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									 Jason Hooks | 2efceba1fc | Tearing apart PhysicActor | 2012-09-03 20:32:20 -04:00 |  | 
				
					
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									 Jason Hooks | 8762f4a47a | boxrotation nif field; commented functions | 2012-08-15 16:47:26 -04:00 |  | 
				
					
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									 Jason Hooks | 7b8b4c366d | Set angle now working for npcs and creatures | 2012-08-14 20:29:48 -04:00 |  | 
				
					
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									 Jason Hooks | 1f5bc229e0 | Separate adjustRigidBody function | 2012-08-14 18:04:58 -04:00 |  | 
				
					
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									 Jason Hooks | e7329d5f8b | Creatures now have a properly positioned box shape | 2012-08-12 00:36:49 -04:00 |  | 
				
					
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									 greye | 26595f22f6 | float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() | 2012-07-26 16:14:11 +04:00 |  | 
				
					
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									 greye | 49b1d5e127 | fix object placing | 2012-07-25 20:31:39 +04:00 |  | 
				
					
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									 greye | 87050e48c8 | physics getObjectHeight(), MWWorld::Class::getModel() definition | 2012-07-25 20:31:39 +04:00 |  | 
				
					
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									 Jason Hooks | b5edad790d | merge | 2012-07-07 15:27:04 -04:00 |  | 
				
					
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									 scrawl | 01d1995164 | fix compilation against latest bullet svn | 2012-06-20 18:22:18 +02:00 |  | 
				
					
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									 Jason Hooks | 33fe80723c | btScaledBvhTriangleMeshShapes | 2012-06-17 20:56:10 -04:00 |  | 
				
					
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									 scrawl | 42e44ac1b5 | fixed some leaks | 2012-06-06 21:08:20 +02:00 |  | 
				
					
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									 scrawl | c0af3c7241 | Merge branch 'master' into terraincollision Conflicts:
	apps/openmw/mwworld/scene.cpp | 2012-04-02 19:57:58 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 40310f3663 | Merge remote branch 'scrawl/occlusionquery' | 2012-03-31 22:09:47 +02:00 |  | 
				
					
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									 scrawl | a4576f043d | fixed the physics debug rendering now activates/deactivates properly | 2012-03-30 16:02:41 +02:00 |  | 
				
					
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									 scrawl | 58f7a03626 | Merge branch 'terrain18' into terraincollision Conflicts:
	apps/openmw/mwworld/scene.cpp | 2012-03-28 21:46:52 +02:00 |  | 
				
					
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									 scrawl | 72ff7ec030 | Merge branch 'next' into occlusionquery Conflicts:
	apps/openmw/mwrender/sky.cpp | 2012-03-27 23:46:48 +02:00 |  | 
				
					
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									 Lukasz Gromanowski | a7ac0e526e | Issue #225: Added cleanup of parts of PhysicEngine. Added cleanup of CMotionState inserted to RigidBody,
and btSortedOverlappingPairCache inserted to btDbvtBroadphase
in PhysicEngine. | 2012-03-26 19:09:55 +02:00 |  | 
				
					
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									 Lukasz Gromanowski | 633e80cded | Issue #225: Added cleanup of maps used in PhysicEngine. | 2012-03-26 19:09:55 +02:00 |  | 
				
					
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									 scrawl | 382fa6ac68 | fixes | 2012-03-25 22:53:00 +02:00 |  | 
				
					
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									 scrawl | 53d4be5cf6 | object pickup should work everywhere | 2012-03-25 20:52:56 +02:00 |  | 
				
					
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									 scrawl | 17a4adfe88 | add raycast method that returns _all_ objects that were hit | 2012-03-25 12:26:44 +02:00 |  | 
				
					
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									 scrawl | 9612ce595b | Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision Conflicts:
	CMakeLists.txt | 2012-03-13 17:09:50 +01:00 |  | 
				
					
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									 Nikolay Kasyanov | b4343431c6 | Merged openengine into openmw | 2012-03-11 18:16:29 +04:00 |  |