scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f966b8434 
								
							 
						 
						
							
							
								
								Don't use osg::notify  
							
							
							
						 
						
							2015-12-11 16:18:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Paul Cercueil 
								
							 
						 
						
							
							
							
							
								
							
							
								06719df868 
								
							 
						 
						
							
							
								
								Use the standard cursor if the custom cursor can't be used  
							
							... 
							
							
							
							Signed-off-by: Paul Cercueil <paul@crapouillou.net> 
							
						 
						
							2015-12-11 15:59:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0efce6cd4c 
								
							 
						 
						
							
							
								
								Fix typo in a comment  
							
							
							
						 
						
							2015-12-10 00:15:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eb92b853fe 
								
							 
						 
						
							
							
								
								BulletNifLoader: preallocate the btTriangleMesh's vertices/indices  
							
							
							
						 
						
							2015-12-10 00:05:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								293f3f30b5 
								
							 
						 
						
							
							
								
								Indentation fix  
							
							
							
						 
						
							2015-12-09 23:30:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								57b7cac13f 
								
							 
						 
						
							
							
								
								Merge pull request  #850  from MatthewRock/fix-2952-2  
							
							... 
							
							
							
							Fix for bug #2952 : Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked 
							
						 
						
							2015-12-09 20:12:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MatthewRock 
								
							 
						 
						
							
							
							
							
								
							
							
								3b254ad631 
								
							 
						 
						
							
							
								
								Allows the same item to have multiple ancestors  
							
							
							
						 
						
							2015-12-09 18:24:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bdae572264 
								
							 
						 
						
							
							
								
								Merge pull request  #840  from scrawl/movedrefs  
							
							... 
							
							
							
							Object movement between cells 
							
						 
						
							2015-12-09 14:10:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cfcohen 
								
							 
						 
						
							
							
							
							
								
							
							
								d00d487c3d 
								
							 
						 
						
							
							
								
								Improved error reporting under POSIX using errno and strerror().  
							
							
							
						 
						
							2015-12-08 23:35:03 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								de84452e5a 
								
							 
						 
						
							
							
								
								NifFile: close the stream after reading ( Fixes   #3070 )  
							
							
							
						 
						
							2015-12-09 04:52:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								39feb547a0 
								
							 
						 
						
							
							
								
								Broken lower casing fix ( Fixes   #3068 )  
							
							
							
						 
						
							2015-12-08 23:12:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MatthewRock 
								
							 
						 
						
							
							
							
							
								
							
							
								aa721fe1f6 
								
							 
						 
						
							
							
								
								Fix bug 2952 with merchant and levelled items  
							
							
							
						 
						
							2015-12-08 22:39:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								624809c8dc 
								
							 
						 
						
							
							
								
								Minor fix for error handling in skeleton.cpp  
							
							
							
						 
						
							2015-12-08 16:50:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								07b064f616 
								
							 
						 
						
							
							
								
								Rename to lowerCaseInPlace  
							
							
							
						 
						
							2015-12-07 22:49:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e3d3380c8c 
								
							 
						 
						
							
							
								
								Remove return value for in-place toLowerStr  
							
							
							
						 
						
							2015-12-07 22:43:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e4751c68e9 
								
							 
						 
						
							
							
								
								Typo fix  
							
							
							
						 
						
							2015-12-07 22:30:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42d68eb7fb 
								
							 
						 
						
							
							
								
								Build fix  
							
							
							
						 
						
							2015-12-07 22:29:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f875597be5 
								
							 
						 
						
							
							
								
								Don't use tolower()  
							
							... 
							
							
							
							See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968  
							
						 
						
							2015-12-07 21:58:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9d4af59860 
								
							 
						 
						
							
							
								
								Don't attempt to create quest log buttons if textures are unavailable ( Fixes   #3063 )  
							
							
							
						 
						
							2015-12-07 15:33:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								671561ea37 
								
							 
						 
						
							
							
								
								Write moved references to the save game file (not resolved on loading yet)  
							
							
							
						 
						
							2015-12-06 19:11:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1d5af3c9c8 
								
							 
						 
						
							
							
								
								Remove unneeded cast  
							
							
							
						 
						
							2015-12-06 15:44:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e39f49a88f 
								
							 
						 
						
							
							
								
								OSG extensions namespace fixes  
							
							
							
						 
						
							2015-12-06 15:27:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c60f4ba7bd 
								
							 
						 
						
							
							
								
								Make RigGeometry bone references case-insensitive ( Fixes   #3058 )  
							
							
							
						 
						
							2015-12-05 15:02:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								258f7a2b42 
								
							 
						 
						
							
							
								
								LightController fixes  
							
							
							
						 
						
							2015-12-05 00:38:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4a9b37aa53 
								
							 
						 
						
							
							
								
								Fix copy constructor issue  
							
							
							
						 
						
							2015-12-04 18:08:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c442af09c5 
								
							 
						 
						
							
							
								
								Write more documentation for the lighting system  
							
							
							
						 
						
							2015-12-04 18:08:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								462ef617ce 
								
							 
						 
						
							
							
								
								Don't read forward/backward values for Quaternion key lists  
							
							... 
							
							
							
							https://forum.openmw.org/viewtopic.php?f=8&t=3201&p=35867#p35867  
						
							2015-12-04 00:18:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8e9571d155 
								
							 
						 
						
							
							
								
								Double buffer the light StateAttributes and StateSets  
							
							... 
							
							
							
							Fixes a race condition where the position of a light could jump a frame ahead. 
							
						 
						
							2015-12-04 00:06:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1f8ee9b8d1 
								
							 
						 
						
							
							
								
								StateSetUpdater: use the frameNumber  
							
							... 
							
							
							
							More robust in case a node is updated twice in the same frame (e.g. because it has multiple parents). 
							
						 
						
							2015-12-03 23:46:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f22982d251 
								
							 
						 
						
							
							
								
								Merge pull request  #835  from sandstranger/opengles1  
							
							... 
							
							
							
							enable opengl es1 
							
						 
						
							2015-12-03 21:25:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eb458bf9c8 
								
							 
						 
						
							
							
								
								Fix inactive RigGeometry not rendering correctly  
							
							
							
						 
						
							2015-12-03 19:49:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								7d374b36fd 
								
							 
						 
						
							
							
								
								change cmake variables  
							
							
							
						 
						
							2015-12-03 21:29:50 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								06efd72a89 
								
							 
						 
						
							
							
								
								allow keywords as strings in messagebox instruction ( Fixes   #2991 )  
							
							
							
						 
						
							2015-12-03 11:14:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								238a5824be 
								
							 
						 
						
							
							
								
								add custom new variable fot Qt  
							
							
							
						 
						
							2015-12-03 08:54:14 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								bd5057aa3c 
								
							 
						 
						
							
							
								
								enable opengl es1  
							
							
							
						 
						
							2015-12-02 22:40:04 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								647bed7f40 
								
							 
						 
						
							
							
								
								Do not read openmw.cfg from global path if one was found in the local path  
							
							
							
						 
						
							2015-12-02 19:21:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								87e44bf627 
								
							 
						 
						
							
							
								
								Small fix  
							
							
							
						 
						
							2015-12-02 15:21:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d3fa8a8602 
								
							 
						 
						
							
							
								
								Add osgDB::ObjectCache to the repository to work around it not being available in OSG 3.2  
							
							
							
						 
						
							2015-12-02 15:14:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a29aef14f1 
								
							 
						 
						
							
							
								
								Eliminate a dynamic_cast in ParticleSystemController  
							
							
							
						 
						
							2015-12-02 14:59:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6cf2c35235 
								
							 
						 
						
							
							
								
								Don't rely on the _particles vector implementation details  
							
							... 
							
							
							
							This will allow compiling OpenMW with an osgParticle optimization to be pushed to OpenMW/osg. 
							
						 
						
							2015-12-02 14:59:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3d12b2ca9d 
								
							 
						 
						
							
							
								
								Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager.  
							
							
							
						 
						
							2015-12-02 14:59:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c9d710f334 
								
							 
						 
						
							
							
								
								Use a typedef to avoid conditional compiling  
							
							
							
						 
						
							2015-12-01 16:18:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								cfcbd20d99 
								
							 
						 
						
							
							
								
								Let's put it as a MSVC-only fix for now  
							
							
							
						 
						
							2015-12-01 04:19:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								e42f4999bd 
								
							 
						 
						
							
							
								
								Quick fix for building on MSVC  
							
							
							
						 
						
							2015-12-01 04:06:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e5ec4fe042 
								
							 
						 
						
							
							
								
								Add const specifier  
							
							
							
						 
						
							2015-11-30 21:02:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								695fcf41c4 
								
							 
						 
						
							
							
								
								Optimize ValueInterpolator / KeyframeController  
							
							... 
							
							
							
							Cache the current position in the animation track and attempt to reuse it in the next frame.
Decent speed up for the Update phase, about 0.3 ms faster in Balmora. 
							
						 
						
							2015-11-30 20:53:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ac366f1603 
								
							 
						 
						
							
							
								
								Fix the rig bounds being updated twice per frame  
							
							... 
							
							
							
							Unlike what I expected, the osgUtil::UpdateVisitor is set to traverse all children (not only active children). The FrameSwitch was thus traversing both RigGeometries part of the double-buffering scheme, rather than only the one active in the current frame. 
							
						 
						
							2015-11-30 05:42:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e49bce7b40 
								
							 
						 
						
							
							
								
								Share the bvh of btBvhTriangleMeshShape's when possible  
							
							... 
							
							
							
							Results in decent cell-loading speed up. (only affects bullet versions < 2.83, since we use btScaledBvhTriangleMeshShape for >=2.83) 
							
						 
						
							2015-11-30 02:06:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d5a738bd39 
								
							 
						 
						
							
							
								
								Apply  27e669296e (locale-unaware tolower) to more code  
							
							... 
							
							
							
							In particular, the one in VFS::normalizeFilename was affecting cell loading performance. 
							
						 
						
							2015-11-30 00:38:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f962ce0bbe 
								
							 
						 
						
							
							
								
								Don't link against unnecessary OSG libraries  
							
							
							
						 
						
							2015-11-29 19:56:43 +01:00