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									 logzero | 25a0219e4d | Use cosine of max slope angle for walkable slope checks in movement solver. | 2016-12-21 19:02:41 +01:00 |  | 
				
					
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									 logzero | 561e0cbbf9 | Use squared length for distance checks in movement solver. | 2016-12-21 19:02:40 +01:00 |  | 
				
					
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									 scrawl | dc1f788cff | Use osg::PI over M_PI | 2016-12-21 16:49:37 +01:00 |  | 
				
					
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									 NeveHanter | 15cd3c178b | Clamp price multiplication to 1, as it resulted in player alone traveling at no fee. | 2016-12-20 21:23:55 +01:00 |  | 
				
					
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									 NeveHanter | 8902bb5b13 | Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith | 2016-12-20 12:38:51 +01:00 |  | 
				
					
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									 Ryan Tucker | ec471365f5 | Merge branch 'master' of https://github.com/OpenMW/openmw | 2016-12-19 21:24:14 -08:00 |  | 
				
					
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									 Ryan Tucker | 0c71fde523 | Merge remote-tracking branch 'origin/master' # Conflicts:
#	docs/source/openmw-mods/index.rst | 2016-12-19 21:09:34 -08:00 |  | 
				
					
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									 Ryan Tucker | bf805813e5 | Merge branch 'master' of https://github.com/OpenMW/openmw # Conflicts:
#	docs/source/openmw-mods/index.rst | 2016-12-19 21:06:36 -08:00 |  | 
				
					
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									 Marc Zinnschlag | 3c89b03568 | Merge remote-tracking branch 'origin/openmw-41' into openmw-41 | 2016-12-19 15:28:49 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 9c56ecac77 | fixed changelog | 2016-12-19 15:28:27 +01:00 |  | 
				
					
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									 scrawl | 44ca881614 | Merge pull request #1169 from nikolaykasyanov/fix-macos-ci Reenable macOS CI | 2016-12-19 12:09:03 +01:00 |  | 
				
					
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									 Nikolay Kasyanov | 2967fbdf4c | [CI] Fix email notification configuration | 2016-12-18 18:22:43 +01:00 |  | 
				
					
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									 Nikolay Kasyanov | 37c8a36dd8 | [macOS] Parametrize Qt5 version used on CI | 2016-12-18 18:22:43 +01:00 |  | 
				
					
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									 Nikolay Kasyanov | 525af97ffc | [macOS] Use newer Xcode version on CI | 2016-12-18 18:22:43 +01:00 |  | 
				
					
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									 Nikolay Kasyanov | 9b74adbb2c | [macOS] Reenable CI | 2016-12-18 18:22:43 +01:00 |  | 
				
					
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									 Nikolay Kasyanov | 6d8d9e5dbc | [macOS] Take Qt prefix path from Homebrew for CI resilience Recent CI failure was caused by path changed by Homebrew. | 2016-12-18 18:22:43 +01:00 |  | 
				
					
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									 scrawl | 465ff1ffd6 | Merge pull request #1168 from MiroslavR/essimporter-mark ESSImporter: Import mark location | 2016-12-18 15:17:39 +01:00 |  | 
				
					
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									 MiroslavR | cd13570230 | ESSImporter: Import mark location | 2016-12-18 04:37:59 +01:00 |  | 
				
					
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									 scrawl | f2f0e9f1e7 | Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663) | 2016-12-17 23:26:33 +01:00 |  | 
				
					
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									 scrawl | b5e8c98b40 | Enable waterCollision after moving the player above water (Fixes #3672) | 2016-12-17 23:26:17 +01:00 |  | 
				
					
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									 scrawl | 6140768783 | Enable waterCollision after moving the player above water (Fixes #3672) | 2016-12-17 23:21:33 +01:00 |  | 
				
					
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									 scrawl | 340bc2c1b0 | Merge pull request #1164 from Aussiemon/emptypathfix Added check to prevent attempted wandering of empty paths | 2016-12-17 19:08:55 +01:00 |  | 
				
					
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									 scrawl | d7f01b499d | Merge pull request #1167 from lkrieg/sdl_event_0x304_fix2 Handle SDL event 0x304 by doing nothing (#3670) | 2016-12-17 14:15:53 +01:00 |  | 
				
					
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									 Leon Krieg | 170e723cc7 | Handle SDL event 0x304 by doing nothing (#3670) | 2016-12-17 12:51:11 +01:00 |  | 
				
					
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									 scrawl | ebfbd88e7d | Merge pull request #1166 from OpenMW/revert-1165-sdl_event_0x304_fix Revert "Handle SDL event 0x304 by doing nothing (#3670)" | 2016-12-17 12:04:14 +01:00 |  | 
				
					
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									 scrawl | 63e093bcd0 | Revert "Handle SDL event 0x304 by doing nothing (#3670)" | 2016-12-17 12:04:03 +01:00 |  | 
				
					
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									 scrawl | 21897e493e | Merge pull request #1165 from lkrieg/sdl_event_0x304_fix Handle SDL event 0x304 by doing nothing (#3670) | 2016-12-17 12:02:39 +01:00 |  | 
				
					
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									 Leon Krieg | c2d6e074c2 | Handle SDL event 0x304 by doing nothing (#3670) | 2016-12-17 11:52:17 +01:00 |  | 
				
					
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									 scrawl | eae35af13d | Check if the bounding box changed before calling dirtyBound() | 2016-12-17 00:23:22 +01:00 |  | 
				
					
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									 Aussiemon | 2f66b91ac5 | Added check to prevent attempted wandering of empty paths | 2016-12-16 15:18:28 -07:00 |  | 
				
					
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									 scrawl | 2b2a51d3b2 | Update AUTHORS.md | 2016-12-16 20:50:50 +01:00 |  | 
				
					
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									 scrawl | 913a8fe1bd | Merge pull request #1160 from Aussiemon/actorupdatecollision [Do not merge yet] Added check before attempting to remove actor's collision object | 2016-12-16 20:46:00 +01:00 |  | 
				
					
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									 scrawl | aafff1deb6 | Fix memory leak | 2016-12-16 20:40:15 +01:00 |  | 
				
					
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									 Aussiemon | b794aa7c2f | Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods | 2016-12-16 12:22:07 -07:00 |  | 
				
					
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									 scrawl | f8690dcd20 | Set the drag-and-drop state after initiating the drag, not before (Fixes #3134) | 2016-12-16 20:16:59 +01:00 |  | 
				
					
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									 scrawl | cca75499ee | Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663) | 2016-12-16 20:09:20 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 34389e15cd | Merge remote-tracking branch 'origin/master' | 2016-12-16 12:28:22 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 827c78a4cd | added text column to ref id table (books) | 2016-12-16 12:28:09 +01:00 |  | 
				
					
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									 scrawl | f97be48bf4 | Merge pull request #1162 from lkrieg/death_collision_fix Disable NPC collision only when death animation has finished (#3666) | 2016-12-15 22:45:49 +01:00 |  | 
				
					
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									 scrawl | c0faeea938 | RigGeometry check if mesh has normals (Fixes #3667) | 2016-12-15 22:39:21 +01:00 |  | 
				
					
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									 Leon Krieg | 12c8c3276a | Disable NPC collision only when death animation has finished (#3666) | 2016-12-15 19:33:14 +01:00 |  | 
				
					
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									 scrawl | 81b9b07820 | Merge pull request #1161 from Aussiemon/sdlfix [Bug #2771] Handle SDL event 0x302 by doing nothing | 2016-12-15 16:10:52 +01:00 |  | 
				
					
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									 scrawl | 0168c55c2d | Merge pull request #1159 from lkrieg/spelling_fixes More spelling fixes | 2016-12-15 16:10:25 +01:00 |  | 
				
					
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									 Leon Krieg | 739cd5ba45 | Fixed more spelling mistakes | 2016-12-15 13:09:40 +01:00 |  | 
				
					
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									 Aussiemon | 369272fc70 | Handle SDL event 0x302 by doing nothing | 2016-12-14 21:08:20 -07:00 |  | 
				
					
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									 Aussiemon | 7c2a088b34 | Added check before removing water collision object from world | 2016-12-14 20:13:23 -07:00 |  | 
				
					
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									 Aussiemon | e30dfb13d3 | Added check before attempting to remove actor's collision object from world | 2016-12-14 19:05:30 -07:00 |  | 
				
					
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									 scrawl | 2eb6ef50ca | Revert "[OS X] Reenable CI" This reverts commit c99d9a47e8. | 2016-12-14 20:03:42 +01:00 |  | 
				
					
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									 scrawl | e6332d7c12 | Merge pull request #1157 from lkrieg/spelling_fixes Multiple spelling fixes | 2016-12-14 17:56:51 +01:00 |  | 
				
					
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									 Leon Krieg | c7b4b2cdd7 | Fixed multiple spelling mistakes | 2016-12-14 16:39:33 +01:00 |  |