psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								09373a757d 
								
							 
						 
						
							
							
								
								Merge branch 'radioactive' into 'master'  
							
							 
							
							... 
							
							
							
							Container base record mutations
See merge request OpenMW/openmw!353 
(cherry picked from commit 8b33765dd414680f0074b3e115b52b291b4cb7cb)
275908a0 mutate container base records
16fca11d add changelog entry 
							
						 
						
							2020-10-20 16:56:22 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								a036183248 
								
							 
						 
						
							
							
								
								Use a much simpler and assert-free check for Bullet multithreading support  
							
							 
							
							
							
						 
						
							2020-10-19 21:31:52 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								4adc689c7a 
								
							 
						 
						
							
							
								
								Merge branch 'summoncrash' into 'master'  
							
							 
							
							... 
							
							
							
							Avoid summon spawn if actor isn't in a cell (bug #5644 )
See merge request OpenMW/openmw!351  
							
						 
						
							2020-10-18 00:35:35 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								f90e403bc1 
								
							 
						 
						
							
							
								
								Avoid summon spawn if actor isn't in a cell (bug  #5644 )  
							
							 
							
							
							
						 
						
							2020-10-18 01:42:32 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								f513ee1f1d 
								
							 
						 
						
							
							
								
								Merge branch 'configurable_turning_delay' into 'master'  
							
							 
							
							... 
							
							
							
							Makes the delay of turning while run configurable (part of "smooth movement")
See merge request OpenMW/openmw!349  
							
						 
						
							2020-10-17 20:21:02 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9d350ec824 
								
							 
						 
						
							
							
								
								Merge branch 'head_bobbing' into 'master'  
							
							 
							
							... 
							
							
							
							Add head bobbing in first person mode
Closes  #5043 
See merge request OpenMW/openmw!320  
							
						 
						
							2020-10-17 19:54:34 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								9ec6fce446 
								
							 
						 
						
							
							
								
								Makes the delay of turning while run configurable (part of "smooth movement").  
							
							 
							
							
							
						 
						
							2020-10-17 16:11:22 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								c72199155c 
								
							 
						 
						
							
							
								
								Use full speed in the "NPCs give way" maneuver.  
							
							 
							
							
							
						 
						
							2020-10-17 15:33:23 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8050882baf 
								
							 
						 
						
							
							
								
								Merge pull request  #3015  from akortunov/overrides  
							
							 
							
							... 
							
							
							
							Mark overrided methods as overrides 
							
						 
						
							2020-10-17 13:32:08 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								df178ed97c 
								
							 
						 
						
							
							
								
								Merge branch 'container-regressions' into 'master'  
							
							 
							
							... 
							
							
							
							Fix container regressions
See merge request OpenMW/openmw!346 
(cherry picked from commit b0aee6f83d4cddb0116284b197913f9687dd9cee)
95e7a22d fix container regressions 
							
						 
						
							2020-10-16 22:55:10 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8ca3c3b123 
								
							 
						 
						
							
							
								
								Mark overrided methods by override keyword  
							
							 
							
							
							
						 
						
							2020-10-16 22:18:54 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								978af12c2d 
								
							 
						 
						
							
							
								
								Restore fall damage  
							
							 
							
							
							
						 
						
							2020-10-16 19:30:03 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c16fa27407 
								
							 
						 
						
							
							
								
								Merge branch 'async-physics' into 'master'  
							
							 
							
							... 
							
							
							
							Async physics
See merge request OpenMW/openmw!248  
							
						 
						
							2020-10-15 08:34:26 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								ae3306c019 
								
							 
						 
						
							
							
								
								Document async physics settings  
							
							 
							
							... 
							
							
							
							Add an option to the launcher
Update changelog 
							
						 
						
							2020-10-15 06:41:41 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								3c2504b442 
								
							 
						 
						
							
							
								
								Process movement queue in one or several background threads  
							
							 
							
							... 
							
							
							
							Before movement calculation, the main thread prepare a
vector of ActorFrameData, which contains all data necessary to perform
the simulation, and feed it to the solver. At the same time it fetches
the result from the previous background simulation, which in turn is
used by the game mechanics.
Other functions of the physics system (weapon hit for instance)
interrupt the background simulation, with some exceptions described
below.
The number of threads is controlled by the numeric setting
[Physics]
async num threads
In case 'async num threads' > 1 and Bullet doesn't support multiple threads,
1 async thread will be used. 0 means synchronous solver.
Additional settings (will be silently switched off if async num threads = 0)
[Physics]
defer aabb update
Update AABBs of actors and objects in the background thread(s). It is not an especially
costly operation, but it needs exclusive access to the collision world, which blocks
other operations. Since AABB needs to be updated for collision detection, one can queue
them to defer update before start of the movement solver. Extensive tests on as much
as one installation (mine) show no drawback having that switched on.
[Physics]
lineofsight keep inactive cache
Control for how long (how many frames) the line of sight (LOS) request will be kept updated.
When a request for LOS is made for the first time, the background threads are stopped to
service it. From now on, the LOS will be refreshed preemptively as part of the background
routine until it is not required for lineofsight keep inactive cache frames. This mean
that subsequent request will not interrupt the background computation. 
							
						 
						
							2020-10-15 06:41:35 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								91b3926a49 
								
							 
						 
						
							
							
								
								We need to update the collision world after each step.  
							
							 
							
							... 
							
							
							
							Change order of traversal simulation step to make it rare enough to be parallelizable
Before:
for actor in actors:
    repeat numstep:
        solve(actor)
After:
repeat numstep:
    for actor in actors:
        solve(actor)
Introduce struct ActorFrameData to pack all data that is necessary for
the solver 
							
						 
						
							2020-10-15 06:41:22 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								d76cc5d0a9 
								
							 
						 
						
							
							
								
								Make the Object class manage its collision object and position.  
							
							 
							
							
							
						 
						
							2020-10-15 06:41:16 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								4ef36973fb 
								
							 
						 
						
							
							
								
								Make the Actor class manage its collision object and position.  
							
							 
							
							
							
						 
						
							2020-10-15 06:41:08 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								82da2045a9 
								
							 
						 
						
							
							
								
								Non functionnal changes in preparation for async physics feature  
							
							 
							
							
							
						 
						
							2020-10-15 06:41:03 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								425fa837d1 
								
							 
						 
						
							
							
								
								Merge pull request  #3012  from akortunov/container_crash  
							
							 
							
							... 
							
							
							
							Fix crash on saving 
							
						 
						
							2020-10-14 12:43:31 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								c3d84b2c7c 
								
							 
						 
						
							
							
								
								Ability to attach arrows to shooter's hands (feature  #5642 )  
							
							 
							
							
							
						 
						
							2020-10-14 10:07:42 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8e647aa72a 
								
							 
						 
						
							
							
								
								Fix crash on saving  
							
							 
							
							
							
						 
						
							2020-10-14 09:16:01 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Assumeru 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								72549651e0 
								
							 
						 
						
							
							
								
								Rework container resolution ( #3006 )  
							
							 
							
							... 
							
							
							
							* Rework container resolution
* add optional argument to getCount
* remove now-redundant changes
* undo worldimp changes
* move save-fixing code to InventoryState
* replace Rng instances with Seeds 
							
						 
						
							2020-10-13 17:46:32 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c99be77a32 
								
							 
						 
						
							
							
								
								Merge pull request  #3008  from akortunov/strings  
							
							 
							
							... 
							
							
							
							Rework fixed strings handling 
							
						 
						
							2020-10-13 17:37:48 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								15078f5b3c 
								
							 
						 
						
							
							
								
								Fix   #5630  "NPCs momentarily turn when the player character is moving backwards during combat"  
							
							 
							
							
							
						 
						
							2020-10-10 23:06:43 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1842f546c3 
								
							 
						 
						
							
							
								
								Restore empty target check in spell absorption  
							
							 
							
							
							
						 
						
							2020-10-10 14:27:52 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								e930251d92 
								
							 
						 
						
							
							
								
								Merge branch 'godmode' into 'master'  
							
							 
							
							... 
							
							
							
							Add many more godmode checks to harmful magic (bug #5633 )
Closes  #4264 
See merge request OpenMW/openmw!336  
							
						 
						
							2020-10-09 22:09:46 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								0e8c5c5034 
								
							 
						 
						
							
							
								
								Merge branch 'avoid_collision_update' into 'master'  
							
							 
							
							... 
							
							
							
							Update logic of "NPCs avoid collisions"
See merge request OpenMW/openmw!318  
							
						 
						
							2020-10-09 18:43:43 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								b85875a354 
								
							 
						 
						
							
							
								
								Ignore Burden effect in god mode  
							
							 
							
							
							
						 
						
							2020-10-09 21:34:39 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								39678c74bf 
								
							 
						 
						
							
							
								
								Add many more godmode checks to harmful magic (bug  #5633 )  
							
							 
							
							
							
						 
						
							2020-10-09 20:36:51 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								0dcb8c6b69 
								
							 
						 
						
							
							
								
								Fix pick/probe uses decrement  
							
							 
							
							
							
						 
						
							2020-10-09 19:20:50 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								ec825b2510 
								
							 
						 
						
							
							
								
								Fix RayCastingResult warning  
							
							 
							
							
							
						 
						
							2020-10-08 22:44:46 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								be27b51279 
								
							 
						 
						
							
							
								
								Add head bobbing in first person mode  
							
							 
							
							
							
						 
						
							2020-10-08 00:22:01 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								bca698d951 
								
							 
						 
						
							
							
								
								Merge branch 'shader_line_numbering' into 'master'  
							
							 
							
							... 
							
							
							
							Correctly resetting line numbering during shader processing.
See merge request OpenMW/openmw!317  
							
						 
						
							2020-10-07 07:16:45 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								c9e3db40a1 
								
							 
						 
						
							
							
								
								Merge branch 'multi-config-build' into 'master'  
							
							 
							
							... 
							
							
							
							Add support for multi configurations generators on unix
See merge request OpenMW/openmw!198  
							
						 
						
							2020-10-06 14:02:04 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								822764d0fa 
								
							 
						 
						
							
							
								
								Rework fixed strings handling  
							
							 
							
							
							
						 
						
							2020-10-05 21:52:22 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								29ccb09da5 
								
							 
						 
						
							
							
								
								Introduce some extended NIF definitions  
							
							 
							
							
							
						 
						
							2020-10-04 13:18:56 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								2835ea1e21 
								
							 
						 
						
							
							
								
								Update logic of "NPCs avoid collisions"  
							
							 
							
							
							
						 
						
							2020-10-03 22:58:00 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Charles Calhoun 
								
							 
						 
						
							
							
							
							
								
							
							
								14aacb81c5 
								
							 
						 
						
							
							
								
								Fix follower aggression when traveling. Summoning still has problems but less intrusive than current implementation.  
							
							 
							
							
							
						 
						
							2020-10-03 20:05:17 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								d5450a7d88 
								
							 
						 
						
							
							
								
								Correctly resetting line numbering during shader processing.  
							
							 
							
							
							
						 
						
							2020-10-03 14:22:34 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								3040b3b2b6 
								
							 
						 
						
							
							
								
								Merge branch 'issue-5588' into 'master'  
							
							 
							
							... 
							
							
							
							Prevent empty right page of journal having invisible topics (Fixes  #5588 )
Closes  #5588 
See merge request OpenMW/openmw!310  
							
						 
						
							2020-10-03 10:55:44 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Kyle Shrader 
								
							 
						 
						
							
							
							
							
								
							
							
								845049a166 
								
							 
						 
						
							
							
								
								Prevent empty right page of journal having invisible topics ( Fixes   #5588 )  
							
							 
							
							
							
						 
						
							2020-10-03 10:55:44 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								9e78f3d936 
								
							 
						 
						
							
							
								
								Skip raycasting for zero-length rays  
							
							 
							
							... 
							
							
							
							Rays with no length can't intersect anything. This also prevents an
assertion triggering with Bullet built in Debug mode. 
							
						 
						
							2020-10-03 02:19:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								aa4e6c448b 
								
							 
						 
						
							
							
								
								Merge branch 'spellabsorption' into 'master'  
							
							 
							
							... 
							
							
							
							Support enchantment absorption
See merge request OpenMW/openmw!307  
							
						 
						
							2020-09-29 15:27:52 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								d9dafbe45b 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'uses'  
							
							 
							
							... 
							
							
							
							# Conflicts:
#   CHANGELOG.md 
							
						 
						
							2020-09-29 08:20:50 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								0438d9d5bb 
								
							 
						 
						
							
							
								
								Merge branch 'enchanting' into 'master'  
							
							 
							
							... 
							
							
							
							Reset enchant effects displayed range when they are constant (bug #5603 )
See merge request OpenMW/openmw!309  
							
						 
						
							2020-09-28 17:18:29 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								ad1021721f 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'rotation'  
							
							 
							
							... 
							
							
							
							# Conflicts:
#   CHANGELOG.md 
							
						 
						
							2020-09-28 17:09:50 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								f2af957647 
								
							 
						 
						
							
							
								
								Reset enchant effects displayed range when they are constant (bug  #5603 )  
							
							 
							
							
							
						 
						
							2020-09-25 02:13:57 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								e0a5c24afe 
								
							 
						 
						
							
							
								
								Handle 0-use items like vanilla (bug  #5611 )  
							
							 
							
							
							
						 
						
							2020-09-25 00:20:25 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								73708a6f2a 
								
							 
						 
						
							
							
								
								Install openmw-cs.cfg on single-config generators and from the right directory on multi-config  
							
							 
							
							
							
						 
						
							2020-09-23 20:00:32 +02:00