scrawl
d13335ba40
Ensure the item can be equipped in the given slot when loading inventory
2015-01-23 15:32:34 +01:00
scrawl
c65f9cb3c0
Revert "Change save format to store relative equipment index"
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This reverts commit 89d9649b50
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2015-01-23 02:32:43 +01:00
scrawl
fe31ca0ac0
Revert "ESSImport: convert inventory equipment slots"
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This reverts commit 03df659e7d
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2015-01-23 02:32:42 +01:00
scrawl
b95748d044
Revert "Light charge handling fix"
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This reverts commit 5e0428243b
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2015-01-23 02:32:38 +01:00
Marc Zinnschlag
fa4718283d
Merge remote-tracking branch 'scrawl/contentselector'
2015-01-21 15:23:38 +01:00
Marc Zinnschlag
cd62dbc5b7
Merge remote-tracking branch 'scrawl/essimporter'
2015-01-21 15:12:04 +01:00
scrawl
5e0428243b
Light charge handling fix
2015-01-21 01:59:45 +01:00
Scott Howard
8c32b7e304
missing include in essimporter/main.cpp
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error: 'cout' is not a member of 'std'
error: 'cerr' is not a member of 'std'
https://launchpadlibrarian.net/195402684/buildlog_ubuntu-trusty-amd64.openmw_0.34.0%2Bgit20150120.442-0~ubuntu14.04.1_FAILEDTOBUILD.txt.gz
2015-01-20 17:59:11 -05:00
scrawl
03df659e7d
ESSImport: convert inventory equipment slots
2015-01-20 23:58:24 +01:00
scrawl
89d9649b50
Change save format to store relative equipment index
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Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
2015-01-20 23:55:26 +01:00
scrawl
142a138b75
ESSImport: convert TalkedTo flag and gold pool
2015-01-20 20:19:08 +01:00
scrawl
e38d756345
ESSImport: fix NPCC indices
2015-01-20 20:18:30 +01:00
scrawl
5b705196bc
ESSImport: convert level progress
2015-01-20 19:47:54 +01:00
scrawl
eede2c8e55
ESSImport: convert breath meter and skill increases
2015-01-20 19:30:39 +01:00
scrawl
0fc9221eb3
ESSImport: convert NPC disposition
2015-01-20 19:29:54 +01:00
scrawl
1375a4e4bb
ESSImport: read stolen items (not converted yet)
2015-01-20 19:29:54 +01:00
Alexander "Ace" Olofsson
3a88f4ebd5
Fix windows build, MessageBox is a defined symbol
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Windows and its stupid defines...
2015-01-20 17:07:26 +01:00
scrawl
06736e9e03
ESSImport: convert faction reactions and known dialogue topics
2015-01-20 15:56:07 +01:00
Marc Zinnschlag
a266dffb4b
Merge remote-tracking branch 'scrawl/essimporter'
2015-01-20 15:53:48 +01:00
scrawl
6d5bb57e00
ESSImport: fix loading item stacks in containers
2015-01-20 01:21:44 +01:00
scrawl
5104a5a023
Add missing setFactionReaction instruction, use absolute storage instead of difference
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Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).
This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
2015-01-20 00:53:31 +01:00
scrawl
40c29abe20
ESSImport: convert other references (non-creature/npc/container)
2015-01-20 00:42:26 +01:00
scrawl
9014dc48ee
Don't require the object type id for reading references from savegames
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This is redundant, since we can look it up from the RefID.
2015-01-20 00:42:25 +01:00
scrawl
8e1eeccbe1
ESSImport: container state
2015-01-19 13:16:12 +01:00
scrawl
a7b82e5107
ESSImport: inventory loading works, equipment slots need more work
2015-01-19 12:22:51 +01:00
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
2015-01-19 11:36:00 +01:00
scrawl
ad398f0c65
ESSImport: convert kill counter
2015-01-19 09:29:30 +01:00
scrawl
f9cf31fcd5
ESSImport: convert custom map markers, not working for interiors yet
2015-01-19 09:29:21 +01:00
scrawl
19ed047dec
ESSImport: add some subrecords to CellRef and others, most files should load now, importacdt/cellref class structure need some refactoring
2015-01-18 23:15:36 +01:00
scrawl
08ad4d73bb
ESSImport: player is placed in correct cell, npc cellrefs work
2015-01-18 20:01:50 +01:00
scrawl
c8ed24cc84
ESSImport: creature CellRefs work, need probing to find ref type
2015-01-18 16:13:52 +01:00
scrawl
cbf56dbb47
ESSImport: work on cell fog of war
2015-01-17 03:07:24 +01:00
scrawl
031eec4550
Starting ESS importer for Morrowind save files
2015-01-17 00:16:49 +01:00
scrawl
14aacf9a72
Add comment
2015-01-17 00:10:49 +01:00
scrawl
1869d37cfc
Remove unused mLastDrowningHit
2015-01-17 00:10:45 +01:00
scrawl
714b19015c
Fix unknown record error message
2015-01-15 20:31:08 +01:00
Marc Zinnschlag
9603325b99
Merge remote-tracking branch 'origin/master'
2015-01-15 17:33:20 +01:00
Marc Zinnschlag
640d473866
Merge remote-tracking branch 'scrawl/master'
2015-01-15 17:33:08 +01:00
scrawl
fc6aa256bf
Add comment
2015-01-15 16:05:25 +01:00
scrawl
6146a3843c
Merge remote-tracking branch 'upstream/coverity_scan' into HEAD
2015-01-15 15:59:57 +01:00
Marc Zinnschlag
c55e9b9c58
one more potential 0-pointer fix
2015-01-15 15:00:16 +01:00
Marc Zinnschlag
706df3f881
silenced a coverity warning
2015-01-15 12:13:53 +01:00
Marc Zinnschlag
7b8e6f9dda
addressed potential 0-pointer issue
2015-01-15 12:04:23 +01:00
Marc Zinnschlag
f3c7532660
cleaned up some enum confusion
2015-01-15 12:01:59 +01:00
scrawl
bf915d929a
Update idle voices according to research
2015-01-15 03:35:46 +01:00
scrawl
b39cc0c8c8
Fix OpenCS window opening issue when config file doesn't exist
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It would attempt to create a zero-sized window (or even negative-sized, after subtracting the frame dimensions).
2015-01-15 02:49:54 +01:00
scrawl
6b2df95167
Fix for some coverity defects
2015-01-15 02:03:27 +01:00
scrawl
edbac30a57
Change another dynamic_cast to static_cast (coverity)
2015-01-15 01:23:58 +01:00
scrawl
cef72385d4
Fix extreme frame drop when running into certain corners ( Fixes #2023 )
2015-01-15 00:58:12 +01:00
scrawl
52ed3d92a8
Fix btCompoundShape scaling ( Fixes #1683 )
2015-01-14 17:59:04 +01:00