scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d4aeb177f9 
								
							 
						 
						
							
							
								
								Remove unused btKinematicCharacterController  
							
							
							
						 
						
							2014-01-15 14:53:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								aa855e9524 
								
							 
						 
						
							
							
								
								Include some required Ogre headers explicitely  
							
							
							
						 
						
							2014-01-09 20:56:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c004fb778f 
								
							 
						 
						
							
							
								
								Get rid of underscore defines. They are reserved by the standard.  
							
							
							
						 
						
							2014-01-05 18:22:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a6e6411686 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2014-01-02 12:12:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b0a4c9424 
								
							 
						 
						
							
							
								
								Get rid of unused file and some other cruft.  
							
							
							
						 
						
							2014-01-02 01:44:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9245faf2aa 
								
							 
						 
						
							
							
								
								Don't destroyRenderTarget with a NULL window  
							
							
							
						 
						
							2014-01-01 22:19:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								5c5f87445b 
								
							 
						 
						
							
							
								
								Fixes for "Conditional jump or move depends on uninitialised value(s)"  
							
							... 
							
							
							
							and memleaks reported by valgrind.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-30 21:47:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a3ff9e5be8 
								
							 
						 
						
							
							
								
								Change destruction order - fixes a shutdown crash discovered with mesa  
							
							
							
						 
						
							2013-12-26 20:53:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								bfd79bfbe6 
								
							 
						 
						
							
							
								
								Various fixes for CppCheck warnings.  
							
							... 
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-06 07:36:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f695deb29d 
								
							 
						 
						
							
							
								
								Remember window positions  
							
							
							
						 
						
							2013-12-05 15:46:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3a82f8c193 
								
							 
						 
						
							
							
								
								Fix incorrect log file name for launcherOgre.log  
							
							
							
						 
						
							2013-12-03 15:56:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								636d399c7f 
								
							 
						 
						
							
							
								
								Refactored Ogre initialisation into a component  
							
							
							
						 
						
							2013-10-30 14:04:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4f35fd8184 
								
							 
						 
						
							
							
								
								Removed a workaround from Renderer, some cleanup  
							
							
							
						 
						
							2013-10-30 13:05:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								5e42c73356 
								
							 
						 
						
							
							
								
								Better fix for unshield, comments on changes, no more commented out code.  
							
							
							
						 
						
							2013-09-05 10:39:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								22a5f7198f 
								
							 
						 
						
							
							
								
								A few fixes to build on Windows  
							
							
							
						 
						
							2013-09-04 23:25:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f12d5b728a 
								
							 
						 
						
							
							
								
								Ogre 1.9 compatibility changes  
							
							
							
						 
						
							2013-08-29 17:14:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d3d6dfbde8 
								
							 
						 
						
							
							
								
								Refactored loading screen  
							
							... 
							
							
							
							- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress 
							
						 
						
							2013-08-27 15:48:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3fa65f21dd 
								
							 
						 
						
							
							
								
								Use a proper cone shape with a contact test to check for melee hits  
							
							
							
						 
						
							2013-08-23 12:27:40 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a993af53e7 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into physics  
							
							
							
						 
						
							2013-08-20 02:21:44 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								394fc75697 
								
							 
						 
						
							
							
								
								Clean up the trace struct  
							
							
							
						 
						
							2013-08-19 20:39:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b351109649 
								
							 
						 
						
							
							
								
								Get rid of the old newtrace method  
							
							
							
						 
						
							2013-08-19 20:39:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								14acacf401 
								
							 
						 
						
							
							
								
								Use a better method to do actor physics traces  
							
							
							
						 
						
							2013-08-19 20:39:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e27437f8ed 
								
							 
						 
						
							
							
								
								New terrain renderer - improvements:  
							
							... 
							
							
							
							- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
 - Fixes several blending issues and cell border seams
 - Fix map render to use the terrain bounding box instead of an arbitrary height
 - Different LODs are now properly connected instead of using skirts
 - Support self shadowing
 - Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
 - Support a fixed function fallback (though the splatting shader usually performs better)
 - Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY  - we can't really enable this yet due to depth precision issues when using a large view distance 
							
						 
						
							2013-08-19 20:34:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								1aa92067c2 
								
							 
						 
						
							
							
								
								Fix tracing down  
							
							
							
						 
						
							2013-08-19 04:56:02 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8c3564326e 
								
							 
						 
						
							
							
								
								Improve movement inertia  
							
							... 
							
							
							
							Handles all 3 axis. Incoming velocity is only added to inertia when
leaving the ground, and does not continually add to it. 
							
						 
						
							2013-08-18 05:38:50 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8bcce0fb55 
								
							 
						 
						
							
							
								
								Clean up the trace struct  
							
							
							
						 
						
							2013-08-17 05:09:33 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								62c7b3698d 
								
							 
						 
						
							
							
								
								Get rid of the old newtrace method  
							
							
							
						 
						
							2013-08-17 05:09:33 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								65ce3c6ba5 
								
							 
						 
						
							
							
								
								Use a better method to do actor physics traces  
							
							
							
						 
						
							2013-08-17 05:09:32 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								de95926e9f 
								
							 
						 
						
							
							
								
								Use controllers to animate lights in ObjectLists  
							
							
							
						 
						
							2013-08-06 19:49:04 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								643e7651e0 
								
							 
						 
						
							
							
								
								Use a null material for non-SubEntities in the selection buffer  
							
							
							
						 
						
							2013-08-06 19:49:00 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								41b2fa985b 
								
							 
						 
						
							
							
								
								silenced some warnings  
							
							
							
						 
						
							2013-08-03 15:26:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9123afa863 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'gus/MeleeCombat2'  
							
							
							
						 
						
							2013-08-03 15:23:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								4c7dcdc8aa 
								
							 
						 
						
							
							
								
								check if there is an object in the way  
							
							
							
						 
						
							2013-08-03 11:33:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								830762722d 
								
							 
						 
						
							
							
								
								first attempt: hit detection with a sphere (not finished)  
							
							
							
						 
						
							2013-08-03 11:26:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								130141ecac 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'corristo/master'  
							
							
							
						 
						
							2013-07-31 22:17:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								66608d5c92 
								
							 
						 
						
							
							
								
								Fixed compilation os OS X after moving SDL windowing code to extern/sdl4ogre  
							
							
							
						 
						
							2013-07-31 22:30:52 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7dc30a01cd 
								
							 
						 
						
							
							
								
								Some changes suggested by cppcheck  
							
							
							
						 
						
							2013-07-31 18:46:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								b248d85b84 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw.git  into MeleeCombat2  
							
							
							
						 
						
							2013-07-31 10:04:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								565cbe146d 
								
							 
						 
						
							
							
								
								function declaration  
							
							
							
						 
						
							2013-07-31 10:04:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								aa555b3086 
								
							 
						 
						
							
							
								
								Doors no longer get hindered by actors that have collision disabled  
							
							
							
						 
						
							2013-07-31 02:39:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								04b90b7d14 
								
							 
						 
						
							
							
								
								Other actors no longer collide with an actor that has collision disabled  
							
							
							
						 
						
							2013-07-30 22:00:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a547c2584e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'swick/sdl2fix'  
							
							
							
						 
						
							2013-07-29 13:51:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								0d2b357bdf 
								
							 
						 
						
							
							
								
								use SDL_WINDOWPOS_CENTERED_DISPLAY and SDL_WINDOWPOS_UNDEFINED_DISPLAY instead of coordinates  
							
							
							
						 
						
							2013-07-29 12:38:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6164e5bae6 
								
							 
						 
						
							
							
								
								Restored window resizing  
							
							
							
						 
						
							2013-07-29 02:32:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								e7459a04b1 
								
							 
						 
						
							
							
								
								Fix always false comparison  
							
							... 
							
							
							
							SDL_GetWindowWMInfo result of type SDL_bool (SDL_TRUE = 1 or
SDL_FALSE = 0) should not be compared to -1. 
							
						 
						
							2013-07-26 10:24:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								dbdfa624e1 
								
							 
						 
						
							
							
								
								Don't start the player with collision disabled  
							
							... 
							
							
							
							Since we spawn properly at the door now, there's no reason
to start with tcl on. 
							
						 
						
							2013-07-08 13:12:12 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								50a0d16f8f 
								
							 
						 
						
							
							
								
								Pass only the X11 window to Ogre, otherwise it would treat it as parentWindowHandle instead of externalWindowHandle. parentWindowHandle does not seem to play nice with SDL and occasionally crashes with a GLXBadDrawable error on startup.  
							
							
							
						 
						
							2013-07-07 20:22:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								847ec9fa56 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'swick/master'  
							
							
							
						 
						
							2013-07-01 10:16:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								72b7e113cc 
								
							 
						 
						
							
							
								
								only apply in fullscreen  
							
							
							
						 
						
							2013-07-01 04:08:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sebastian Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								8bdc9ff3ae 
								
							 
						 
						
							
							
								
								set position of the window for multiple monitors  
							
							
							
						 
						
							2013-07-01 03:56:33 +02:00