scrawl
								
							 
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								f1ebb129c1
								
							
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								Fix ShaderVisitor to deal with the fact RigGeometry no longer derives from Geometry
							
							
							
							
							
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							2017-09-01 21:42:35 +00:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								b9931fb71c
								
							
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								Set the shader on the node containing the StateSet
							
							
							
							
							
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							2017-08-31 21:39:21 +00:00 | 
						
						
							
							
							
								
							
							
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									Bret Curtis
								
							 
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								d48b829b45
								
							
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								replace and purge boost::lexical_cast
							
							
							
							
							
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							2017-06-09 19:08:53 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								d8505e4f48
								
							
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								Fix a multithreading crash caused by modification of live Geometry
							
							
							
							
							
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							2017-03-01 03:36:04 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								058681ad73
								
							
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								ShaderVisitor: avoid reset of rig geometry when not required
							
							
							
							
							
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							2017-03-01 03:00:08 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								67e4a7e37b
								
							
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								Change some osg::clone's to direct copy constructor to avoid dynamic_cast overhead
							
							
							
							
							
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							2017-02-09 04:51:20 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								792f505b2a
								
							
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								Fix potential crash in ShaderVisitor for textures with no image assigned
							
							
							
							
							
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							2017-02-08 19:16:07 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								45ae8d5ffa
								
							
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								Add support for GL_AMBIENT colorMode to shaders as required by particle systems
							
							
							
							
							
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							2017-02-08 18:39:24 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								a5da3a269e
								
							
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								Fix shadowing warnings
							
							
							
							
							
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							2016-08-29 12:20:00 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								d1f6169889
								
							
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								Add special handling of RigGeometry tangents in ShaderVisitor
							
							
							
							
							
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							2016-03-23 16:48:41 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								6f31b3d79f
								
							
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								Add parallax mapping for objects
							
							
							
							
							
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							2016-03-22 21:46:15 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								df6fd5f206
								
							
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								Recognize normalHeightMap in the ShaderVisitor
							
							
							
							
							
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							2016-03-22 21:46:15 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								6e7c6fdd7e
								
							
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								Implement NiTexturingProperty::DecalTexture
							
							
							
							
							
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							2016-03-01 18:41:36 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								062410bd8c
								
							
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								Don't incorrectly remove TexEnv state
							
							
							
							
							
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							2016-02-23 10:56:18 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								90a99991d1
								
							
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								Use empty() instead of !size()
							
							
							
							
							
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							2016-02-22 19:06:12 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								e25e0a0600
								
							
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								ShaderVisitor: assume the first texture unit is the diffuseMap
							
							
							
							
							
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							2016-02-20 23:47:32 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								4ca6e91292
								
							
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								Fix in-code default settings so that we don't attempt to use shaders in OpenCS
							
							
							
							
							
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							2016-02-20 20:36:29 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								8f81df2bd3
								
							
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								Cleanup
							
							
							
							
							
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							2016-02-20 20:34:56 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								f01e8a6950
								
							
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								Add specular mapping for objects
							
							
							
							
							
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							2016-02-20 19:55:08 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								5cf2441b10
								
							
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								ShaderVisitor: support automatic recognition of normal maps based on file pattern
							
							
							
							
							
							
							
							Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern' 
							
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							2016-02-20 18:00:43 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								5e12a1b4ef
								
							
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								Add enchanted item glow to the shader
							
							
							
							
							
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							2016-02-18 23:05:44 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								268594dcf1
								
							
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								Recreate shader in NpcAnimation::setAlpha
							
							
							
							
							
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							2016-02-18 22:48:53 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								a73512afb7
								
							
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								Add shader settings to settings.cfg
							
							
							
							
							
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							2016-02-18 19:38:34 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								22cc5c0965
								
							
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								Cache the Program
							
							
							
							
							
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							2016-02-18 19:37:58 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								456816f707
								
							
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								Use diffuse.a / vertex.a, use material emission
							
							
							
							
							
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							2016-02-18 19:37:58 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								9376811213
								
							
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								Vertex lighting shader
							
							
							
							
							
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							2016-02-18 19:37:57 +01:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								a9ad1b09e2
								
							
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								Introduce ShaderManager & ShaderVisitor
							
							
							
							
							
							
							
							Actual shaders still to be written. 
							
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							2016-02-18 19:37:56 +01:00 | 
						
						
							
							
							
								
							
							
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