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									 Petr Mikheev | 115f1e9800 | Fix tree shadows when TreeAnim flag is used | 2023-05-29 18:47:27 +02:00 |  | 
				
					
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									 Petr Mikheev | 788a4d32aa | Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty. | 2023-05-29 18:47:27 +02:00 |  | 
				
					
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									 Andrei Kortunov | 1be1f72f6c | Improve shaders formatting | 2023-04-21 09:02:12 +04:00 |  | 
				
					
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									 Andrei Kortunov | 909e301dc6 | Increase distotion level | 2023-04-02 14:02:40 +04:00 |  | 
				
					
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									 Andrei Kortunov | 295f528f08 | Use Allman brackets | 2023-04-02 13:31:06 +04:00 |  | 
				
					
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									 Andrei Kortunov | e17281ac67 | Implement shader-based water ripples (feature 3537) | 2023-04-01 17:26:19 +04:00 |  | 
				
					
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									 Cody Glassman | 6a64f352a4 | fix shader compilation | 2023-02-26 14:31:53 -08:00 |  | 
				
					
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									 psi29a | 4faa1bf3e8 | Merge branch 'moo-bitch-get-out-my-hay' into 'master' Don't use FFP-friendly texture image units for shadow maps
Closes #7102
See merge request OpenMW/openmw!2682 | 2023-02-25 23:12:32 +00:00 |  | 
				
					
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									 Cody Glassman | ac4787aeec | shade refactor | 2023-02-25 11:03:39 -08:00 |  |