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11092 commits

Author SHA1 Message Date
scrawl
d1e1c0f38b Editor: fix a typo in ESM::Light flag mappings 2015-08-16 23:42:08 +02:00
Marc Zinnschlag
5558962b14 Merge remote-tracking branch 'scrawl/editor_creatureflag' 2015-08-16 10:13:11 +02:00
Marc Zinnschlag
8bb28c3236 Merge remote-tracking branch 'corristo/osx-hidpi' 2015-08-16 10:06:38 +02:00
Nikolay Kasyanov
dbcce482a6 OS X: enable high resolution mode for OpenMW & OpenCS
We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
2015-08-15 22:37:09 +02:00
scrawl
e36ebc77d5 Editor: remove creature flag of unknown purpose from the UI 2015-08-15 18:39:00 +02:00
Marc Zinnschlag
5aeabe22f0 Merge remote-tracking branch 'dteviot/PathfindingRefactor' 2015-08-14 10:13:04 +02:00
scrawl
c07ced4c8f Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range 2015-08-13 17:01:25 +02:00
Marc Zinnschlag
d511772534 Merge remote-tracking branch 'rohit-n/gamepad' 2015-08-13 10:15:27 +02:00
Rohit Nirmal
d9b11f963a Gamepad: Slow down simulated mouse with right trigger
in menus.
2015-08-11 21:46:54 -05:00
dteviot
55e3aaaa35 made variable const. 2015-08-10 20:30:43 +12:00
dteviot
e42a2478dc Removed tests that are not necessary. 2015-08-09 17:58:40 +12:00
dteviot
2b9e22f593 extracted function stopAttack(). 2015-08-09 14:29:38 +12:00
dteviot
0884a3796f extracted function isTargetMagicallyHidden(). 2015-08-09 14:20:55 +12:00
dteviot
038851420d Removed unneeded temp variables.
Corrected case of function names.
2015-08-09 14:18:55 +12:00
dteviot
50ddcd1953 more attack logic moved into AiCombatStorage. 2015-08-09 14:10:08 +12:00
dteviot
0735e3e06e move start attack logic to AiCombatStorage.
Basically, copied from mrchenko's 1d4be08f6e
2015-08-09 14:08:42 +12:00
dteviot
1676bf917e CombatMove logic moved into AiCombatStorage.
Basically, copied from mrcheko's 1d4be08f6e
2015-08-09 14:06:52 +12:00
Marc Zinnschlag
23ccee0124 Merge remote-tracking branch 'dieho/master'
Conflicts:
	apps/opencs/view/world/dialoguesubview.cpp
2015-08-08 11:00:44 +02:00
Marc Zinnschlag
7f10a7f24f Merge remote-tracking branch 'smbas/feature-mgef-verifier' 2015-08-08 10:50:38 +02:00
Marc Zinnschlag
d29862eac3 Merge remote-tracking branch 'emperorarthur/anim_fail' 2015-08-08 10:47:46 +02:00
Marc Zinnschlag
be6a85c7aa Merge remote-tracking branch 'emperorarthur/nif_tester_updates' 2015-08-08 10:47:12 +02:00
Marc Zinnschlag
b74a14211f Merge remote-tracking branch 'origin/master' 2015-08-08 10:42:02 +02:00
Marc Zinnschlag
1eed1c4d23 Merge remote-tracking branch 'dteviot/AiCombatPerFrameUpdate' 2015-08-08 10:35:58 +02:00
Arthur Moore
20078c41c3 Removed now unneeded script 2015-08-07 20:53:43 -04:00
Arthur Moore
c7b97ee9ba Cleaned up niftest's output
A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
2015-08-07 20:52:34 -04:00
Arthur Moore
3d78ee0c2b niftest now scans BSA files in directories for nif errors
The program is explicit so the user knows exactly where the bad file is.
2015-08-07 20:52:25 -04:00
Arthur Moore
6a6da42b85 Updated niftest's help message 2015-08-07 20:52:04 -04:00
Arthur Moore
efadce3e90 Have niftest handle directories as well
Note:  BSA files within the directory must be passed manually.
2015-08-07 20:51:44 -04:00
Arthur Moore
865491d101 Added a help message to niftest
Now using the boost argument parser.
2015-08-07 20:51:25 -04:00
scrawl
56b7196bea Remove incorrect implementation of "Clouds Maximum Percent" weather setting 2015-08-07 15:34:01 +02:00
scrawl
52dbb24bb9 Merge pull request #708 from slothlife/sky-render-fixes
Fix several sky rendering bugs, maybe also #639
2015-08-07 12:47:51 +02:00
slothlife
3235cecddf Use Glare View for visibility of celestial bodies
Fixed memory leak from Sun and Moon objects by pulling Updaters back out
into separate objects. Removed code related to
mCelestialBodyTransparency.
2015-08-07 00:08:18 -05:00
Stanislav Bas
ff2dab8d56 Remove check for an empty Particle from Magic effects verifier 2015-08-06 14:17:42 +03:00
Marc Zinnschlag
469a896ca1 make non-editable fields in dialogue sub view selectable (Fixes #2818) 2015-08-06 08:45:38 +02:00
slothlife
238ae419a3 Fix use of incorrect material for Sun 2015-08-05 22:02:54 -05:00
slothlife
f2e51b0579 Use diffuse alpha to fade Sun 2015-08-05 21:03:21 -05:00
scrawl
5602cd9b7b Fix the launcher's version label for builds with no git commit info 2015-08-06 02:54:47 +02:00
slothlife
ea2f88a355 Fix several sky rendering bugs, maybe also #639
Added code to hide the moons, sun, and stars for certain weather
effects. Lightly refactored CelestialBody and derived classes. Fixed
moons switching phase at 24:00.
2015-08-04 21:07:42 -05:00
taras.kudryavtsev
8ae7c63c45 #2730 and #2725 2015-08-04 16:58:44 +03:00
Stanislav Bas
cbc8309289 Don't allow empty value of School field in Magic Effects table 2015-08-04 16:19:00 +03:00
dteviot
58f732ebc9 Update path following checks each frame in AiCombat. 2015-08-04 18:20:05 +12:00
dteviot
ad9bab0b68 Removed redundant if. 2015-08-04 18:17:08 +12:00
dteviot
4256e151b1 Fixed error in deciding type of attack 2015-08-04 18:15:58 +12:00
dteviot
21e249cb92 pass parameters as const & 2015-08-04 18:14:36 +12:00
Stanislav Bas
8da9eecea7 Correct comparison of enum values in IdTableProxyModel 2015-08-03 19:24:00 +03:00
Stanislav Bas
0ea4d1981a Add magic effect verifier 2015-08-03 19:08:01 +03:00
Marc Zinnschlag
06f170a8e1 Merge remote-tracking branch 'origin/master' 2015-08-03 10:52:32 +02:00
Marc Zinnschlag
9ba85f697c Merge remote-tracking branch 'smbas/fix-opencs-bugs' 2015-08-03 10:42:06 +02:00
Stanislav Bas
6b3de5c720 Activate editing of nested table cells by a double click 2015-08-02 22:53:40 +03:00
Stanislav Bas
1590a04d03 Close EditWidget when a proper row removed 2015-08-02 22:39:41 +03:00