Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								6c471349f0 
								
							 
						 
						
							
							
								
								Add context menu for orbit camera.  
							
							
							
						 
						
							2016-04-03 16:32:07 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								4ef9981544 
								
							 
						 
						
							
							
								
								Add ability to set orbit camera center outside of class.  
							
							
							
						 
						
							2016-04-03 16:30:50 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								79c8f69b24 
								
							 
						 
						
							
							
								
								Clear the class selected / race selected flags when starting a new game ( Fixes   #3326 )  
							
							
							
						 
						
							2016-04-03 20:23:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								02f991c63e 
								
							 
						 
						
							
							
								
								Cleanup, fix comment  
							
							
							
						 
						
							2016-04-02 14:02:56 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								99e9017242 
								
							 
						 
						
							
							
								
								Cleanup, externalize mask used to pick center  
							
							
							
						 
						
							2016-04-02 13:59:57 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								a4cc891383 
								
							 
						 
						
							
							
								
								Cleanup, move setup to CameraController class  
							
							
							
						 
						
							2016-04-02 13:36:12 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								efa2ec21ff 
								
							 
						 
						
							
							
								
								Cleanup, no need to inherit and override osg::ComputeBoundsVisitor  
							
							
							
						 
						
							2016-04-02 13:14:46 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1bb23b6c77 
								
							 
						 
						
							
							
								
								Merge branch 'move'  
							
							
							
						 
						
							2016-04-02 10:08:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								8f699b5d39 
								
							 
						 
						
							
							
								
								avoid creating move tags for instances that exist only in the currently edited content file  
							
							
							
						 
						
							2016-04-02 10:08:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								1e30891891 
								
							 
						 
						
							
							
								
								Broaden selection mask for getting scene bounds if nothing is found.  
							
							
							
						 
						
							2016-03-31 23:54:20 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								7d9dddfa38 
								
							 
						 
						
							
							
								
								Place camera farther away, improves preview camera placement.  
							
							
							
						 
						
							2016-03-31 23:34:47 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cf62d860b2 
								
							 
						 
						
							
							
								
								Fix the adjustPlayerPos parameter not being respected in all cases  
							
							
							
						 
						
							2016-03-30 01:54:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e1dda9675d 
								
							 
						 
						
							
							
								
								Add "preload instances" setting, disabling this may help if you are low on memory.  
							
							
							
						 
						
							2016-03-30 00:13:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2162d9ed02 
								
							 
						 
						
							
							
								
								Restore key focus to the save list when the deletion confirmation messagebox is accepted  
							
							... 
							
							
							
							Gives me an idea for a new MyGUI feature - per-window widget focus as it is usually the case in other GUI toolkits. 
							
						 
						
							2016-03-29 01:29:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								02016f4c56 
								
							 
						 
						
							
							
								
								Don't reset the save list when deleting a save ( Fixes   #3279 )  
							
							
							
						 
						
							2016-03-29 01:26:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7a962fd8c5 
								
							 
						 
						
							
							
								
								Properly escape the keybinding labels (Bug  #3281 )  
							
							... 
							
							
							
							A certain key name ("#") was being interpreted as a MyGUI markup code. 
							
						 
						
							2016-03-29 01:13:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5cda89c15d 
								
							 
						 
						
							
							
								
								Don't attempt to preload more exterior cells than the cache can hold (Bug  #3273 )  
							
							
							
						 
						
							2016-03-29 00:50:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								83f1ab6d25 
								
							 
						 
						
							
							
								
								Add a time threshold to the removing of preloaded cells when the maximum cache size is reached (Bug  #3273 )  
							
							
							
						 
						
							2016-03-29 00:50:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4ac276b06c 
								
							 
						 
						
							
							
								
								Update the resource cache every frame (Bug  #3273 )  
							
							... 
							
							
							
							Not much of a point in limiting this to cell loadings, since the update is done from a background thread and should be fairly cheap anyway if there's nothing to unload. 
							
						 
						
							2016-03-29 00:50:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2f8be401cc 
								
							 
						 
						
							
							
								
								Add the unref work items to the front of the workqueue (Bug  #3273 )  
							
							... 
							
							
							
							Ensures that memory still gets freed even if the workqueue is overloaded. 
							
						 
						
							2016-03-29 00:27:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								09bce73c33 
								
							 
						 
						
							
							
								
								Fix starting distance not being correctly set.  
							
							
							
						 
						
							2016-03-26 14:42:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								08d055ca23 
								
							 
						 
						
							
							
								
								Allow setting precision of double preferences. Also increase precision of camera sensitivity.  
							
							
							
						 
						
							2016-03-26 14:35:03 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								35ff4ec4b1 
								
							 
						 
						
							
							
								
								Normalize default camera controls so that is appears as if the camera is  
							
							... 
							
							
							
							the object being moved. Also, allow mouse inversion for secondary movement. 
							
						 
						
							2016-03-26 14:15:07 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bc36269617 
								
							 
						 
						
							
							
								
								When a controller is present more than once in the same keyframe file, pick the first one ( Fixes   #2719 )  
							
							
							
						 
						
							2016-03-26 14:59:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								eba8b4a518 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'rcutmore/feature-3250'  
							
							
							
						 
						
							2016-03-26 11:34:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								3e0347a9ed 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'rcutmore/fix-editor-tab-order'  
							
							
							
						 
						
							2016-03-26 11:33:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								fbe9177f5d 
								
							 
						 
						
							
							
								
								Better center picking for the Orbit Camera.  
							
							
							
						 
						
							2016-03-26 00:51:19 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								a0fb242bf8 
								
							 
						 
						
							
							
								
								Slight improvement to camera placement.  
							
							
							
						 
						
							2016-03-25 23:47:05 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								bee8977e45 
								
							 
						 
						
							
							
								
								Add camera control customization options.  
							
							
							
						 
						
							2016-03-25 22:19:44 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								dede171886 
								
							 
						 
						
							
							
								
								Fix the secondary navigation method for OrbitCameraController.  
							
							
							
						 
						
							2016-03-25 21:35:34 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								3c83128abc 
								
							 
						 
						
							
							
								
								Add more customization.  
							
							
							
						 
						
							2016-03-25 20:47:18 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Aesylwinn 
								
							 
						 
						
							
							
							
							
								
							
							
								3a676fc456 
								
							 
						 
						
							
							
								
								Revert "Create a visual representation of the center of the orbit camera."  
							
							... 
							
							
							
							This reverts commit 2c894acd98 
							
						 
						
							2016-03-25 18:20:04 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rob Cutmore 
								
							 
						 
						
							
							
							
							
								
							
							
								1b4c124fe8 
								
							 
						 
						
							
							
								
								Create record on Return key press (Feature  #3250 )  
							
							... 
							
							
							
							Updated to create record when Return key is pressed while input has
focus. Record is only created if input has been validated (i.e. Create
button is enabled). 
							
						 
						
							2016-03-25 12:13:55 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Rob Cutmore 
								
							 
						 
						
							
							
							
							
								
							
							
								29078619aa 
								
							 
						 
						
							
							
								
								Fix editor tab order when adding record  
							
							
							
						 
						
							2016-03-25 06:28:11 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e71aa53574 
								
							 
						 
						
							
							
								
								Don't allow playing a sound/soundgen key more than once at the same time on the same object ( Fixes   #2689 )  
							
							
							
						 
						
							2016-03-24 19:26:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5bd8ef247d 
								
							 
						 
						
							
							
								
								Do not adjust the player position when loading a savegame ( Fixes   #2089 )  
							
							
							
						 
						
							2016-03-24 17:18:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								92c2a10de4 
								
							 
						 
						
							
							
								
								Fall back to 'warrior' for not found class images ( Fixes   #3228 )  
							
							
							
						 
						
							2016-03-24 16:52:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1774f6d9bf 
								
							 
						 
						
							
							
								
								moved ref num assingment from instance creation to save procedure  
							
							
							
						 
						
							2016-03-24 11:12:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8052225460 
								
							 
						 
						
							
							
								
								Remove leftover call to setTexCoordArrayList  
							
							
							
						 
						
							2016-03-23 22:56:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cc0afe901f 
								
							 
						 
						
							
							
								
								Store a pointer to tangents array to avoid potential type casting issue  
							
							
							
						 
						
							2016-03-23 17:03:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d1f6169889 
								
							 
						 
						
							
							
								
								Add special handling of RigGeometry tangents in ShaderVisitor  
							
							
							
						 
						
							2016-03-23 16:48:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								95e80e7eff 
								
							 
						 
						
							
							
								
								RigGeometry: don't directly modify the primitive set list  
							
							... 
							
							
							
							This is to ensure that an element buffer object will be assigned to the primitive sets if necessary. 
							
						 
						
							2016-03-23 00:10:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c73ec71123 
								
							 
						 
						
							
							
								
								Revert "Store the RigGeometry's source vertices and normals directly"  
							
							... 
							
							
							
							This reverts commit 7a347e3483 
							
						 
						
							2016-03-22 23:28:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								60c8c4fdda 
								
							 
						 
						
							
							
								
								Revert "Animate tangents in RigGeometry"  
							
							... 
							
							
							
							This reverts commit 9cf963b751 
							
						 
						
							2016-03-22 23:28:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9cf963b751 
								
							 
						 
						
							
							
								
								Animate tangents in RigGeometry  
							
							
							
						 
						
							2016-03-22 22:14:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7a347e3483 
								
							 
						 
						
							
							
								
								Store the RigGeometry's source vertices and normals directly  
							
							
							
						 
						
							2016-03-22 22:01:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f31b3d79f 
								
							 
						 
						
							
							
								
								Add parallax mapping for objects  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								df6fd5f206 
								
							 
						 
						
							
							
								
								Recognize normalHeightMap in the ShaderVisitor  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b59b2c6d6d 
								
							 
						 
						
							
							
								
								Move to parallax.glsl  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b4dda045a6 
								
							 
						 
						
							
							
								
								Pass the tangent in object space  
							
							
							
						 
						
							2016-03-22 21:46:15 +01:00