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									 scrawl | 26656707dd | Use marker_error.nif as replacement when a mesh fails to load | 2015-07-28 03:21:44 +02:00 |  | 
				
					
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									 scrawl | 43384596d4 | Style fix | 2015-06-18 01:26:10 +02:00 |  | 
				
					
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									 scrawl | b648722d3b | Don't use the ParticleSystem for computing placeable bounds (Bug #2700) | 2015-06-17 15:13:41 +02:00 |  | 
				
					
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									 scrawl | 6199c0bbc5 | Use osgDB::SharedStateManager for sharing of StateSets across NIF files | 2015-06-16 23:50:19 +02:00 |  | 
				
					
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									 scrawl | 8d6620b074 | Assign an initial bounding box to particle systems | 2015-06-11 02:37:49 +02:00 |  | 
				
					
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									 scrawl | 7f9f9a32d2 | InitWorldSpaceParticles fix | 2015-06-01 16:29:42 +02:00 |  | 
				
					
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									 scrawl | 723beb1cac | Move IncrementalCompileOperation to SceneManager | 2015-05-26 20:20:18 +02:00 |  | 
				
					
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									 scrawl | af7cbb2e3b | Leak fix | 2015-05-08 17:52:35 +02:00 |  | 
				
					
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									 scrawl | 5dd1ab24fe | More efficient StateSetController, beginnings of sky rendering | 2015-04-14 15:58:16 +02:00 |  | 
				
					
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									 scrawl | 74c56556cc | More fixes for scaled particle systems | 2015-04-05 14:10:31 +02:00 |  | 
				
					
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									 scrawl | e5e1013c51 | TextKeys attached to root node as user data, add .kf loading to scenemanager | 2015-04-02 17:34:44 +02:00 |  | 
				
					
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									 scrawl | 232e34bddd | OpenCS: port lighting toolbar, fix multiple context GL objects issue | 2015-03-28 20:15:17 +01:00 |  | 
				
					
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									 scrawl | bb32c761df | *very* early texture manager, need a lot more thought to design this properly | 2015-03-28 02:27:59 +01:00 |  | 
				
					
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									 scrawl | 322fcdc2d3 | Transform world space particles when attaching to a node | 2015-03-28 00:30:49 +01:00 |  | 
				
					
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									 scrawl | 99e1720980 | Add SceneManager and clone utility | 2015-03-26 18:02:51 +01:00 |  |