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									 Marc Zinnschlag | 86e65944b8 | Merge remote-tracking branch 'jeffreyhaines/master' Conflicts:
	apps/openmw/CMakeLists.txt | 2014-04-15 11:31:48 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 300eb6f444 | make FNAM sub-record optional for all record types | 2014-04-13 13:23:50 +02:00 |  | 
				
					
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									 Jeffrey Haines | a274b48f2f | States are saved. Crime is reacted to. Issues where some crime is ignored. Needs a lot more work | 2014-04-05 22:45:40 -04:00 |  | 
				
					
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									 megaton | 50af9bc0d3 | General perfomance optimizations. | 2014-03-30 19:45:27 +04:00 |  | 
				
					
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									 Marc Zinnschlag | 2c2106205d | Merge remote-tracking branch 'scrawl/master' | 2014-03-28 09:56:35 +01:00 |  | 
				
					
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									 scrawl | d7df9cae21 | Bug #1224: Changed fix to potentially allow for language independent saves | 2014-03-27 22:32:42 +01:00 |  | 
				
					
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									 scrawl | 53ba23e303 | Fixes #1224: Store class name instead of id in savegame header | 2014-03-26 19:56:12 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 1b6b4e3442 | Merge remote-tracking branch 'slothlife/weather_save' | 2014-03-23 08:36:45 +01:00 |  | 
				
					
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									 scrawl | 452b522bc3 | Fix typos | 2014-03-22 19:01:41 +01:00 |  | 
				
					
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									 slothlife | 00eac7d53a | Fixed header include guard to match filename | 2014-03-21 01:22:54 -05:00 |  | 
				
					
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									 slothlife | 6eab9c5179 | Move weather state save/load to a new class | 2014-03-21 01:19:40 -05:00 |  | 
				
					
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									 slothlife | 1acd1bd913 | Feature #1173: Saved Game: include weather state Removed some unused state in and changed Ogre::String to std::string in
WeatherManager. | 2014-03-20 01:25:52 -05:00 |  | 
				
					
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									 Marek Kochanowicz | 6416ae90d2 | Merge branch 'preview' of https://github.com/zinnschlag/openmw into Editor-Dialog Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/view/world/subviews.cpp | 2014-03-19 10:23:15 +01:00 |  | 
				
					
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									 scrawl | c8c0e5de38 | Fixed code issues found with unity build. Missing include guards, duplicated functions, ... | 2014-03-16 23:49:06 +01:00 |  | 
				
					
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									 scrawl | b0a1e1198a | Yet another terrain fix | 2014-03-16 16:30:17 +01:00 |  | 
				
					
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									 scrawl | a9dcc90970 | Another terrain fix | 2014-03-09 11:59:23 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 2de862126a | moved resources group creation from Engine to bsa component | 2014-03-09 11:42:39 +01:00 |  | 
				
					
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									 scrawl | b8ca067730 | Small fix for terrain | 2014-03-09 03:21:34 +01:00 |  | 
				
					
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									 Marc Zinnschlag | f1353dc84f | Merge branch 'scene' | 2014-03-06 16:46:44 +01:00 |  | 
				
					
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									 scrawl | d0f98103e4 | Terrain: re-added "distant land=off" path Still a hack, but the overhead of building and traversing the quad tree appears negligible. | 2014-03-06 03:04:23 +01:00 |  | 
				
					
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									 scrawl | 1d926816b5 | Terrain: background load blendmaps & layer textures. Refactor QuadTree update. | 2014-03-05 21:46:37 +01:00 |  | 
				
					
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									 scrawl | 4328e08162 | Terrain: get rid of unneeded members | 2014-03-05 21:46:37 +01:00 |  | 
				
					
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									 scrawl | 6a002d19b3 | Terrain: destroy no longer used materials | 2014-03-05 21:46:37 +01:00 |  | 
				
					
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									 scrawl | 97c3efb3ba | Terrain: decoupled Chunk from QuadTreeNode. | 2014-03-05 21:46:37 +01:00 |  | 
				
					
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									 scrawl | edb5a54092 | Include some more required Ogre headers explicitely. | 2014-03-05 21:46:37 +01:00 |  | 
				
					
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									 scrawl | 195071efc7 | Terrain: geometry is now loaded in background threads. TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled). | 2014-03-05 21:46:37 +01:00 |  | 
				
					
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									 scrawl | b3fed853ae | Terrain: take cell world size into account for LOD selection | 2014-03-05 21:46:37 +01:00 |  | 
				
					
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									 scrawl | 6c863486e1 | Terrain: fix an embarrassing copy&paste mistake. | 2014-03-05 21:46:36 +01:00 |  | 
				
					
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									 scrawl | 64c9932597 | Terrain: remove hard dependency on shiny - can now be compiled without it (fixed function) | 2014-03-05 21:46:36 +01:00 |  | 
				
					
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									 scrawl | c9e349f60f | Terrain: support alternate coordinate systems. Get rid of LoadingListener for now | 2014-03-05 21:46:36 +01:00 |  | 
				
					
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									 Bret Curtis | ab224f93c9 | remove our stdint.h version that uses boost and force usage of system stdint.h | 2014-03-05 17:08:58 +01:00 |  | 
				
					
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									 Marc Zinnschlag | f9d2fde783 | Merge branch 'openmw-29' Conflicts:
	apps/openmw/mwmechanics/aicombat.cpp | 2014-03-04 09:34:38 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 6e8b9c88b2 | changed name of default worldspace (should reduce chance of a name conflict) | 2014-03-02 22:43:15 +01:00 |  | 
				
					
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									 cc9cii | 46867ec0cf | Fix file handles being left open on windows builds | 2014-03-01 07:24:20 +11:00 |  | 
				
					
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									 cc9cii | 2421f23c2f | cleanup the mess... | 2014-02-27 23:59:23 +11:00 |  | 
				
					
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									 Marc Zinnschlag | bfcd768078 | various bits of cleanup | 2014-02-23 21:39:18 +01:00 |  | 
				
					
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									 cc9cii | 1ab5948f19 | merge upstream changes | 2014-02-23 19:11:37 +11:00 |  | 
				
					
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									 Marc Zinnschlag | d780364842 | fixed record size type | 2014-02-22 17:31:44 +01:00 |  | 
				
					
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									 Marc Zinnschlag | b0ae5b8ab7 | Merge remote-tracking branch 'cc9cii/windows-save-fix' into openmw-29 | 2014-02-22 17:16:55 +01:00 |  | 
				
					
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									 cc9cii | fcfc8fcccb | Revert "Allow MinGW64 compilation in Windows/msys" This reverts commit c3f350e3fb.
Conflicts:
	libs/platform/string.h | 2014-02-22 23:45:13 +11:00 |  | 
				
					
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									 cc9cii | c241405d91 | Fix Windows save & load. | 2014-02-22 12:15:20 +11:00 |  | 
				
					
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									 cc9cii | c3f350e3fb | Allow MinGW64 compilation in Windows/msys | 2014-02-22 12:06:50 +11:00 |  | 
				
					
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									 Marc Zinnschlag | c5b2c154f8 | another esm writer fix | 2014-02-20 12:49:56 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 72b29ddb79 | fix broken esm writer header code | 2014-02-20 12:35:57 +01:00 |  | 
				
					
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									 scrawl | 1fba5d1bb9 | Terrain: change world bounds from AABB to 4 floats | 2014-02-19 11:23:03 +01:00 |  | 
				
					
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									 scrawl | 90f6cda4cc | Moved includes to appropriate place | 2014-02-19 11:23:03 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 44f6f79bf5 | Merge remote-tracking branch 'corristo/osx-ogre-19' | 2014-02-16 17:12:52 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 9788bbcab9 | partially store creature state in saved game files (only attributes and dynamics for now) | 2014-02-16 15:56:36 +01:00 |  | 
				
					
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									 Marc Zinnschlag | b0532e0c85 | store NPC state in saved game files | 2014-02-16 15:51:45 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 9f721fd144 | store list of known topics in saved game files | 2014-02-16 12:54:27 +01:00 |  |