Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								67eace1028 
								
							 
						 
						
							
							
								
								Use struct instead of tuple  
							
							
							
						 
						
							2020-08-29 11:24:08 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								924f634bda 
								
							 
						 
						
							
							
								
								Support for multiple summons with same ID in the single spell  
							
							
							
						 
						
							2020-08-28 21:14:54 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5468fcb29f 
								
							 
						 
						
							
							
								
								Store attributes and skills values as floats (bug  #4021 )  
							
							
							
						 
						
							2020-06-03 17:34:15 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3dce225f28 
								
							 
						 
						
							
							
								
								Implement vanilla-style corprus handling (bug  #3714 , bug  #4623 )  
							
							
							
						 
						
							2020-06-03 12:58:17 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e6ca95174a 
								
							 
						 
						
							
							
								
								Optimize characters data in savegame  
							
							
							
						 
						
							2020-05-14 21:07:31 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bbcba57495 
								
							 
						 
						
							
							
								
								Disable hitAttemptActorId saving code for now  
							
							
							
						 
						
							2017-02-10 06:26:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Allofich 
								
							 
						 
						
							
							
							
							
								
							
							
								5d2090684a 
								
							 
						 
						
							
							
								
								Store mHitAttemptActorId in save files  
							
							
							
						 
						
							2017-02-07 01:26:26 +09:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a825882c6b 
								
							 
						 
						
							
							
								
								Process death events at the end of the death animation ( Fixes   #1873 )  
							
							
							
						 
						
							2016-06-12 00:04:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3749821809 
								
							 
						 
						
							
							
								
								Choose a random death animation for actors that start the game as dead ( Fixes   #3397 )  
							
							
							
						 
						
							2016-05-19 21:40:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c3ef387208 
								
							 
						 
						
							
							
								
								Vanilla-compatible creature/NPC respawning ( Fixes   #2369 ,  Fixes   #2467 )  
							
							
							
						 
						
							2016-02-27 12:53:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a1432b0255 
								
							 
						 
						
							
							
								
								Move attackingOrSpell flag to the CharacterController  
							
							
							
						 
						
							2015-07-02 19:14:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								882e359008 
								
							 
						 
						
							
							
								
								Move attackStrength to the CharacterController, where it should have been to begin with  
							
							... 
							
							
							
							Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage. 
							
						 
						
							2015-06-26 05:15:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b9acf437fd 
								
							 
						 
						
							
							
								
								Remove friendly hits from the save file  
							
							... 
							
							
							
							The vanilla engine does not store friendly hits in the save file. Since there's no other mechanism that ever resets the friendly hits (at least not to my knowledge) this should be regarded a feature rather than a bug. 
							
						 
						
							2015-01-31 22:40:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								08ad4d73bb 
								
							 
						 
						
							
							
								
								ESSImport: player is placed in correct cell, npc cellrefs work  
							
							
							
						 
						
							2015-01-18 20:01:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f267497c03 
								
							 
						 
						
							
							
								
								Allow separate summoned creature instances for each spell ID ( Fixes   #2194 )  
							
							
							
						 
						
							2015-01-06 16:11:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								886903d70e 
								
							 
						 
						
							
							
								
								Implement HitAttemptOnMe function (Bug  #2078 )  
							
							
							
						 
						
							2014-12-11 22:25:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								360c7f863c 
								
							 
						 
						
							
							
								
								Store magic effect Base values in savegame ( Fixes   #1489 )  
							
							
							
						 
						
							2014-08-17 05:38:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4773d754c6 
								
							 
						 
						
							
							
								
								Remove redundant isHostile flag ( Fixes   #1652 )  
							
							
							
						 
						
							2014-07-28 16:41:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2477456f99 
								
							 
						 
						
							
							
								
								Implement Murder crimes and OnMurder instruction ( Fixes   #1315 )  
							
							
							
						 
						
							2014-06-17 04:05:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ee2b81763e 
								
							 
						 
						
							
							
								
								Savegame: Store AiSettings and summoned creatures  
							
							... 
							
							
							
							CreatureStats state is now completely stored (Closes  #1174 )
Also play VFX_Summon_Start and VFX_Summon_End visual effects. 
							
						 
						
							2014-06-15 21:19:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a54ac579a5 
								
							 
						 
						
							
							
								
								Savegame: Store AiSequence  
							
							
							
						 
						
							2014-06-13 02:26:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0966755a0c 
								
							 
						 
						
							
							
								
								Store death animation index in CreatureStats  
							
							
							
						 
						
							2014-05-26 20:52:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9052cc4a57 
								
							 
						 
						
							
							
								
								Savegame: store ActiveSpells  
							
							
							
						 
						
							2014-05-14 23:54:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								61187c2fef 
								
							 
						 
						
							
							
								
								Savegame: store actorIds  
							
							
							
						 
						
							2014-05-14 09:47:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6cc691115b 
								
							 
						 
						
							
							
								
								Savegame: store most of CreatureStats  
							
							
							
						 
						
							2014-05-12 21:37:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9788bbcab9 
								
							 
						 
						
							
							
								
								partially store creature state in saved game files (only attributes and dynamics for now)  
							
							
							
						 
						
							2014-02-16 15:56:36 +01:00