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Commit graph

  • be44810623 implemented GetPCSleep scrawl 2012-09-19 03:11:23 +0200
  • bf5e30b24f everything done except health/mana restore scrawl 2012-09-19 02:53:06 +0200
  • 4829f47a4f rewrote the fader to use Rectangle2d instead of overlay, in order to not cover the UI scrawl 2012-09-18 21:04:43 +0200
  • ab698bb401 date time label scrawl 2012-09-18 20:53:32 +0200
  • 4d4ba6698a fix character preview destruction; don't allow empty names in name dialog scrawl 2012-09-18 19:00:20 +0200
  • 0ba996f290 dialog layout scrawl 2012-09-18 18:29:03 +0200
  • 597b88e95a update saving AI packages greye 2012-09-18 19:30:19 +0400
  • 4abb9a00da Merge remote-tracking branch 'jhooks/physicsaedra3' into next Marc Zinnschlag 2012-09-18 11:25:09 +0200
  • 747a4e1123 increased version number and updated readme Marc Zinnschlag 2012-09-18 11:19:21 +0200
  • fcda3b6ca8 fixed some script argument types Marc Zinnschlag 2012-09-18 11:09:54 +0200
  • ea8eab4f34 more cleanup Marc Zinnschlag 2012-09-18 11:06:19 +0200
  • 408c5b8bd4 some cleanup Marc Zinnschlag 2012-09-18 10:49:51 +0200
  • 4469976be9 Merge remote-tracking branch 'gus/object_movement_creation' into object_movement_creation Marc Zinnschlag 2012-09-18 10:44:25 +0200
  • f01aae138f Removing void Jason Hooks 2012-09-17 17:23:26 -0400
  • 3c1a9061de Fixed a bug of Ptr having a wrong orientation. But that's strange, seems CellRef isn't initialized properly gugus 2012-09-17 14:12:27 +0200
  • b96485284a removed some unneeded return values Marc Zinnschlag 2012-09-17 13:41:15 +0200
  • 032ff7c879 Clean-up. There is still a little bug. gugus 2012-09-17 13:36:48 +0200
  • 05c3936797 Merge remote-tracking branch 'upstream/master' into static Brother Brick 2012-09-17 11:57:38 +0200
  • ff54508633 during cleanup we now delete all plugins created Brother Brick 2012-09-17 11:57:29 +0200
  • 7606ebafd6 resolving conflicts, minor update greye 2012-09-17 11:37:50 +0400
  • 05687c120f protection for null cast Jason Hooks 2012-09-16 17:48:18 -0400
  • 0fa1dea6c1 Box size set; Set speed Jason Hooks 2012-09-16 17:29:16 -0400
  • 42d25c0af0 fix resources, I renamed those in the last commit, but only in one place scrawl 2012-09-16 20:56:49 +0200
  • 192d634098 Movement keys; View angles Jason Hooks 2012-09-16 13:19:38 -0400
  • 4eae810de3 Merge remote-tracking branch 'edmondo/master' Marc Zinnschlag 2012-09-16 10:37:45 +0200
  • 2bb400eaa8 Merge remote-tracking branch 'pvdk/datalocalfix' Marc Zinnschlag 2012-09-16 10:36:03 +0200
  • b1a70831fe Merge remote-tracking branch 'mmd/disablewarning4800' Marc Zinnschlag 2012-09-16 10:33:36 +0200
  • b041a511b6 Merge remote-tracking branch 'mmd/windowswarnings' Marc Zinnschlag 2012-09-16 10:33:06 +0200
  • daa160d699 Merge remote-tracking branch 'mmd/iterfix' Marc Zinnschlag 2012-09-16 10:32:40 +0200
  • 76f2a82884 More pmove stuff; Turned off broadphase, we could not fall in exteriors Jason Hooks 2012-09-15 22:48:24 -0400
  • 4bcc34f4f9 Re-enabled and fixed multiple data directory handling in the launcher Pieter van der Kloet 2012-09-16 04:28:51 +0200
  • 97326ffdbf Fixed data-local directory handling in the launcher Pieter van der Kloet 2012-09-16 03:01:48 +0200
  • f6384574da Starting to introduce pmove Jason Hooks 2012-09-15 18:17:42 -0400
  • f586f53a42 positioning Jason Hooks 2012-09-15 16:45:50 -0400
  • 256dff0a29 Disable warning 4800 for Visual Studio Michael Mc Donnell 2012-09-15 16:21:07 -0400
  • f21faf197c selectionbuffer.cpp: fix ‘runtime_error’ is not a member of ‘std’ Edmondo Tommasina 2012-09-15 22:19:44 +0200
  • c161a3850f Use correct type for iterator Michael Mc Donnell 2012-09-15 15:36:22 -0400
  • 896428c129 enableRestMenu & enableLevelupMenu scrawl 2012-09-15 20:18:41 +0200
  • 9cf1cbc89b remove book skill gain scrawl 2012-09-15 20:03:53 +0200
  • 3e5ab069a6 remove the const cast scrawl 2012-09-15 19:52:18 +0200
  • 02bca98e9f Setrotate working Jason Hooks 2012-09-15 13:23:49 -0400
  • cf358fa79d >= instead of == scrawl 2012-09-15 19:20:13 +0200
  • 0dc242c603 don't increase skill beyond 100 scrawl 2012-09-15 19:10:48 +0200
  • f5237ff1a6 skill gain from books scrawl 2012-09-15 19:06:56 +0200
  • 234f8fa5d5 added the missing sound & notification for skill increase scrawl 2012-09-15 18:35:59 +0200
  • b34b894d6a removed some debug stuff scrawl 2012-09-15 17:20:47 +0200
  • 76b494100e finished? scrawl 2012-09-15 17:12:42 +0200
  • 95f3a20e2c Merge branch 'master' into levelup scrawl 2012-09-15 14:25:37 +0200
  • 3e794a6087 remove useless member and removed a warning scrawl 2012-09-15 01:02:07 +0200
  • 2793096b50 Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview scrawl 2012-09-15 00:57:29 +0200
  • b7c9285b24 added support for out of world rendering Marc Zinnschlag 2012-09-14 21:12:16 +0200
  • b76a28f69c beginnings of the gui scrawl 2012-09-14 19:44:00 +0200
  • 35f7216f2f fixed some things scrawl 2012-09-14 17:25:32 +0200
  • 7c59b83419 performance optimization scrawl 2012-09-14 17:10:10 +0200
  • a308d2e38a fixed exception, fixed armor label obscuring the items scrawl 2012-09-14 15:33:24 +0200
  • 44c644dd7b make it statically compilable Brother Brick 2012-09-14 15:30:48 +0200
  • 565aad3783 changed a method for ogre 1.8.0 scrawl 2012-09-14 14:49:56 +0200
  • 1f7e044fad removed some debug stuff scrawl 2012-09-14 14:41:19 +0200
  • 6ac2a12296 item selection working on the preview scrawl 2012-09-14 14:34:18 +0200
  • eef750e6b0 race selection preview scrawl 2012-09-13 19:03:31 +0200
  • 5155339cb6 character preview working scrawl 2012-09-13 14:56:50 +0200
  • d90af9c524 Merge branch 'master' into characterpreview scrawl 2012-09-13 14:22:17 +0200
  • 835c530e06 Merge branch 'ingredients' Marc Zinnschlag 2012-09-13 13:31:46 +0200
  • 5706caa141 Issue #356: added ingredient eating sound effect Marc Zinnschlag 2012-09-13 13:30:57 +0200
  • 90466fe5c9 Merge remote-tracking branch 'scrawl/hide_markers' Marc Zinnschlag 2012-09-13 13:23:07 +0200
  • b5ddc8d4fb Fix the marker collision; also, nodes marked with NCO are now correctly ignored for collision. scrawl 2012-09-13 13:10:02 +0200
  • fe68a252d5 Issue #356: Implemented ingredient eating Marc Zinnschlag 2012-09-13 13:02:26 +0200
  • 2ccd7a480d Issue #356: added a missing return Marc Zinnschlag 2012-09-13 13:01:59 +0200
  • 7ad80e306b fixed the disappearing scrawl 2012-09-13 12:33:09 +0200
  • 9de7b3bf90 Issue #356: Properly support ingredients effect in ActiveSpells (hopefully) Marc Zinnschlag 2012-09-13 11:30:59 +0200
  • 0af0dc0d5d Issue #356: More CreatureStats cleanup Marc Zinnschlag 2012-09-13 11:13:05 +0200
  • 2934987f78 Issue #356: Some CreatureStats cleanup Marc Zinnschlag 2012-09-13 10:52:34 +0200
  • 9dcf8939e9 Issue #356: added function for fatigue term calculation Marc Zinnschlag 2012-09-13 10:45:32 +0200
  • 677158c477 added typesafe access functions for GMST values Marc Zinnschlag 2012-09-13 10:41:55 +0200
  • fca3b67507 Issue #356: basic support for ingredients in ActiveSpells (still using the wrong formula) Marc Zinnschlag 2012-09-13 09:30:47 +0200
  • f2ab4c929d Issue #356: added hardcoded magic effect flags *grumble* Marc Zinnschlag 2012-09-13 09:26:17 +0200
  • 4f3eb3c34a character preview WIP scrawl 2012-09-13 00:54:32 +0200
  • a1a7733730 Set scale implemented Jason Hooks 2012-09-12 18:30:32 -0400
  • 2f0b47fc38 test scrawl 2012-09-13 00:21:58 +0200
  • a96ed6ac61 splash screens on startup scrawl 2012-09-12 19:15:29 +0200
  • 906d290935 Markers are actually hidden now. Inspecting the markers in NifSkope revealed why it didn't work previously: the flag that is being looked for is not present in any of the markers, nor any other flag or extra data to identify them. However, the root node name always starts with "marker", making it possible to do a string search. scrawl 2012-09-12 12:41:12 +0200
  • c3966a7c5a oops, I used a float texture for water reflection. this change should give a little performance boost. scrawl 2012-09-11 22:45:41 +0200
  • d030fe7e79 Merge branch 'loadingscreen' Marc Zinnschlag 2012-09-11 20:35:10 +0200
  • e9e30c0fce fixed a memory leak Marc Zinnschlag 2012-09-11 20:34:54 +0200
  • a8d9aa98b1 some fixes scrawl 2012-09-11 19:18:26 +0200
  • d5a08e31e7 scene does not disappear anymore during load scrawl 2012-09-11 17:36:20 +0200
  • 369db182de actual progress bar, performance optimization scrawl 2012-09-11 16:53:49 +0200
  • 2b339f6c0f loading screen scrawl 2012-09-11 16:37:54 +0200
  • c5b25ef70b Very basic actor physics (no set scale/rotate functions) Jason Hooks 2012-09-10 20:29:24 -0400
  • 4076c19cc6 silencing a cmake warning Marc Zinnschlag 2012-09-10 22:30:05 +0200
  • 762f5fe692 Merge remote-tracking branch 'lgro/jenkins-code-coverage-and-unittests' Marc Zinnschlag 2012-09-10 22:29:02 +0200
  • 3c2efbe966 Disable "make install" for Debian based linux distributions. Lukasz Gromanowski 2012-09-10 23:03:11 +0300
  • 4977c33e4c fixed a stats window resizing problem that I introduced today scrawl 2012-09-10 21:58:19 +0200
  • 6c03d7aec4 documentation fix Marc Zinnschlag 2012-09-10 21:12:35 +0200
  • 9448ce5968 implemented "get<Control>Disabled" functions scrawl 2012-09-10 18:44:59 +0200
  • 89ad2af1d9 key usage to open doors or containers to test: player->additem, "key_arrile", 1 (door in arille's tradehouse) player->additem, "key_alvur", 1 (chest in the back of beshara) scrawl 2012-09-10 17:44:59 +0200
  • fdc2a7433c remove the wrong container open sound scrawl 2012-09-10 15:01:51 +0200
  • ad66ebf84f fix button align on 2 windows scrawl 2012-09-10 14:31:19 +0200
  • d581ac426e useless cout message scrawl 2012-09-10 14:10:56 +0200
  • 996e6280d8 more spell buying window cleanup scrawl 2012-09-10 14:10:01 +0200