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23 commits

Author SHA1 Message Date
jvoisin
f80ba4e28c Apply 1 suggestion(s) to 1 file(s) 2023-12-26 13:54:23 +00:00
Dave Corley
24443e00bf Feat(CS): Implement selection groups into data model 2023-12-23 15:05:13 -06:00
Petr Mikheev
32f3a16db3 Change FormId::toString to be consistent with RefId. Remove FormIdRefId. 2023-08-27 09:55:06 +02:00
Evil Eye
967b5d205b Use StringRefId for skills 2023-07-13 18:55:22 +02:00
elsid
8f47da46ec
Show magic effect name instead of IndexRefId 2023-05-22 18:02:21 +02:00
elsid
e08d1e2c87
Show skill name in CS
Instead of RefId converted to string.

Show non StringRefId in deserializable format.
2023-04-02 18:02:18 +02:00
elsid
0992624c8b
Support reading and writing typed ESM::RefId to ESM 2023-03-19 17:20:48 +01:00
fteppe
20da0892ef openMW_test_suite compiles and runs
Slowly moving through the open-cs errors

Good progress in openCS

Very good progress on openCS

Getting closer with openCS

OpenCS compiles and runs! Didn't have time to test it all though

ix openMW

everything compiles on windows??

Fix gcc

Fix Clang
2022-12-27 19:15:55 +01:00
jvoisin
1a326294c0 Run IWYU on the opencs 2022-10-31 21:04:01 +01:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
jvoisin
8b9ed57348 Clean up Qt includes 2022-06-17 11:56:54 +02:00
Bo Svensson
6cf74f7041
refactors ESM::Land (#3213)
With this PR we reduce coupling, simplify code, encapsulate a variable and separate actual `ESM` data from its context.
2021-11-04 16:55:32 +01:00
capostrophic
89055f1c6c Generate WNAM upon saving terrain 2020-01-11 02:42:04 +03:00
Nelsson Huotari
c957f0544c Remove unneeded brackets 2019-10-23 00:34:54 +03:00
Nelsson Huotari
8acfa2600f Terrain shape editing related fixes 2019-10-22 21:26:55 +03:00
Andrei Kortunov
e06f0b797a Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
Kyle Cooley
11eae16645 Get rid of duplicate function, fix flag checking 2017-10-14 15:09:12 -04:00
Kyle Cooley
4921e7f5c1 Get rid of reinterpret cast. 2017-09-22 22:42:09 -04:00
Kyle Cooley
50d9d9f78f Get rid of some templates, exceptions instead of assert, and other small changes. 2017-09-17 20:29:51 -04:00
Kyle Cooley
25d4a0370f Changes to land data access in tables, also update Land once per frame in scene view. 2017-09-09 15:37:52 -04:00
Kyle Cooley
72cb405de2 Some bug fixes, changes to land load code. 2017-09-08 21:03:52 -04:00
Kyle Cooley
7cc95a11a4 Add more land table columns 2017-09-03 20:00:19 -04:00
Stanislav Bas
4d24eff859 Show race only when mesh type is Skin (in BodyParts table) 2015-08-22 16:34:54 +03:00