scrawl
f2fae770d4
Merge branch 'master' into physicsaedra2
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Conflicts:
apps/openmw/mwworld/player.cpp
2012-04-13 13:55:13 +02:00
scrawl
4a6a8e5420
don't write to disk
2012-04-12 14:28:35 +02:00
scrawl
800df7376c
use the cursors from morrowind.bsa and remove mwpointer.png
2012-04-12 14:26:21 +02:00
scrawl
33f360f52f
transparency fix
2012-04-09 15:36:51 +02:00
scrawl
944654f263
image rotating function
2012-04-09 15:20:57 +02:00
scrawl
75dd651205
Merge branch 'terraincollision' into physicsterrain
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Conflicts:
apps/openmw/mwworld/physicssystem.cpp
2012-04-09 13:56:09 +02:00
scrawl
bc636f036c
made it compile
2012-04-08 18:25:50 +02:00
scrawl
9e1a9e5758
Merge branch 'master' into physicsaedra2
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Conflicts:
apps/openmw/mwinput/inputmanager.cpp
libs/openengine/bullet/physic.cpp
2012-04-08 17:08:36 +02:00
scrawl
c0af3c7241
Merge branch 'master' into terraincollision
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Conflicts:
apps/openmw/mwworld/scene.cpp
2012-04-02 19:57:58 +02:00
Roman Melnik
d09f0610ea
Add basic windows pinning
...
Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window).
2012-04-01 20:36:57 +03:00
Marc Zinnschlag
40310f3663
Merge remote branch 'scrawl/occlusionquery'
2012-03-31 22:09:47 +02:00
scrawl
a4576f043d
fixed the physics debug rendering now activates/deactivates properly
2012-03-30 16:02:41 +02:00
scrawl
58f7a03626
Merge branch 'terrain18' into terraincollision
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Conflicts:
apps/openmw/mwworld/scene.cpp
2012-03-28 21:46:52 +02:00
scrawl
8bbb02a1bd
ogre 1.8 fixes
2012-03-28 21:30:59 +02:00
Jason Hooks
b9fabce9c4
Awesome, working
2012-03-27 20:17:54 -04:00
scrawl
72ff7ec030
Merge branch 'next' into occlusionquery
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Conflicts:
apps/openmw/mwrender/sky.cpp
2012-03-27 23:46:48 +02:00
Jason Hooks
318355f1be
Bouncy effect gone
2012-03-26 21:35:20 -04:00
scrawl
18c2b5eb0a
Merge branch 'next' into occlusionquery
2012-03-26 22:09:41 +02:00
Lukasz Gromanowski
5185a28b60
Issue #225 : Initialize all class members in constructor.
2012-03-26 19:09:55 +02:00
Lukasz Gromanowski
d3b88b9e34
Issue #225 : Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader.
2012-03-26 19:09:55 +02:00
Lukasz Gromanowski
a7ac0e526e
Issue #225 : Added cleanup of parts of PhysicEngine.
...
Added cleanup of CMotionState inserted to RigidBody,
and btSortedOverlappingPairCache inserted to btDbvtBroadphase
in PhysicEngine.
2012-03-26 19:09:55 +02:00
Lukasz Gromanowski
633e80cded
Issue #225 : Added cleanup of maps used in PhysicEngine.
2012-03-26 19:09:55 +02:00
Chris Robinson
f8f749dbec
Merge remote branch 'zini/next' into sound-rewrite
2012-03-26 00:02:21 -07:00
scrawl
382fa6ac68
fixes
2012-03-25 22:53:00 +02:00
Jason Hooks
e4251be529
Down gravity
2012-03-25 15:16:02 -04:00
scrawl
53d4be5cf6
object pickup should work everywhere
2012-03-25 20:52:56 +02:00
scrawl
17a4adfe88
add raycast method that returns _all_ objects that were hit
2012-03-25 12:26:44 +02:00
Jason Hooks
18a139cd66
adding up and down move buttons
2012-03-24 22:03:08 -04:00
Chris Robinson
2bc81a778b
Merge remote branch 'zini/next' into sound-rewrite
2012-03-24 17:27:10 -07:00
scrawl
f959a5cbeb
auto adjust size of map window title bar
2012-03-24 23:24:19 +01:00
scrawl
99b2b6b648
ogre 1.8 fixes
2012-03-24 14:46:48 +01:00
scrawl
64212c0ee6
replaced all the StaticImage and StaticText in code
2012-03-21 14:54:02 +01:00
scrawl
b0b41a9199
should now compile warning free
2012-03-21 13:48:57 +01:00
scrawl
d451d7bb67
compile fixes for mygui 3.2
2012-03-20 20:24:36 +01:00
Chris Robinson
74e79bb4af
Merge remote branch 'zini/master' into sound-rewrite
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Conflicts:
apps/openmw/mwsound/soundmanager.cpp
apps/openmw/mwsound/soundmanager.hpp
2012-03-20 06:17:02 -07:00
Jason Hooks
2b3e75718c
Updating everything
2012-03-19 20:03:48 -04:00
Jason Hooks
ed7cb1dc67
restarting
2012-03-19 19:38:44 -04:00
k1ll
b83b7d0650
Added OGRE_STATIC as cmake option and removed the code for the BSPSceneManager plugin.
2012-03-17 20:03:37 +01:00
Chris Robinson
42b445383f
Remove Mangle- and OpenEngine-related sound code
...
Start of the sound code refactoring. Currently there is no sound, but it will
be added back.
2012-03-16 17:08:13 -07:00
k1ll
b7eb7ff8e3
Added support for linking static Ogre libraries and plugins into the launcher and openmw.
2012-03-15 15:51:39 +01:00
scrawl
9612ce595b
Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision
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Conflicts:
CMakeLists.txt
2012-03-13 17:09:50 +01:00
Nikolay Kasyanov
b4343431c6
Merged openengine into openmw
2012-03-11 18:16:29 +04:00
Marc Zinnschlag
4c240c644f
OpenEngine update (log fix)
2012-03-05 10:58:33 +01:00
scrawl
ba0365a427
collision shape scale fix
2012-03-02 16:47:39 +01:00
Marc Zinnschlag
69a00df01a
submodule update (uncommon crash fix)
2012-02-24 08:56:27 +01:00
Marc Zinnschlag
db205cf8aa
Merge remote branch 'scrawl/next' into test
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Conflicts:
libs/openengine
2012-02-20 14:54:08 +01:00
scrawl
60856b46e6
moved the renderer update call from OMW::Engine to RenderingManager
2012-02-19 23:22:29 +01:00
scrawl
f81b615976
implemented script functions FadeIn, FadeOut, FadeTo
2012-02-18 18:25:28 +01:00
Marc Zinnschlag
4fcb721054
openengine update (physics crash workaround
2012-02-10 14:59:22 +01:00
Marc Zinnschlag
258ab0218a
submodule update (issue #131 )
2012-01-23 23:32:00 +01:00