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									 Cédric Mocquillon | 83ee25711e | Use the pattern according to the esm version | 2022-09-03 18:55:06 +02:00 |  | 
				
					
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									 Cédric Mocquillon | 6a3d27ce82 | Add a dictionary to retrieve the LOD mesh name of a mesh cache | 2022-09-03 18:52:27 +02:00 |  | 
				
					
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									 Evil Eye | 150d1840d6 | Use more string_view and const string& | 2022-08-22 16:55:53 +02:00 |  | 
				
					
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									 uramer | 1fb136a417 | Correct icon and mesh paths in Lua records | 2022-06-12 11:30:29 +02:00 |  | 
				
					
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									 Cédric Mocquillon | 512d64e514 | Extract correctSoundPath method to avoid code duplication. Add unit test for the new method | 2021-11-10 23:06:35 +01:00 |  | 
				
					
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									 elsid | 3caf45807f | Use common implementation to filter hidden markers | 2021-08-12 22:35:16 +02:00 |  | 
				
					
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									 scrawl | 82c4d01b37 | Add back resource handling workarounds to the gui code | 2015-05-01 18:37:24 +02:00 |  | 
				
					
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									 scrawl | 79c2138e53 | Port ResourceHelpers to new VFS | 2015-03-19 01:45:01 +01:00 |  | 
				
					
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									 scrawl | 41b3a9dba9 | Rewrite animated collision shape support (Fixes #2123) | 2015-01-13 05:37:37 +01:00 |  | 
				
					
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									 MiroslavR | baa14511cf | Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision | 2014-08-12 12:18:38 +02:00 |  | 
				
					
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									 MiroslavR | 4d403ed747 | Rename and move functions for texture path correction | 2014-08-11 20:04:44 +02:00 |  |