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29478 commits

Author SHA1 Message Date
florent.teppe
7bc506ff86 linux copmile 2022-09-06 14:33:03 +02:00
florent.teppe
564c5d6690 fixed naming convention issue 2022-09-06 14:27:53 +02:00
florent.teppe
e23d9c11a8 moved a bit of code back in the header to avoid many template specialization 2022-09-06 14:19:55 +02:00
florent.teppe
0dd529ab1d With the records include removed from store.hpp, need to include the relevant files accross the codebase.Lots of touched files, but very little done 2022-09-06 13:26:13 +02:00
florent.teppe
445d91d85d adds missing include 2022-09-06 13:26:13 +02:00
Evil Eye
6117b10cfa Derive screen brightness from the blind modifier 2022-09-05 20:31:48 +02:00
Evil Eye
489c7a10b6 Implement PCVisionBonus functions 2022-09-05 20:21:19 +02:00
psi29a
8e7cee5861 Merge branch 'shut_it' into 'master'
Make the Sound magic effect make noise

Closes #6986

See merge request OpenMW/openmw!2369
2022-09-05 17:55:49 +00:00
psi29a
9472998bad Merge branch 'ori' into 'master'
Implement the full version of the ori command

See merge request OpenMW/openmw!2368
2022-09-05 17:55:21 +00:00
psi29a
8b19424cf6 Merge branch 'navigator_changed_tiles' into 'master'
Store changed tiles in TileCachedRecastMeshManager

See merge request OpenMW/openmw!2367
2022-09-05 17:54:42 +00:00
jvoisin
9f62f0c292 Reserve the output buffer in lowerCaseUtf8
Since lowercasing an utf8 string shouldn't change its size very much,
it does make sense to reserve the output buffer, to reduce
memory allocations.
2022-09-05 19:46:39 +02:00
florent.teppe
4bb9a4166d The tuple types declaration is back in the header, but there is no need for implementation details to be known for any of the types 2022-09-05 18:38:59 +02:00
Evil Eye
9484d8ce51 Make the Sound magic effect make noise 2022-09-05 18:04:31 +02:00
florent.teppe
57df51b4a6 fixed made by @ZehMatt in 6abb96250f and cdcf1393fc 2022-09-05 18:04:10 +02:00
florent.teppe
9092c32f2e fixed incompatibilities caused bu merge 2022-09-05 17:57:13 +02:00
florent.teppe
3cbd0e0762 Fixed naming convention 2022-09-05 17:35:36 +02:00
florent.teppe
9e40550a4a improved readability of esm3Recname and esm4Recname 2022-09-05 17:35:36 +02:00
florent.teppe
1ed22a298d fix compile 2022-09-05 17:35:36 +02:00
florent.teppe
7bd7105345 code cleanup 2022-09-05 17:35:36 +02:00
florent.teppe
33ea66b86d Type index type error fixed 2022-09-05 17:35:36 +02:00
florent.teppe
85a9edf2ee removes useless make_tuple, and changes type of typeIndex to size_t 2022-09-05 17:35:36 +02:00
florent.teppe
31330c9abc oups 2022-09-05 17:35:36 +02:00
florent.teppe
cbb9b65286 linux compile 2022-09-05 17:35:36 +02:00
florent.teppe
ee06cccbe1 gets rid of the macros, we use a tuple instead, with a mechanism to assign an index to each type.
so the tuple is only defined in the cpp, but we can still have template functions in the header that can ge tthe index with the type
2022-09-05 17:35:36 +02:00
florent.teppe
16482243fa rename StoreBase =>DynamicStore, and create new class Storebase
all stores inherit from base class StoreBase.Storebase is just an empty interface class
2022-09-05 17:35:36 +02:00
florent.teppe
0d84b32d46 Rename member to be clearer and more generic 2022-09-05 17:35:35 +02:00
florent.teppe
0d7bd19119 removes recname type, we use what is already included in ESM types 2022-09-05 17:35:35 +02:00
florent.teppe
bff4096652 Removed macro that didn't serve any real purpose
Renamed member that didn't respect the naming convention
2022-09-05 17:35:35 +02:00
florent.teppe
78ba3f91f3 Binds at compile time esm struct and RecNameInts to automatically populate mESM3RecordToStore
fewer possible mistakes now, one macro takes all the information to create all the stores and maps from RecName to Store
2022-09-05 17:35:35 +02:00
florent.teppe
a7207a9220 Linux compilation 2022-09-05 17:35:35 +02:00
florent.teppe
59ebee634b Very convincing experiment, by associatingg a compiletime index to the esm record, it becomes possible to automate the loop that creates them
it will also be possible to associate AT COMPILETIME the RecNameInt to the esm type, which in the same manner will automatically populate mESM3RecordToStore
2022-09-05 17:35:35 +02:00
florent.teppe
252550d86f Added records for ESM4s the throw std:: logic error ensures at compile time that there is no collision
static_assert doesn't work because the function can be called at run time
2022-09-05 17:35:35 +02:00
florent.teppe
0967c11128 mids and mStaticIds moved to mStoreImp
renamed recordid to storeid
2022-09-05 17:35:35 +02:00
florent.teppe
87224e3007 Fixes a bug with es3overrideRecord, esm3InsertStatic and esm3StoreInsert
This also comes with a change to the mapping from esm3 record name to Store to be more direct with a pointer
and the creation of a map from store pointer to esm3 record type
2022-09-05 17:35:07 +02:00
florent.teppe
dbfbad575b Fixes GCC compilation, hopefully for good 2022-09-05 17:35:07 +02:00
florent.teppe
30549155e0 Removed extra ; that GCC didn't like (fixes pendantic warning treated as error) 2022-09-05 17:35:07 +02:00
florent.teppe
800ada37ae removed getId public function 2022-09-05 17:35:07 +02:00
florent.teppe
c41c67b461 Fixed naming convention problems
removed 2 macros.
 - One is replaced by the underlying code
 - The second one ise replaced by a template function

removed tabulation used as indentation
used getWritable instead of a const_cast
used for( val : cont) loop
removed useless getId function
2022-09-05 17:35:07 +02:00
florent.teppe
0f41ae3b53 Oups forgot an extra ; not liked by Ubuntu GCC 2022-09-05 17:35:06 +02:00
florent.teppe
ede46745b5 Fixed Linux compialtion 2022-09-05 17:35:06 +02:00
florent.teppe
0be4521291 Removed mistakenly added space 2022-09-05 17:35:06 +02:00
florent.teppe
1ced0c912e partially revert "Store: moved all the template specialization to its own heaper file, included where it's needed"
This reverts commit 80a25bcd3021f7ebfaf2f864e34532009b9b8aeb.
It didn't really make sense to do all those changes in the same MR

partially Revert "Store refactoring: more forgotten storeSpecialization.hpp"

This reverts commit 9943a5bc96b9025f06cbaac5bb7f1bf51ebc746f.

removed remaining references to storeSpecialization  CMakeLists.txt,  and landmanager.cpp
2022-09-05 17:35:06 +02:00
florent.teppe
3b6ac53be4 Store refactoring: more forgotten storeSpecialization.hpp 2022-09-05 17:34:40 +02:00
florent.teppe
5ee3cfed57 There is one less necessary macro, it was possible to make a template function that works for all StoreBase stores 2022-09-05 17:34:40 +02:00
florent.teppe
1ed2244298 Store refactor: Now way easier to create new stores, a good chunk of it is automated, only simple macros are used now
The case of indexedStores remains an issue, because they can't be stored with the rest because they don't inherit of store base
2022-09-05 17:34:40 +02:00
florent.teppe
a78db85178 Store refactor: frogot a specialization include 2022-09-05 17:34:40 +02:00
florent.teppe
ae24d62f27 ESM store: new structure that associates each record type to an id, will make it easier to add new stores 2022-09-05 17:34:40 +02:00
florent.teppe
3a62ef3a99 Store added storespecialization to cmakelist, and removed the captial first letter 2022-09-05 17:34:40 +02:00
florent.teppe
0d85e7db7d Store: moved all the template specialization to its own heaper file, included where it's needed
in the esm store a function is defined in the cpp file to not rely on the knowledge of store.hpp in the header file
2022-09-05 17:34:22 +02:00
florent.teppe
0a0b301cc4 ESM Store: no more automatic function implementation that suppose a mId member
All the ESM3 store will continue to work the same, used a macro to quickly define the different functions
2022-09-05 17:33:17 +02:00