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18020 commits

Author SHA1 Message Date
Evil Eye
2386c9d1dc Move 0 check to the top 2025-11-15 11:03:56 +01:00
Evil Eye
f2dd080c14 Clamp index before subtracting 2025-11-14 16:45:32 +01:00
AnyOldName3
ef8e7d97cb Resolve merge conflicts from !4971 2025-11-10 16:01:47 +00:00
AnyOldName3
1fadb167c9 Merge branch 'patient0' into 'master'
Allow non-player actors to catch diseases

Closes #8765

See merge request OpenMW/openmw!4968
2025-11-10 14:39:08 +00:00
uramer
3be1010d03 Merge branch 'protectthecall' into 'master'
Ensure LuaUtil::call is invoked from a safe context

Closes #8769

See merge request OpenMW/openmw!4971
2025-11-10 09:50:10 +00:00
Alexei Kotov
ba72415369 Merge branch 'itemviewfocus' into 'master'
Don't reset item view focus during realignment (#8771)

Closes #8771

See merge request OpenMW/openmw!4985
2025-11-10 06:33:56 +03:00
Alexei Kotov
8b6a552f5a Merge branch 'handtwohand' into 'master'
Use Hand To Hand Hit 2 sound (#8731)

Closes #8731

See merge request OpenMW/openmw!4978
2025-11-10 06:30:18 +03:00
Andrei Kortunov
6d3f5cf70c Dehardcode script settings window font and colors 2025-11-08 20:31:24 +04:00
Alexei Kotov
ba197863cf Don't reset item view focus during realignment (#8771) 2025-11-08 02:26:17 +03:00
Evil Eye
492716ee6b Type check the ignore list 2025-11-03 07:07:08 +03:00
Evil Eye
3558f9c48b Don't attempt to parse table-like objects as ignore lists 2025-11-03 07:07:08 +03:00
AnyOldName3
0a9f5a3c66 Resolve merge conflicts from !4938 and !4956 2025-11-02 18:05:38 +00:00
Alexei Kotov
d0a533bf02 Use Hand To Hand Hit 2 sound (#8731) 2025-11-02 08:20:40 +03:00
Andrzej Głuszak
c4b28a39c3 Lua: Return nil instead of empty strings for optional RefId fields
Implement sol_lua_push for ESM::RefId to automatically convert empty
RefIds to nil in Lua. This fixes cell.region and cell.worldSpaceId
returning empty strings, and applies the same pattern consistently
across all Lua bindings.

Removes LuaUtil::serializeRefId as it's no longer needed.

Fixes #8718
2025-11-02 05:08:25 +03:00
Andrei Kortunov
2fe63177b7 Translate cell name directly 2025-11-02 04:22:47 +03:00
Andrei Kortunov
d6cc205b86 Localize cell names in the Lua API (feature 8725) 2025-11-02 04:22:46 +03:00
Evil Eye
4f8b418c23 Ensure LuaUtil::call is invoked from a safe context 2025-10-30 22:24:53 +01:00
uramer
8b2be21eea Merge branch 'almanac' into 'master'
Improve weather documentation and prevent division by 0

See merge request OpenMW/openmw!4966
2025-10-28 17:10:48 +00:00
jvoisin
25b2a8c82f Merge branch 'finitehit' into 'master'
Require finite values in Actor._onHit

See merge request OpenMW/openmw!4965
2025-10-28 17:06:05 +00:00
Evil Eye
1ae5adba78 Allow non-player actors to catch diseases 2025-10-27 19:49:51 +01:00
Evil Eye
83fe65cff7 Improve weather documentation and prevent division by 0 2025-10-27 19:22:37 +01:00
Evil Eye
c0ac3388df Require finite values in Actor._onHit 2025-10-27 16:58:04 +01:00
Evil Eye
801b8b567e Use ptrdiff_t 2025-10-25 12:33:56 +02:00
Evil Eye
b24732728c Address potential UB reported by котverity 2025-10-25 11:40:12 +02:00
Evil Eye
823dc6a896 Return type as a sol::object instead of a table proxy 2025-10-23 20:51:01 +02:00
Alexei Kotov
ce4606705f Merge branch 'permanentlyinvalid' into 'master'
Remove invalid permanent effects

Closes #8737

See merge request OpenMW/openmw!4950
2025-10-19 00:21:01 +03:00
Alexei Kotov
081cf2cf25 Merge branch 'noitemview' into 'master'
Fix UB in item view controller refocusing during redraw

Closes #8724

See merge request OpenMW/openmw!4948
2025-10-18 18:55:03 +03:00
Evil Eye
5242610366 Differentiate between invalid and unapplied effects and stop marking unapplied revertable effects as applied in godmode 2025-10-14 21:26:06 +02:00
Evil Eye
34ff702212 Allow skills to be fortified by absorbing from a creature 2025-10-14 20:33:00 +02:00
Andrei Kortunov
ed15542d8b Use abbreviation for GUI stat name 2025-10-14 11:14:00 +04:00
Alexei Kotov
6e8322c466 Merge branch 'focus_unify' into 'master'
Unify focus object terminology

See merge request OpenMW/openmw!4949
2025-10-13 23:19:52 +03:00
Dave Corley
7e41d81c9e Always use squared distance in types.Actor.isInActorsProcessingRange 2025-10-13 23:18:31 +03:00
Evil Eye
f783993c56 Don't mark skill affecting effects as invalid if the target is a creature 2025-10-11 14:47:45 +02:00
Evil Eye
b905836f45 Remove invalid permanent effects 2025-10-11 13:21:22 +02:00
Andrei Kortunov
48e1ee3ac7 Unify focus object terminology 2025-10-11 13:01:26 +04:00
Alexei Kotov
c75aed5175 Merge branch 'solidlyrooted' into 'master'
Don't break LuaUi::Element's invariant

Closes #8720

See merge request OpenMW/openmw!4930
2025-10-11 11:59:17 +03:00
Alexei Kotov
1afbc6ba63 Fix UB in item view controller refocusing during redraw (#8724)
std::clamp's upper bound goes negative when there are no items
2025-10-11 10:26:41 +03:00
Alexei Kotov
3f6ecc4de1 Merge branch 'shield_sheath' into 'master'
Fix shield equip and unequip animations, add docs for shield sheathing feature

See merge request OpenMW/openmw!4936
2025-10-11 09:13:30 +03:00
AnyOldName3
06cb00bb0b Resolve merge conflicts from !4924 and !4928
luamanagerimp still needs float frameDuration, and reordering a bunch of fields in the scene manager conflicted with changing the type of maxanisotropy.
2025-10-04 23:08:20 +01:00
Andrei Kortunov
d9b441ccaa Fix shield equip and unequip animations, add docs for shield sheathing feature (bug 8734) 2025-10-04 16:07:15 +04:00
Alexei Kotov
ef05e089ab Merge branch 'encucumberance' into 'master'
Update encumbrance unconditionally (#8729)

Closes #8729

See merge request OpenMW/openmw!4934
2025-10-04 11:14:35 +03:00
Alexei Kotov
d9bcc3dc4f Merge branch 'kelapasawit8123' into 'master'
Make weapon usage less restrictive

See merge request OpenMW/openmw!4906
2025-10-03 21:03:14 +03:00
Evil Eye
5dcb0e19fb Use static_cast for consistency 2025-10-02 18:15:33 +02:00
Alexei Kotov
0eb1a79b00 Update encumbrance unconditionally (#8729)
The flag is only set when items are physically added/removed, which doesn't happen during barter
2025-10-02 08:29:24 +03:00
Alexei Kotov
f60875dd8f Merge branch 'soontm' into 'master'
Bump us up to 0.51

See merge request OpenMW/openmw!4900
2025-10-02 00:01:10 +03:00
AnyOldName3
5b94502c7f Use float directly 2025-09-30 16:49:53 +01:00
AnyOldName3
f5889ba067 Tidying based on review
1.1 was changed to 1.f instead of 1.1f, so that's been fixed.

Reduce the number of casts in RenderingManager::updateProjectionMatrix()
2025-09-29 14:12:29 +01:00
Alexei Kotov
ae0886ae36 Make sure gamepad triggers can be bound (#8721) 2025-09-29 02:19:06 +03:00
Evil Eye
b2beb4a8f8 Don't break LuaUi::Element's invariant 2025-09-28 21:20:40 +02:00
AnyOldName3
eb81cc7908 More GCC Ubuntu warnings 2025-09-23 23:47:27 +01:00