Bret Curtis
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d1fb854521
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
esm typo
esm typo
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2022-01-23 17:04:48 +01:00 |
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Andrei Kortunov
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8084a336b5
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Replace zeroes and nulls by nullptrs
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2020-11-29 11:14:07 +04:00 |
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Bret Curtis
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8a8107e837
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as it says; revert vismask and uncomplicate openmw
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2020-04-20 20:57:38 +02:00 |
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Andrei Kortunov
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84979fa8b7
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
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Andrei Kortunov
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a302ec9c65
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |
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Kyle Cooley
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d4a722067d
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Reload water
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2017-08-20 20:55:56 -04:00 |
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Leon Krieg
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c7b4b2cdd7
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Fixed multiple spelling mistakes
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2016-12-14 16:39:33 +01:00 |
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Aesylwinn
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1f32f1eef5
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Add water texture.
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2016-08-05 14:55:40 -04:00 |
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Aesylwinn
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9454f4f2e7
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Use shared water geometry + state generation,
Fix water position and render bin,
Fix passed cell parameter being ignored
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2016-08-05 13:49:44 -04:00 |
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Aesylwinn
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5674e0da24
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Render water in editor.
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2016-08-04 23:01:43 -04:00 |
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