20e358
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Merge branch 'bullet_shape_hash' into 'master'
Store BulletShape source file name and content hash
See merge request OpenMW/openmw!1379
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2021-11-13 13:33:22 +00:00 |
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psi29a
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d1d5b775f0
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Merge branch 'gcc_zero_sugar' into 'master'
Fix GCC test failure
See merge request OpenMW/openmw!1387
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2021-11-13 13:24:15 +00:00 |
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Evil Eye
|
bee94e2afc
|
Treat commas in scripts as whitespace
|
2021-11-13 14:06:21 +01:00 |
|
Alexei Dobrohotov
|
c7edca559b
|
Morph geometry more like NifSkope (bug #6416)
|
2021-11-13 15:58:59 +03:00 |
|
Evil Eye
|
5f406158b5
|
Zero initialize context index
|
2021-11-13 12:46:10 +01:00 |
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psi29a
|
9a00984561
|
Merge branch 'tabcontrol-button-styles' into 'master'
Add missing controls to OpenMW's TabControl skin
See merge request OpenMW/openmw!1367
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2021-11-12 22:36:36 +00:00 |
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psi29a
|
39f70c2d18
|
Merge branch 'correct-sound' into 'master'
Add correct sound path in resource helpers
See merge request OpenMW/openmw!1381
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2021-11-12 22:23:32 +00:00 |
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psi29a
|
bea8df7dd4
|
Merge branch 'astoecke-fix-6386-water-reflection' into 'master'
Use `gl_FragCoord` in `water_fragment.glsl` (fixes #6386)
Closes #6386
See merge request OpenMW/openmw!1347
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2021-11-12 22:05:05 +00:00 |
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psi29a
|
3ade72a7ad
|
Merge branch 'buyskyrimanniversaryedition' into 'master'
Boring NIF stuff
See merge request OpenMW/openmw!1378
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2021-11-12 19:47:37 +00:00 |
|
Bret Curtis
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700bace24c
|
do not emplace_back to our mLandTextures; instead use the heavy handed resize to be explicit about what we intend to do; resolves issue found here: https://github.com/OpenMW/openmw/pull/3220#issuecomment-964650167
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2021-11-12 11:53:21 +01:00 |
|
Alexei Kotov
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5afd6b0e46
|
Merge branch 'adding_settingint_methods' into 'master'
Adding saveSettingInt() and loadSettingInt()
See merge request OpenMW/openmw!1167
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2021-11-11 14:32:39 +00:00 |
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Alexei Kotov
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f210559a80
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Merge branch 'bound_rating' into 'master'
Improve AI rating of bound effects
Closes #3855
See merge request OpenMW/openmw!1366
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2021-11-11 14:30:41 +00:00 |
|
elsid
|
d7041613ef
|
Store BulletShape source file name and content hash
|
2021-11-11 00:27:18 +01:00 |
|
Cédric Mocquillon
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512d64e514
|
Extract correctSoundPath method to avoid code duplication. Add unit test for the new method
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2021-11-10 23:06:35 +01:00 |
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Evil Eye
|
aaf586a928
|
Merge branch 'imblockingyou' into 'master'
Allow movement during blocking (bug #6327)
Closes #6327
See merge request OpenMW/openmw!1377
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2021-11-10 21:20:10 +00:00 |
|
Alexei Dobrohotov
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cc4c96d0f1
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Follow global naming convention for new records
|
2021-11-10 22:50:01 +03:00 |
|
Alexei Dobrohotov
|
6e5b45453d
|
some physics stuff idk
|
2021-11-10 20:33:46 +03:00 |
|
Alexei Dobrohotov
|
6de9b49d3d
|
Remove an empty line
|
2021-11-10 19:59:13 +03:00 |
|
Alexei Dobrohotov
|
9880c43c86
|
Add specular strength shader parameter
|
2021-11-10 19:58:06 +03:00 |
|
Alexei Dobrohotov
|
923756b407
|
Load NiControllerManager
|
2021-11-10 19:42:55 +03:00 |
|
Alexei Dobrohotov
|
41097352a8
|
Load BSDismemberSkinInstance
|
2021-11-10 19:40:02 +03:00 |
|
Alexei Dobrohotov
|
5571099147
|
Load NiCollisionObject and bhkCollisionObject
|
2021-11-10 19:31:28 +03:00 |
|
Alexei Dobrohotov
|
9500afaa5a
|
Load BSFurnitureMarker
|
2021-11-10 19:21:07 +03:00 |
|
Alexei Dobrohotov
|
0d13b8cd3f
|
Allow movement during blocking (bug #6327)
|
2021-11-10 15:48:03 +03:00 |
|
psi29a
|
d914cda347
|
Merge branch 'lolcatmap' into 'master'
Fix stupid typo
Closes #6403
See merge request OpenMW/openmw!1376
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2021-11-10 07:51:04 +00:00 |
|
Alexei Dobrohotov
|
835bec0ed1
|
Fix stupid typo
|
2021-11-10 09:36:01 +03:00 |
|
Andreas Stöckel
|
81f2fa992f
|
Update changelog
|
2021-11-09 23:27:32 -05:00 |
|
Andreas Stöckel
|
fbc7cf5e65
|
Fix #6386
Use `gl_FragCoords` instead passing the normalised screen-space coordinates
to the fragment shader in a numerically unstable way.
|
2021-11-09 23:25:06 -05:00 |
|
psi29a
|
b72d59b012
|
Merge branch 'fix_shadows_bin_crash' into 'master'
Fix crash on exit with enabled shadows (#6256)
Closes #6256
See merge request OpenMW/openmw!1191
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2021-11-09 15:58:03 +00:00 |
|