scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								87e44bf627 
								
							 
						 
						
							
							
								
								Small fix  
							
							
							
						 
						
							2015-12-02 15:21:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d3fa8a8602 
								
							 
						 
						
							
							
								
								Add osgDB::ObjectCache to the repository to work around it not being available in OSG 3.2  
							
							
							
						 
						
							2015-12-02 15:14:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a29aef14f1 
								
							 
						 
						
							
							
								
								Eliminate a dynamic_cast in ParticleSystemController  
							
							
							
						 
						
							2015-12-02 14:59:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6cf2c35235 
								
							 
						 
						
							
							
								
								Don't rely on the _particles vector implementation details  
							
							... 
							
							
							
							This will allow compiling OpenMW with an osgParticle optimization to be pushed to OpenMW/osg. 
							
						 
						
							2015-12-02 14:59:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3d12b2ca9d 
								
							 
						 
						
							
							
								
								Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager.  
							
							
							
						 
						
							2015-12-02 14:59:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c9d710f334 
								
							 
						 
						
							
							
								
								Use a typedef to avoid conditional compiling  
							
							
							
						 
						
							2015-12-01 16:18:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								cfcbd20d99 
								
							 
						 
						
							
							
								
								Let's put it as a MSVC-only fix for now  
							
							
							
						 
						
							2015-12-01 04:19:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								e42f4999bd 
								
							 
						 
						
							
							
								
								Quick fix for building on MSVC  
							
							
							
						 
						
							2015-12-01 04:06:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e5ec4fe042 
								
							 
						 
						
							
							
								
								Add const specifier  
							
							
							
						 
						
							2015-11-30 21:02:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								695fcf41c4 
								
							 
						 
						
							
							
								
								Optimize ValueInterpolator / KeyframeController  
							
							... 
							
							
							
							Cache the current position in the animation track and attempt to reuse it in the next frame.
Decent speed up for the Update phase, about 0.3 ms faster in Balmora. 
							
						 
						
							2015-11-30 20:53:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ac366f1603 
								
							 
						 
						
							
							
								
								Fix the rig bounds being updated twice per frame  
							
							... 
							
							
							
							Unlike what I expected, the osgUtil::UpdateVisitor is set to traverse all children (not only active children). The FrameSwitch was thus traversing both RigGeometries part of the double-buffering scheme, rather than only the one active in the current frame. 
							
						 
						
							2015-11-30 05:42:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e49bce7b40 
								
							 
						 
						
							
							
								
								Share the bvh of btBvhTriangleMeshShape's when possible  
							
							... 
							
							
							
							Results in decent cell-loading speed up. (only affects bullet versions < 2.83, since we use btScaledBvhTriangleMeshShape for >=2.83) 
							
						 
						
							2015-11-30 02:06:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d5a738bd39 
								
							 
						 
						
							
							
								
								Apply  27e669296e (locale-unaware tolower) to more code  
							
							... 
							
							
							
							In particular, the one in VFS::normalizeFilename was affecting cell loading performance. 
							
						 
						
							2015-11-30 00:38:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f962ce0bbe 
								
							 
						 
						
							
							
								
								Don't link against unnecessary OSG libraries  
							
							
							
						 
						
							2015-11-29 19:56:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								2bef714d34 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'emperorarthur/no_relative'  
							
							
							
						 
						
							2015-11-28 10:01:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Arthur Moore 
								
							 
						 
						
							
							
							
							
								
							
							
								c66fd69c47 
								
							 
						 
						
							
							
								
								Fix #include error  
							
							
							
						 
						
							2015-11-27 21:20:54 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Arthur Moore 
								
							 
						 
						
							
							
							
							
								
							
							
								4c0c20b1a0 
								
							 
						 
						
							
							
								
								Changed relative includes to library header format  
							
							
							
						 
						
							2015-11-27 21:01:28 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								30cc633f2c 
								
							 
						 
						
							
							
								
								Missing include fix  
							
							
							
						 
						
							2015-11-27 22:21:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								35fa1f5865 
								
							 
						 
						
							
							
								
								Not found Land Textures are no longer a fatal error (Bug  #3037 )  
							
							... 
							
							
							
							Log warning message and show the default texture when encountering invalid ESM::LandTexture references. 
							
						 
						
							2015-11-27 21:57:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								177a6f4a68 
								
							 
						 
						
							
							
								
								Launcher: ensure to clear previous settings when reloading settings  
							
							
							
						 
						
							2015-11-27 20:52:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ace4cfc0a8 
								
							 
						 
						
							
							
								
								Fix 'duplicate setting' errors when running installation wizard  
							
							
							
						 
						
							2015-11-27 20:32:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7cc950ed64 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/master'  
							
							
							
						 
						
							2015-11-27 10:34:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								27e669296e 
								
							 
						 
						
							
							
								
								StringUtils: use the locale-unaware tolower function  
							
							... 
							
							
							
							There is no change in behaviour since we were using the C locale.
The locale-aware tolower is much slower than the locale-unaware one. At least on Linux/GCC it calls dynamic_cast's, and is overall slower by an order of magnitude. 
							
						 
						
							2015-11-27 03:22:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fbee32729a 
								
							 
						 
						
							
							
								
								Cache CellId  
							
							... 
							
							
							
							ESM::Cell::getCellId() was allocating a string on every call. This caused functions dealing with cellIds to be unnecessarily expensive.
For example, World::moveObject spent almost as much time comparing CellIds as it did updating Bullet's AABB after the move. OpGetDistance was by far the most expensive script instruction because it has to compare cellIds.
The total cost of getCellId() relative to the frame loop was about 0.3%. 
							
						 
						
							2015-11-26 23:56:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cfcohen 
								
							 
						 
						
							
							
							
							
								
							
							
								7605912ece 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/OpenMW/openmw  into config_writer_changes  
							
							
							
						 
						
							2015-11-26 00:57:21 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cfcohen 
								
							 
						 
						
							
							
							
							
								
							
							
								ad5eaaa705 
								
							 
						 
						
							
							
								
								Update the OpenMW Launcher so that it only writes changed values to  
							
							... 
							
							
							
							the user settings.cfg file.  Add a helpful header to the top of new
settings.cfg files.  Remove old code involve whitespace management
that didn't work correctly anayway, and doesn't matter since we're not
adding comments to the file.  Remove "automatically generated"
comments. 
							
						 
						
							2015-11-25 21:30:04 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8a3ec14bc6 
								
							 
						 
						
							
							
								
								Revert "Merge remote-tracking branch 'sandstranger/opengles'"  
							
							... 
							
							
							
							This reverts commit cc9cab6fd1da856eed95 
							
						 
						
							2015-11-25 19:22:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ef68e2aec4 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'origin/master'  
							
							
							
						 
						
							2015-11-25 19:18:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cfcohen 
								
							 
						 
						
							
							
							
							
								
							
							
								67c4b17581 
								
							 
						 
						
							
							
								
								Commit files that I thought wre in the previous commit.  :-[ I'm  
							
							... 
							
							
							
							accustomed to the hg behavior of commiting all modified files by
default. 
							
						 
						
							2015-11-25 13:17:03 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1b77428c59 
								
							 
						 
						
							
							
								
								Use const reference, thanks ace13  
							
							
							
						 
						
							2015-11-24 03:42:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cfcohen 
								
							 
						 
						
							
							
							
							
								
							
							
								6882e6451a 
								
							 
						 
						
							
							
								
								Remove tabs. :-[  
							
							
							
						 
						
							2015-11-23 20:18:39 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cfcohen 
								
							 
						 
						
							
							
							
							
								
							
							
								9a975a2e68 
								
							 
						 
						
							
							
								
								Substantial rewrite of code to save settings.cfg file, allowing  
							
							... 
							
							
							
							comments to persist, ordering of settings to be retained, additional
reporting of changed settings, preservation of the settings.cfg
timestamp when no changes are made, and foundational changes for
possible future features.  Due to poor interaction with the
openmw-launcher settings code, the launcher will still discard all of
these benefits. 
							
						 
						
							2015-11-23 20:17:26 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								16c6816a6f 
								
							 
						 
						
							
							
								
								add forgotten file for building on opengles  
							
							
							
						 
						
							2015-11-23 20:42:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									sandstranger 
								
							 
						 
						
							
							
							
							
								
							
							
								69acacefff 
								
							 
						 
						
							
							
								
								openmw building on Android with Opengl es  
							
							
							
						 
						
							2015-11-23 20:28:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								38510a56c2 
								
							 
						 
						
							
							
								
								GeomMorpherController: do not dirty the MorphGeometry unless necessary  
							
							
							
						 
						
							2015-11-22 21:24:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0d49c7fa51 
								
							 
						 
						
							
							
								
								GeomMorpherController: fix double update of MorphGeometry  
							
							
							
						 
						
							2015-11-22 21:23:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								28b20428b9 
								
							 
						 
						
							
							
								
								Remove dynamic_cast in GeomMorpherController  
							
							
							
						 
						
							2015-11-22 20:33:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								94e8560bf8 
								
							 
						 
						
							
							
								
								RigGeometry: do not allocate new NodePath every frame  
							
							
							
						 
						
							2015-11-22 20:01:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6d5aa272fc 
								
							 
						 
						
							
							
								
								RigGeometry: do not update the geomToSkelMatrix more than once per frame  
							
							
							
						 
						
							2015-11-22 19:54:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								75a464f7ec 
								
							 
						 
						
							
							
								
								Fix a typo  
							
							
							
						 
						
							2015-11-22 19:54:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fc7456e0a1 
								
							 
						 
						
							
							
								
								Explicitely opt for float matrices in performance critical places  
							
							
							
						 
						
							2015-11-22 19:54:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ffea9ec2c4 
								
							 
						 
						
							
							
								
								Remove comment  
							
							... 
							
							
							
							SharedStateManager::prune is run automatically during the update traversal. 
							
						 
						
							2015-11-22 19:54:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								62169a7039 
								
							 
						 
						
							
							
								
								Use a single-precision PositionAttitudeTransform in speed critical places  
							
							
							
						 
						
							2015-11-22 19:54:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								36e91617c9 
								
							 
						 
						
							
							
								
								Revert "NifOsg::Emitter: ignore psToWorld scale"  
							
							... 
							
							
							
							This reverts commit 7c16630874Fixes  #3022  
							
						 
						
							2015-11-19 22:09:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9b96fcc224 
								
							 
						 
						
							
							
								
								Set the particle scaleReferenceFrame to local space  
							
							
							
						 
						
							2015-11-19 15:49:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3bd2aaddea 
								
							 
						 
						
							
							
								
								Adjust PulseSlow light controller ( Fixes   #1963 )  
							
							
							
						 
						
							2015-11-18 23:14:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0bdfd1b0d7 
								
							 
						 
						
							
							
								
								Ignore Creature INDX subrecords  
							
							... 
							
							
							
							Found in some .ess files, not sure what they mean. 
							
						 
						
							2015-11-18 16:47:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d68ea994d5 
								
							 
						 
						
							
							
								
								Deal with empty meshes  
							
							
							
						 
						
							2015-11-17 01:51:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								83e9a649e5 
								
							 
						 
						
							
							
								
								Cleanup  
							
							
							
						 
						
							2015-11-17 01:45:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e62470d674 
								
							 
						 
						
							
							
								
								Auto-generate the collision shape for native mesh formats  
							
							
							
						 
						
							2015-11-17 00:20:15 +01:00