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									 scrawl | 47ac20af40 | Workaround flipped cursor on OS X | 2015-08-15 22:28:59 +02:00 |  | 
				
					
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									 slothlife | 420789baa9 | Remove an unused include | 2015-07-17 15:26:04 -05:00 |  | 
				
					
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									 slothlife | 1b3cc957f8 | Move some OSG static library setup code | 2015-07-17 15:13:43 -05:00 |  | 
				
					
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									 slothlife | df99d5a59d | Move setup code for OSG when statically linked | 2015-07-17 09:56:21 -05:00 |  | 
				
					
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									 scrawl | de6dc21552 | Create hardware cursors in advance (Fixes #2660) | 2015-07-13 23:36:25 +02:00 |  | 
				
					
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									 scrawl | 35b2d91fb3 | Throw error when failing to create graphics context | 2015-06-10 18:46:51 +02:00 |  | 
				
					
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									 scrawl | 9c9b83f8e2 | Changes to compile with osg-svn 3.3.8 | 2015-06-07 23:51:54 +02:00 |  | 
				
					
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									 scrawl | e642f20a65 | Restore screenshot key functionality | 2015-06-03 17:25:18 +02:00 |  | 
				
					
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									 scrawl | 1cdb440b77 | glReadPixels *is* available on OpenGL ES | 2015-05-28 17:23:06 +02:00 |  | 
				
					
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									 scrawl | 9ee63dc3f4 | Change stats viewer key to f3 | 2015-05-28 16:28:48 +02:00 |  | 
				
					
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									 scrawl | 22f01b1232 | Merge branch 'master' of https://github.com/OpenMW/openmw into osg Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp | 2015-05-23 20:33:44 +02:00 |  | 
				
					
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									 scrawl | 314c1161ae | Minor addition to reading display | 2015-05-18 21:05:17 +02:00 |  | 
				
					
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									 scrawl | 99eb78fc19 | Fix $DISPLAY not being accounted for in cursor decompression context | 2015-05-17 22:16:14 +02:00 |  | 
				
					
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									 scrawl | 737c2114dc | Change viewer stats keybinding to F9 | 2015-05-15 19:43:48 +02:00 |  | 
				
					
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									 scrawl | 5442bf23a6 | Apply video mode & gamma setting changes | 2015-05-14 20:31:16 +02:00 |  | 
				
					
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									 scrawl | 5dd1b2ae86 | Readded HW cursor rotation | 2015-05-14 01:06:33 +02:00 |  | 
				
					
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									 scrawl | c775cbbbaa | Silence an annoying message | 2015-05-14 00:40:51 +02:00 |  | 
				
					
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									 scrawl | 9ea416b852 | Readded HW cursor manager (no image rotation yet) | 2015-05-13 18:56:14 +02:00 |  | 
				
					
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									 scrawl | 39fb46601a | Readded input & event handling | 2015-05-13 16:50:47 +02:00 |  | 
				
					
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									 scrawl | 298b3ed2ef | Create the GraphicsWindowSDL2 directly | 2015-05-13 15:08:47 +02:00 |  | 
				
					
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									 scrawl | 0498e6e5f0 | Readded window icon | 2015-05-13 15:03:21 +02:00 |  | 
				
					
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									 scrawl | 375b736e74 | Use SDL to create the window No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code. | 2015-05-13 02:53:09 +02:00 |  |