Andrei Kortunov
6cefe2c118
Rework launcher tabs
2024-01-14 14:05:14 +04:00
Andrei Kortunov
828c40c710
Do not copy due to auto misuse
2024-01-07 18:52:10 +04:00
Andrei Kortunov
ca19f7006c
Make hardcoded strings in Launcher and Wizard localizable
2023-12-11 12:02:43 +04:00
Andrei Kortunov
623510c073
Use multiplication character in the launcher instead of 'x'
2023-11-28 22:47:27 +04:00
Andrei Kortunov
81a6a7cd2f
Rework resolution selection (feature 7709)
2023-11-28 22:22:34 +04:00
Andrei Kortunov
c945735f3b
Fix resolution dropdown in the launcher
2023-11-26 19:07:38 +04:00
elsid
f4efbcc1c4
Use settings values for Shadows settings
2023-11-02 16:36:44 +01:00
elsid
dcd81d026f
Use settings values for Video settings
...
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
elsid
08902371b4
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2023-02-26 15:19:19 +04:00
jvoisin
c90d22f3b2
Replace usage of QRegularExpression::anchoredPattern with ^
and $
...
Using `^` and `$` is shorter than `QRegularExpression::anchoredPattern`,
and even allows us in one case to get rid of a trailing `.*`.
2023-01-12 22:52:00 +01:00
Andrei Kortunov
307a60e87c
Migrate from QRegExp to more modern QRegularExpression
2023-01-11 11:21:46 +04:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
mpeco
aa57d04b54
functor-based Qt signal-slot syntax launcher
2022-08-23 17:14:12 -03:00
elsid
73f885db0e
Cleanup includes
2022-08-19 22:05:15 +02:00
jvoisin
8b9ed57348
Clean up Qt includes
2022-06-17 11:56:54 +02:00
Alexei Kotov
d840f4e995
Launcher: Stop making redundant setting changes
2022-06-06 12:42:05 +03:00
cody glassman
ad139f2f9a
rename to windowed fullscreen
2022-05-08 22:56:39 -07:00
cody glassman
05901a2480
add borderless windows, deprecate fullscreen mode
2022-05-08 22:56:39 -07:00
Thomas Lowe
f50cbcad81
* AA combo box no longer disables the AA alpha test checkbox.
...
* Updated AA alpha test description to be more accurate
2021-11-30 20:07:29 -05:00
Thomas Lowe
5f355a14cd
Changed default setting for anti-alias alpha test to true.
...
Added checkbox in advanced page for anti-alias alpha test, connected to AA combobox in the graphics page.
2021-11-29 07:18:49 -05:00
glassmancody.info
166e23a6d9
fix CI artifacts, missing header
2021-07-25 20:49:17 -07:00
psi29a
7d7427015e
Merge branch 'removing_unused_launcher_imports' into 'master'
...
Removing unused imports in the Launcher
See merge request OpenMW/openmw!884
2021-07-25 21:18:25 +00:00
Thunderforge
6ba23a028c
Removing unused imports in the Launcher
2021-05-18 18:23:16 -05:00
Thunderforge
4a15868c0e
Moving Lighting Method from Advanced -> Visuals to Graphics -> Lighting
...
The plan is to add additional options to this new tab, and since it's of similar status as the Shaders settings, it makes sense to put them next to them on the Graphics page.
2021-05-18 18:05:54 -05:00
Thunderforge
ead51784dc
[Launcher] Replacing static method access through instances
...
This addresses the Clang Tidy check [readability-static-accessed-through-instance](https://clang.llvm.org/extra/clang-tidy/checks/readability-static-accessed-through-instance.html ). It also simplifies the code by reducing the number of parameters we're passing around.
2021-05-08 23:28:29 -05:00
Andrei Kortunov
b96929f3fc
Avoid division by zero
2021-04-10 09:52:46 +04:00
Andrei Kortunov
c5a36ad440
Do not cast enums to booleans
2021-01-09 13:19:41 +04:00
fredzio
dbdd397716
Remove deadcode.
2021-01-01 16:54:45 +01:00
Bret Curtis
82431b752d
removed unnessary bits that cmake should be doing for us; replace Misc::gcd with std::gcd
2020-10-20 23:38:05 +02:00
AnyOldName3
a495888d3d
Get per-monitor resolution list while SDL is alive
2020-08-26 16:58:51 +01:00
AnyOldName3
5538fea1d1
Display standard resolutions on single-monitor machines
2020-08-26 16:58:12 +01:00
AnyOldName3
b60d5904e2
Correct SDL_GetNumVideoDisplays error message
...
It logged the wrong function
2020-08-26 00:16:14 +01:00
Bret Curtis
61a5c6125d
#5480 : Drop Qt4 support and require Qt 5.12 or later.
2020-06-22 12:17:06 +02:00
Bret Curtis
5f0f2f0f16
rename to better reflect what is going on per AnyOldName3 comment; added none option
2020-05-01 00:34:31 +02:00
Bret Curtis
ae729a1ac7
add ability to set the type of near far method to be used in shadow calculation; default to bounding volumes; cleaned up code while there and re-ordered items
2020-04-29 16:36:48 +02:00
Andrei Kortunov
47a13f1ed2
Do not use deprecated Qt API in the launcher
2019-12-20 12:59:56 +04:00
Alexei Dobrohotov
f332df8839
Fix terrain shadows checkbox loading
2019-11-14 19:50:59 +03:00
Capostrophic
208608cbd0
Fix a typo and a mistake
2019-11-02 18:06:39 +03:00
Capostrophic
0e2380d471
Add the most basic shadow settings into the launcher
2019-11-02 18:06:39 +03:00
Capostrophic
9502e9f3f7
Disable FPS limit spinbox by default and set the maximum to 1000
...
Make window border and framerate limit labels consistent with other labels
2019-06-22 18:15:19 +03:00
Capostrophic
b87b29eeb0
Make framerate limit configurable in the launcher
2019-06-22 18:15:19 +03:00
Andrei Kortunov
bf5f68a4d8
Replace boost GCD to the homebrew implementation
2019-03-02 17:32:05 +04:00
Andrei Kortunov
a14c832f4f
Fix Boost version check in the launcher
2019-02-28 15:11:30 +04:00
AnyOldName3
cd4303da23
Add preprocessor check to determine which common_factor header to use.
2019-02-26 17:03:07 +00:00
AnyOldName3
c68ccbc6b6
Use new common_factor header in the launcher, too
2019-02-13 18:37:01 +00:00
Andrei Kortunov
2b90504558
Init SDL2 before Qt4 to avoid crash on Linux (bug #4529 )
2018-08-07 22:57:16 +04:00
Thunderforge
506d615acc
Moving csignal import from main to graphicspage
2018-06-14 22:16:35 -05:00
Thunderforge
7615e78e52
Move SDL initialization from main.cpp to graphicspage.cpp
2018-06-14 19:39:24 -05:00
Bret Curtis
dbf149f9b2
gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
2017-06-10 00:51:19 +02:00