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6 commits

Author SHA1 Message Date
Telvanni 4Life
e97a293d05 - Added save game version
- Serialized magic effect as RefId in activespells, creaturestats, and magiceffects
2026-02-02 10:47:03 -05:00
Telvanni 4Life
c581ab3242 Changed magic effects to use RefIds in activespells, magiceffects, creaturestats, and summoning. 2026-01-08 07:27:11 -05:00
Evil Eye
77aaa6177e Use more fixed size ints 2023-10-24 19:25:52 +02:00
elsid
080700f8fe
Name all custom ESM format versions and add tests 2023-02-10 19:54:15 +01:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
Bret Curtis
d1fb854521 move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
esm typo

esm typo
2022-01-23 17:04:48 +01:00
Renamed from components/esm/magiceffects.cpp (Browse further)