Andrei Kortunov
								
							 
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								84979fa8b7
								
							
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								Move VisMask to components
							
							
							
							
							
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							2020-02-16 16:03:35 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								aa5a071aef
								
							
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								Delete composite map layers in the background thread
							
							
							
							
							
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							2019-03-18 14:00:50 +04:00 | 
						
						
							
							
							
								
							
							
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									bzzt
								
							 
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								5bce3cbc68
								
							
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								Don't use MWRender namespace in common terrain components
							
							
							
							
							
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							2019-02-27 00:04:01 +03:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Miloslav Číž
								
							 
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								ab8de9fa14
								
							
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								Set node mask to cell borders
							
							
							
							
							
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							2018-06-14 13:18:37 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Miloslav Číž
								
							 
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								414e6caafe
								
							
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								Make tb work with distant terrain
							
							
							
							
							
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							2018-06-14 13:14:38 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Miloslav Číž
								
							 
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								f18d57429e
								
							
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								Move cell border management to World
							
							
							
							
							
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							2018-06-14 12:27:22 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Miloslav Číž
								
							 
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								1b8d500c07
								
							
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								Make tb command work again
							
							
							
							
							
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							2018-06-14 12:01:09 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Miloslav Číž
								
							 
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								c3d7ee5a9e
								
							
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								Resolve merge conflicts
							
							
							
							
							
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							2018-06-13 08:22:37 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Miloslav Číž
								
							 
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								db8aaa74d6
								
							
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								Start cell border debug drawing
							
							
							
							
							
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							2018-06-13 01:48:31 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								123f7b83d5
								
							
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								Make the CompositeMapRenderer use available time and add related setting
							
							
							
							
							
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							2018-02-13 00:40:41 +00:00 | 
						
						
							
							
							
								
							
							
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									Kyle Cooley
								
							 
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								2abf7f1752
								
							
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								Remove unnecessary cache dump
							
							
							
							
							
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							2017-09-15 12:19:12 -04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Kyle Cooley
								
							 
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								2eacc2f093
								
							
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								Changes to land creation, add ability to specifically clear terrain cache
							
							
							
							
							
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							2017-09-08 14:37:03 -04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								6ccb6009ee
								
							
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								Use the View-based preloading for TerrainGrid as well
							
							
							
							
							
						 | 
						
							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								683e625c6c
								
							
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								Rewrite CompositeMapRenderer to be based on Drawable and share the FBO
							
							
							
							
							
						 | 
						
							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								5a3c645c89
								
							
						 | 
						
							
							
								
								Enable lazy compiling of composite maps
							
							
							
							
							
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							2017-03-14 19:27:56 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								ce8c4ad4f5
								
							
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								Add quad tree implementation (no rendering yet)
							
							
							
							
							
						 | 
						
							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								14225a42c6
								
							
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								Remove unused pointer to IncrementalCompileOperation
							
							
							
							
							
						 | 
						
							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								c487df0abb
								
							
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								Move updateTextureFiltering and material into the base class
							
							
							
							
							
						 | 
						
							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								5eff286c71
								
							
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								Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps.
							
							
							
							
							
						 | 
						
							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								b1d4bb5708
								
							
						 | 
						
							
							
								
								Add CompositeMapRenderer
							
							
							
							
							
							
							
							Temporarily render all terrain using composite maps for testing purposes 
							
						 | 
						
							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								16b5cadd9e
								
							
						 | 
						
							
							
								
								Fix order of operations w.r.t clearing cache
							
							
							
							
							
						 | 
						
							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								35d53acc65
								
							
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								Factor out terrain chunk loading/caching into a new resource manager
							
							
							
							
							
						 | 
						
							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								804f873649
								
							
						 | 
						
							
							
								
								terrain: factor out texture caching into a separate class
							
							
							
							
							
						 | 
						
							2017-03-14 19:27:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								c5f8ff6e0e
								
							
						 | 
						
							
							
								
								Add names to several nodes for debugging purposes
							
							
							
							
							
						 | 
						
							2017-02-02 21:49:52 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								0865cea211
								
							
						 | 
						
							
							
								
								Preload terrain
							
							
							
							
							
						 | 
						
							2016-02-09 21:16:11 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								98571148b0
								
							
						 | 
						
							
							
								
								Remove custom license for terrain code
							
							
							
							
							
							
							
							Now that it's no longer a stand-alone component, there's not much point in custom licensing it. 
							
						 | 
						
							2015-06-14 20:44:29 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								cdd0623009
								
							
						 | 
						
							
							
								
								Terrain rendering
							
							
							
							
							
						 | 
						
							2015-06-03 01:35:41 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Rohit Nirmal
								
							 
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								997347b01e
								
							
						 | 
						
							
							
								
								Silence -Wreorder warnings.
							
							
							
							
							
						 | 
						
							2015-04-28 18:48:02 -05:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									jacmoe
								
							 
						 | 
						
							
							
							
							
								
							
							
								ee574e08ef
								
							
						 | 
						
							
							
								
								MIT License header added to all terrain component files.
							
							
							
							
							
						 | 
						
							2015-02-09 20:16:29 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								7252cb63a6
								
							
						 | 
						
							
							
								
								Fix cppcheck issues
							
							
							
							
							
						 | 
						
							2014-09-26 17:48:14 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								e25fa6c157
								
							
						 | 
						
							
							
								
								Refactor non-distant land terrain path to a grid based implementation (Fixes #1562)
							
							
							
							
							
						 | 
						
							2014-06-29 02:42:36 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								6f7fbc867f
								
							
						 | 
						
							
							
								
								Fix several leaks
							
							
							
							
							
						 | 
						
							2014-05-01 16:55:15 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								1d926816b5
								
							
						 | 
						
							
							
								
								Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
							
							
							
							
							
						 | 
						
							2014-03-05 21:46:37 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								97c3efb3ba
								
							
						 | 
						
							
							
								
								Terrain: decoupled Chunk from QuadTreeNode.
							
							
							
							
							
						 | 
						
							2014-03-05 21:46:37 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								edb5a54092
								
							
						 | 
						
							
							
								
								Include some more required Ogre headers explicitely.
							
							
							
							
							
						 | 
						
							2014-03-05 21:46:37 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								195071efc7
								
							
						 | 
						
							
							
								
								Terrain: geometry is now loaded in background threads.
							
							
							
							
							
							
							
							TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled). 
							
						 | 
						
							2014-03-05 21:46:37 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								64c9932597
								
							
						 | 
						
							
							
								
								Terrain: remove hard dependency on shiny - can now be compiled without it (fixed function)
							
							
							
							
							
						 | 
						
							2014-03-05 21:46:36 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								c9e349f60f
								
							
						 | 
						
							
							
								
								Terrain: support alternate coordinate systems. Get rid of LoadingListener for now
							
							
							
							
							
						 | 
						
							2014-03-05 21:46:36 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								1fba5d1bb9
								
							
						 | 
						
							
							
								
								Terrain: change world bounds from AABB to 4 floats
							
							
							
							
							
						 | 
						
							2014-02-19 11:23:03 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								d4a755d1aa
								
							
						 | 
						
							
							
								
								Fix some hardcoded literals
							
							
							
							
							
						 | 
						
							2014-02-13 11:15:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								c6fb0f2d9b
								
							
						 | 
						
							
							
								
								Removed terrain component's dependency on ESM
							
							
							
							
							
						 | 
						
							2014-02-13 10:13:53 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								839d251cc5
								
							
						 | 
						
							
							
								
								Renamed Terrain::Terrain to Terrain::World to make VC happy
							
							
							
							
							
						 | 
						
							2013-08-27 16:01:16 +02:00 | 
						
						
							
							
							
								
							
							
						 |