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1295 commits

Author SHA1 Message Date
Evil Eye
cef59e8928 Replace fixed size writeHNT calls with decomposition 2024-03-03 19:39:19 +01:00
Evil Eye
958f70736f Implement auto calculated potion values 2024-03-02 12:45:48 +01:00
Dave Corley
ce2787e15e Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub 2024-02-22 03:26:17 -06:00
Dave Corley
bb35f0366a Fix(loadcell): Save water height regardless of value, if the user actually adjusted it 2024-02-22 03:01:28 -06:00
Dave Corley
54f4c69d37 Cleanup(columnimp): Use std::clamp to limit race scaling 2024-02-15 21:25:29 -06:00
Dave Corley
54e90b4ac2 Legacy(columnimp): Add TESCS limits for race weight/height scaling 2024-02-14 20:00:22 -06:00
Dave Corley
1b1f0c4971 Switch height/weight in names and make the stats a simple struct instead 2024-02-14 18:01:31 -06:00
Dave Corley
98ad059806 Cleanup(actoradapter): Use more explicit names & vec2 for racial height/weight 2024-02-14 16:42:27 -06:00
Dave Corley
049550d73e Cleanup(Actoradapter.cpp): Create new struct for race stats, use
std::pair instead
2024-02-14 16:42:27 -06:00
Dave Corley
b31664a78f Fix(CS): Scale actors according to their race's stats 2024-02-14 16:42:27 -06:00
psi29a
6136e3d8fc Merge branch 'csspellarg' into 'master'
Editor: Reset effect arguments when the effect ID changes (#7785)

Closes #7785

See merge request OpenMW/openmw!3802
2024-01-31 10:52:13 +00:00
psi29a
7450b11402 Merge branch 'vfs_normalized_path_1' into 'master'
Use normalized path for VFS manager and RecursiveDirectoryIterator

See merge request OpenMW/openmw!3806
2024-01-28 21:34:01 +00:00
Alexei Kotov
b83b30f0dc Editor: Reset effect arguments when the effect ID changes (#7785) 2024-01-28 15:37:53 +03:00
Evil Eye
aa9a99bde5 Merge branch 'magic_effects_fix' into 'master'
Fix magic effects in the editor

Closes #7481

See merge request OpenMW/openmw!3798
2024-01-26 16:33:51 +00:00
elsid
70061329a1
Return Path::Normalized from RecursiveDirectoryIterator 2024-01-24 22:19:03 +01:00
jvoisin
ec6ac8058b Merge branch 'vfs_normalized_path' into 'master'
Add type for normalized VFS path and use for VFS::Manager file map key

See merge request OpenMW/openmw!3781
2024-01-23 20:42:48 +00:00
Andrei Kortunov
737d3b499b Use move semantics for tools 2024-01-21 20:20:37 +04:00
Andrei Kortunov
e01e2f1ae0 Fix magic effects in the editor 2024-01-21 17:50:45 +04:00
psi29a
c23cd8e544 Merge branch 'umlautontherocks' into 'master'
Convert strings in nif files to utf8

Closes #7780

See merge request OpenMW/openmw!3783
2024-01-20 11:56:59 +00:00
psi29a
6ead5f9321 Merge branch 'touch_record' into 'master'
Fix Touch command

See merge request OpenMW/openmw!3778
2024-01-19 08:32:03 +00:00
Evil Eye
48db113149 Address feedback 2024-01-17 18:10:42 +01:00
Evil Eye
27fa411f4f Convert strings in nif files to utf8 2024-01-16 20:56:58 +01:00
elsid
a2147d70cc
Use forward declaration for some VFS types
This will allow to save on preprocessed code size in the future changes.
2024-01-16 01:32:11 +01:00
Andrei Kortunov
a91e557c68 Fix Touch command (bug 7765) 2024-01-14 22:10:18 +04:00
Andrei Kortunov
074ab682ab Move local variables in the editor 2024-01-12 10:10:27 +04:00
Dave Corley
c93b6dca0a Fix(CS): Add record type to selection groups to fix #7759 2024-01-05 19:39:53 -06:00
jvoisin
29c20cdb41 Merge branch 'fix_universal_id' into 'master'
Add missing UniversalId::mClass initialization

See merge request OpenMW/openmw!3707
2024-01-01 23:05:57 +00:00
elsid
94409ce172
Add missing UniversalId::mClass initialization 2024-01-01 01:12:19 +01:00
Evil Eye
e63933efa6 Use NAM9 for stack count 2023-12-31 17:12:46 +00:00
Alexei Kotov
8a91e7057f Merge branch 'ref_id_universal_id' into 'master'
Fix RefId based UniversalId (#7747)

Closes #7747

See merge request OpenMW/openmw!3702
2023-12-30 10:59:03 +00:00
elsid
39dd73263d
Avoid converting UniversalId to a different type via string 2023-12-29 14:15:28 +01:00
elsid
7b5310b569
Write StringRefId as is when converting UniversalId to string
To avoid adding quotes which on conversion ESM::StringRefId -> UniversalId ->
std::string -> UniversalId changes the string value adding quotes.
2023-12-29 14:12:36 +01:00
elsid
0fc78aa173
Make ESM::StringRefId compatible with std::string UniversalId 2023-12-29 13:10:13 +01:00
jvoisin
f80ba4e28c Apply 1 suggestion(s) to 1 file(s) 2023-12-26 13:54:23 +00:00
Dave Corley
24443e00bf Feat(CS): Implement selection groups into data model 2023-12-23 15:05:13 -06:00
jvoisin
2873f971a6 Merge branch 'downsized' into 'master'
Remove explicitly sized reads

See merge request OpenMW/openmw!3663
2023-12-21 22:50:10 +00:00
Evil Eye
37415b0382 Don't use getExact to read structs 2023-12-17 15:16:32 +01:00
Evil Eye
a9e6e63c4e Remove fixed size reads 2023-12-17 13:00:14 +01:00
Dave Corley
2bb8ceef56 Fix(CS): Correct invalid refNum for cloned objects so they actually
appear ingame
2023-12-13 16:06:46 -06:00
elsid
4c13ecea23
Use settings values for editor 2023-12-03 17:18:26 +01:00
Evil Eye
fbafa13b3d Appease the compiler 2023-10-14 17:01:55 +02:00
Evil Eye
514723a4e6 Use fixed size ints for Region and use an array for weather odds 2023-10-14 16:36:45 +02:00
Evil Eye
b99f58613e Remove signed/unsigned conversions in pathgrid loading code and use meaningful member names 2023-10-06 16:46:09 +02:00
elsid
1d94527a19
Avoid using settings in components to get actor model
Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
2023-09-27 21:00:46 +02:00
Evil Eye
b59739a529 Replace more sized reads 2023-09-13 21:51:42 +02:00
elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor 2023-09-09 19:35:20 +02:00
Alexei Kotov
16cc1ad59f Editor: Disable Training service for creatures 2023-09-02 17:52:15 +03:00
Petr Mikheev
32f3a16db3 Change FormId::toString to be consistent with RefId. Remove FormIdRefId. 2023-08-27 09:55:06 +02:00
psi29a
4aaffa72e5 Merge branch 'more_coverity_fixes' into 'master'
More coverity fixes

See merge request OpenMW/openmw!3304
2023-08-03 07:15:34 +00:00
Andrei Kortunov
d3d7a663c6 Move some objects instead of copying 2023-07-31 20:43:46 +04:00