Commit Graph

24860 Commits (c4064fca0c7335b20f87579b5a848910fac51db0)
 

Author SHA1 Message Date
Gleb Mazovetskiy 3308c717f8 extern/CMakeLists.txt: Switch to openmw's OSG 4 years ago
Gleb Mazovetskiy 4098b455f5 extern/CMakeLists.txt: Bump OSG
All the necessary fixes have been upstreamed
4 years ago
Gleb Mazovetskiy 3d334dae75 Fix MYGUI/OSG_STATIC and BUILD_SHARED_LIBS 4 years ago
Gleb Mazovetskiy 99061345cc WholeArchive.cmake: Fix mismatched args warning 4 years ago
Gleb Mazovetskiy daf080ff19 cmake: Move MYGUI/OSG_STATIC default to top-level
Makes it clear that the USE_SYSTEM variables affect the defaults of
STATIC variables.
4 years ago
Gleb Mazovetskiy 377bd27aa7 set(BUILD_SHARED_LIBS ${OSG/MYGUI_STATIC}) 4 years ago
Gleb Mazovetskiy eba151884e Fix Android build
https://github.com/openscenegraph/OpenSceneGraph/pull/1037
4 years ago
Gleb Mazovetskiy f0febe095c extern/CMakeLists.txt: Set OSG/MYGUI_STATIC on PARENT_SCOPE 4 years ago
Gleb Mazovetskiy 402e43678c extern/CMakeLists.txt: Bump OSG 4 years ago
Gleb Mazovetskiy 26814b2386 CMakeLists.txt: Restore policies as we unbumped cmake version 4 years ago
Gleb Mazovetskiy 4dc0fd299f cmake/WholeArchive.cmake: fix typo 4 years ago
Gleb Mazovetskiy 98564b0aae cmake: move cmake_minimum_required bump to extern/CMakeLists.txt 4 years ago
Gleb Mazovetskiy 90766dcc82 cmake: get_whole_archive_options macro -> function 4 years ago
Gleb Mazovetskiy a06f598442 cmake: Move USED_OSG_(COMPONENTS|PLUGINS) before add_subdirectory(extern) 4 years ago
Gleb Mazovetskiy 8737453498 cmake: Compiler-specific whole-archive macro 4 years ago
Gleb Mazovetskiy 93fe84aea8 cmake: Move USED_OSG_(COMPONENTS|PLUGINS) from extern to top-level 4 years ago
Gleb Mazovetskiy 99ba45a308 Optional static builds of OSG, MyGUI, Bullet 4 years ago
Andrei Kortunov 5225ec9e50 Add changelog entry 4 years ago
Andrei Kortunov e3490c8606 Remove dead code 4 years ago
Andrei Kortunov 24e1dfcddc Use default argument 4 years ago
Andrei Kortunov f40e227686 Remove redundant formatting changes 4 years ago
Andrei Kortunov b975f16e6b Remove redundant check - groundcover is not present in the CellStore 4 years ago
Andrei Kortunov d12a0fdcb3 Mark only instances from groundcover files as groundcover objects 4 years ago
Andrei Kortunov 8874e88ff1 Drop fading setting 4 years ago
Andrei Kortunov 1a6c06f7b5 Do not allow to set distance to non-positive values 4 years ago
Andrei Kortunov 859cd0fd0c Do not use display lists for instanced meshes 4 years ago
Andrei Kortunov a09f03c850 Drop groundcover materials - they are not used 4 years ago
Andrei Kortunov 36fc573375 Take in account Z direction for stomping 4 years ago
Andrei Kortunov 5124e81348 Use linear interpolation instead of abrupt transitions for groundcover lighting 4 years ago
Andrei Kortunov 14cf0ce1dc Implement instanced groundcover 4 years ago
madsbuvi 663e0a1055 Fix a race condition in loading screen. 4 years ago
psi29a f917037ead Merge branch 'movement_fix2' into 'master'
Fix bug: NPCs don't move if the target is exactly above or exactly below.

See merge request OpenMW/openmw!496
4 years ago
Petr Mikheev bc2cec86e9 Fix bug: NPCs doesn't move if the target is exactly above or exactly below. 4 years ago
psi29a cadd1e7529 Merge branch 'daedric_fog' into 'master'
Don't nuke fog when bounds have changed

Closes #5469

See merge request OpenMW/openmw!522
4 years ago
psi29a a8c5607aa6 Merge branch 'disableinfotablesorting' into 'master'
[OpenMW-CS] Info table dragging to move record order, disable sorting

See merge request OpenMW/openmw!538
4 years ago
psi29a 64b4472efa Merge branch 'stand' into 'master'
Don't adjust actor position until all objects are loader (#5379)

See merge request OpenMW/openmw!546
4 years ago
psi29a c6f14cde20 Merge branch 'Show-level-multipliers-in-levelup-tooltip' into 'master'
Show level multipliers in levelup tooltip

Closes #5783

See merge request OpenMW/openmw!518
4 years ago
Cédric Mocquillon 3bb551a6f1 Show level multipliers in levelup tooltip 4 years ago
Evil Eye 59af819f97 Merge branch 'fix-mem-leak-2' into 'master'
Fix memory leak in MWInput

See merge request OpenMW/openmw!566
4 years ago
Gleb Mazovetskiy fe815d3d8d Fix memory leak in MWInput
mListener wasn't being cleaned up
4 years ago
Frederic Chardon 2353a4d8ec Merge branch 'projectile_crash' into 'master'
Prevent nullptr access

See merge request OpenMW/openmw!565
4 years ago
Evil Eye a2171875a0 Prevent nullptr access 4 years ago
fredzio f219c5992b Add changelog 4 years ago
fredzio f031a191b8 Some actors are supposed to spawn on a static object that belong to an adjacent cell.
Since actors can be active in 3x3 grid around the player, we need to
first load all statics in a 5x5 grid around the player.

Split load and unloading in 2 phases. Add an mInactiveCells set into the
scene, which contains all cells inside the aforementioned 5x5 grid.
These cells contains only heightfields and physics objects of static
class.
4 years ago
fredzio 165c731492 Remove physics dependency on basenode
Necessary to be able to load physics objects from inactive cells.
4 years ago
psi29a 49c828c138 Merge branch 'threadsafe-createchunk' into 'master'
Avoid OSG setting array binding from multiple threads

Closes #4765

See merge request OpenMW/openmw!557
4 years ago
AnyOldName3 0d2cdd5b7b Merge branch 'fix-mem-leak-2' into 'master'
Clean-up FontLoader::loadFontFromXml fix

See merge request OpenMW/openmw!561
4 years ago
Gleb Mazovetskiy 1e113710ef Clean-up FontLoader::loadFontFromXml fix
Follow-up to !559
4 years ago
AnyOldName3 3300e26c86 Add changelog entry 4 years ago
psi29a b28adafee4 Merge branch 'navcrash' into 'master'
Fix #5798

Closes #5798

See merge request OpenMW/openmw!554
4 years ago