Project579
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a13709c510
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Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions.
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2022-09-11 14:41:20 +02:00 |
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Project579
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e5c417c968
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Make sure all paths are passed as std::filesystem::path instead of std::string where possible.
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2022-09-11 14:41:15 +02:00 |
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Andrei Kortunov
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e3ad30a517
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Do not copy data when it is not needed
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2022-08-15 11:52:09 +04:00 |
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psi29a
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bb9884c024
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Merge branch 'split_stringops' into 'master'
Split components/misc/stringops.hpp into multiple headers
See merge request OpenMW/openmw!2233
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2022-08-09 18:06:40 +00:00 |
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cody glassman
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ac4b29be08
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cleanup default shaders and remove confusing main shader
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2022-08-07 06:42:48 -07:00 |
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elsid
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f99ed6f1db
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Split components/misc/stringops.hpp into multiple headers
Replace all ciEqual overloads with one having std::string_view as argument.
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2022-08-03 22:06:24 +02:00 |
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psi29a
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bb0dad7c08
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Update to C++20 and see if our CI can handle it.
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2022-06-12 08:00:11 +00:00 |
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Cody Glassman
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447b586d7d
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[Postprocessing] Fix a couple awkward issues with Lua API
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2022-05-31 08:45:27 +00:00 |
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cody glassman
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424b828ff8
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add ability to use display names
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2022-05-25 19:17:31 -07:00 |
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glassmancody.info
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a987b01717
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don't resize user defined samplers to power of 2
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2022-05-23 19:44:39 -07:00 |
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cody glassman
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6093cb5f2c
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postprocessing lua api extensions
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2022-05-22 18:53:38 -07:00 |
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Matt
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395de4b251
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Refactor PostProcessor code
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2022-05-21 06:42:05 +00:00 |
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glassmancody.info
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3d03052717
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dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly
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2022-05-18 19:45:09 -07:00 |
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cody glassman
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ac6089a430
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skip flipping of 3D textures which is unsupported in OSG
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2022-05-15 10:03:58 -07:00 |
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cody glassman
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0cb63ca4e6
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experimental point light bindings
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2022-05-15 10:03:58 -07:00 |
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cody glassman
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04843fed6d
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moddable post-processing pipeline
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2022-05-15 10:03:58 -07:00 |
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