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Commit graph

  • 16ad97610d add support for some scripting player control switches greye 2012-08-04 11:54:42 +0400
  • 994e33e3d2 fixed object rotation code Marc Zinnschlag 2012-08-04 09:34:49 +0200
  • e4dc01832b fixing object rotation script instructions (wrong argument type and missing error handling) Marc Zinnschlag 2012-08-04 09:18:20 +0200
  • b0b3ebe123 nif_file.hpp: include type definitions to fix build Edmondo Tommasina 2012-08-03 21:53:38 +0200
  • 11d0761528 terrainmaterial.cpp: fix std::runtime_error compile error Edmondo Tommasina 2012-08-03 22:10:51 +0200
  • 0f3cb5667f esm_reader.hpp: fix std::runtime_error compile error Edmondo Tommasina 2012-08-03 22:04:02 +0200
  • b2ce1dfd1a getStartingPos gugus 2012-08-03 18:20:51 +0200
  • 7d6ad6ad94 setPos and getPos Script instructions. Cell-crossing is not tested yet. gugus 2012-08-03 18:14:05 +0200
  • ff62770657 World::isUnderwater(), World::isSwimming() greye 2012-08-03 14:42:09 +0400
  • c251fbdf23 Merge branch 'master' into HEAD Marc Zinnschlag 2012-08-02 14:57:35 +0200
  • 7f802a22b5 Compare with stream position instead of int. Michael Mc Donnell 2012-08-01 17:50:42 -0400
  • e9aac4512b Build fix for Windows gugus 2012-07-30 19:45:40 +0200
  • 18fd14ff75 Workaround for FindMyGUI.cmake path space bug on Windows. Michael Mc Donnell 2012-07-30 14:18:02 -0400
  • ebd8b064f6 getStartingAngle script instruction gugus 2012-08-01 12:21:42 +0200
  • f6d657a5f4 Merge branch 'osx_fix' Marc Zinnschlag 2012-08-01 09:09:29 +0200
  • f8e54b401b fixed linkage problem Marc Zinnschlag 2012-08-01 09:09:00 +0200
  • 15a16aeba1 Fixed DirectX HLSL shaders and re-enabled them in the gui scrawl 2012-08-01 04:11:16 +0200
  • 3b776cb3ca fixed submodule version Nikolay Kasyanov 2012-08-01 00:01:32 +0400
  • f2a2e5f57d remove MWWorld::Player::setPos() greye 2012-07-31 19:30:24 +0400
  • 32d2326b4d Update components/files/ogreplugin.hpp Nikolay Kasyanov 2012-07-31 18:15:09 +0400
  • 0e3f70413e a very little comments greye 2012-07-31 16:52:21 +0400
  • 288b63350c fixed objects update, local script handling greye 2012-07-31 11:46:57 +0400
  • 03cccee0e4 bug #348: workaround for boost older than 1.44 Nikolay Kasyanov 2012-07-31 10:51:34 +0400
  • defab0e4b5 Merge remote-tracking branch 'upstream/master' into osx_fix Nikolay Kasyanov 2012-07-31 01:06:18 +0400
  • b05dfeae70 bug #348: cleanup Nikolay Kasyanov 2012-07-31 01:00:53 +0400
  • 37990b5133 fix player update greye 2012-07-30 23:54:26 +0400
  • d6150b7482 high-level implementation, unstable greye 2012-07-30 23:28:14 +0400
  • e7a1ab9fa6 Define OGRE_PLUGIN_DEBUG_SUFFIX in all cases. Michael Mc Donnell 2012-07-30 15:04:14 -0400
  • d37d0b1947 build fix for windows gugus 2012-07-30 19:45:40 +0200
  • b1fac1b00a Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling gugus 2012-07-30 14:43:25 +0200
  • db10baafe1 Merge branch 'scriptconsole' Marc Zinnschlag 2012-07-30 12:43:48 +0200
  • 2ccecd839b improved the help text for --script-run; updated readme.txt Marc Zinnschlag 2012-07-30 12:43:23 +0200
  • fd6c155118 Issue #352: added --script-run switch Marc Zinnschlag 2012-07-30 12:37:46 +0200
  • 23f8595b87 Issue #352: refactored script execution in console Marc Zinnschlag 2012-07-30 11:57:19 +0200
  • 90de02b901 Issue #350: console only script instructions Marc Zinnschlag 2012-07-30 11:43:28 +0200
  • a84d8e83cd add const specifier to first argument, also made it reference Nikolay Kasyanov 2012-07-28 02:39:49 +0400
  • 7161361b52 cleanup Nikolay Kasyanov 2012-07-28 02:38:37 +0400
  • b0b2064232 always add debug suffix in plugin loader Nikolay Kasyanov 2012-07-28 02:31:30 +0400
  • 23e44a86c6 another attempt to fix Nikolay Kasyanov 2012-07-28 02:13:57 +0400
  • a0a086f69d fixed redefining macro Nikolay Kasyanov 2012-07-28 02:11:14 +0400
  • 0cdb651c5e removed excess invocation Nikolay Kasyanov 2012-07-28 02:05:06 +0400
  • e9d4195500 removed cout spam Nikolay Kasyanov 2012-07-28 02:03:34 +0400
  • fbe9a94568 bug #348: fixed OS X deployment Nikolay Kasyanov 2012-07-28 01:53:50 +0400
  • 0da3f2cb59 Issue #314: Playing drink sound when using a potion Marc Zinnschlag 2012-07-27 12:27:22 +0200
  • 8b08928dae Issue #351: Added sound playing to Action Marc Zinnschlag 2012-07-27 12:19:25 +0200
  • 78fe6fdce5 Issue #351: Refactoring Action class Marc Zinnschlag 2012-07-27 12:00:10 +0200
  • 281e15f58e consider all material properties for nif material sharing, instead of just the texture scrawl 2012-07-26 23:40:55 +0200
  • 7cf2fc4009 Merge branch 'master' into shadersystem scrawl 2012-07-26 23:11:16 +0200
  • 6077965d27 fix the directx startup issue on windows scrawl 2012-07-26 23:09:46 +0200
  • c4ee3219c7 Merge branch 'master' into shadersystem scrawl 2012-07-26 23:01:29 +0200
  • bb03121edd Merge branch 'drop' Marc Zinnschlag 2012-07-26 19:10:03 +0200
  • 7725190f89 removed some redundant code Marc Zinnschlag 2012-07-26 19:09:45 +0200
  • d5e63a767e replace sprintf() with boost::format greye 2012-07-26 19:38:33 +0400
  • 04ae3cbadd Merge remote branch 'scrawl/master' Marc Zinnschlag 2012-07-26 17:29:30 +0200
  • 620b6bf27b change url to work without publickey scrawl 2012-07-26 17:08:39 +0200
  • aa5f63ffcc disabled items placing handling greye 2012-07-26 19:06:48 +0400
  • 26595f22f6 float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() greye 2012-07-26 16:14:11 +0400
  • b734460dc9 Merge branch 'master' of https://github.com/zinnschlag/openmw greye 2012-07-26 16:02:58 +0400
  • 06bd2cd919 Merge branch 'master' into shadersystem scrawl 2012-07-25 23:54:22 +0200
  • 37c7becb07 some potential compability fixes scrawl 2012-07-25 23:53:06 +0200
  • 9f813aa26c update resource naming in getObjectAABB() greye 2012-07-25 23:28:42 +0400
  • 3feb4ce61b terrain lod morph fix scrawl 2012-07-25 19:33:21 +0200
  • cd04911f3c dropping on the ground greye 2012-07-25 20:25:53 +0400
  • 49b1d5e127 fix object placing greye 2012-07-25 18:58:55 +0400
  • e7666d3a7f move responsibility for cell changing from CellStore::insertObject to Class::moveToCell greye 2012-07-25 17:18:17 +0400
  • bcc47cd5fb local scripts, move placing to World::placeObject(Ptr, CellStore, Position) greye 2012-07-25 10:47:59 +0400
  • d5fe378a66 Revert "local script registration" greye 2012-07-25 10:02:43 +0400
  • aff05b9d36 local script registration greye 2012-07-25 00:03:31 +0400
  • e1c7d1f529 fixed item sinking greye 2012-07-24 22:08:23 +0400
  • 6a3a728a56 Class::getModel implementation greye 2012-07-24 20:22:11 +0400
  • 87050e48c8 physics getObjectHeight(), MWWorld::Class::getModel() definition greye 2012-07-24 18:52:08 +0400
  • 71253c64ab moving part 2, adding position parameter, stable greye 2012-07-24 12:30:59 +0400
  • 61cb012ee7 moving Scene::insertObject to CellStore::insertObject, part 1 greye 2012-07-24 11:15:20 +0400
  • dd196b013c Merge branch 'master' of https://github.com/zinnschlag/openmw greye 2012-07-25 20:29:46 +0400
  • e078d438b1 Merge remote branch 'zini/master' into nif-cleanup Chris Robinson 2012-07-25 01:47:22 -0700
  • 0f40e6fc65 find boost without components so we can use Boost_VERSION Sebastian Wick 2012-07-25 00:47:08 +0200
  • 4f46c8a8db Use a functor for the mismatch compare function Chris Robinson 2012-07-24 14:59:25 -0700
  • 9f0c1eeb7b Support playgroup mode 0 Chris Robinson 2012-07-24 14:54:12 -0700
  • 13ab2baef0 Use a struct to hold the current animation times and remaining loop count Chris Robinson 2012-07-24 14:42:01 -0700
  • fd1e3f6ec5 Add support for playgroup mode 2 Chris Robinson 2012-07-24 14:14:32 -0700
  • 20121f3b0a Remove some unused stuff Chris Robinson 2012-07-24 13:56:28 -0700
  • 9a7a629d0f Add support for playing animation groups Chris Robinson 2012-07-24 13:51:48 -0700
  • 94ce95c679 bug #348: works again on OS X Nikolay Kasyanov 2012-07-25 00:13:33 +0400
  • f953d7f8c0 Store text keys from base NIF animations Chris Robinson 2012-07-23 17:27:35 -0700
  • 36be1536d9 Return text keys from NIFs when creating entities Chris Robinson 2012-07-23 17:20:47 -0700
  • 8c8228a15c fix terrain num lights setting scrawl 2012-07-24 00:08:53 +0200
  • 44975854e5 Merge remote branch 'zini/master' into nif-cleanup Chris Robinson 2012-07-23 13:46:05 -0700
  • f67983bbee Don't assume one sub-entity for the night sky entities Chris Robinson 2012-07-23 13:37:05 -0700
  • 607c7cceee Merge branch 'master' of https://github.com/zinnschlag/openmw greye 2012-07-24 00:03:39 +0400
  • b760225179 wrong branch greye 2012-07-24 00:00:10 +0400
  • d36d6aacf4 move Scene::insertObject to CellStore::insertObject, part 1 greye 2012-07-23 23:56:20 +0400
  • 2d080ce4ef compile fix Marc Zinnschlag 2012-07-23 21:47:53 +0200
  • 483a6d8605 Merge remote branch 'scrawl/shadersystem' Marc Zinnschlag 2012-07-23 21:46:06 +0200
  • 02a52c0ff1 fixed some more settings bugs scrawl 2012-07-23 21:39:22 +0200
  • 9a2690f849 Revert "wrong" greye 2012-07-23 23:07:28 +0400
  • 3aa53fea32 wrong greye 2012-07-23 23:06:53 +0400
  • 3ebc6fd590 fixed a settings window bug scrawl 2012-07-23 20:50:56 +0200
  • a70f93b024 fix "Crash when running openmw with --start="XYZ", remove HLSL for windows scrawl 2012-07-23 20:12:42 +0200
  • a62c684222 Merge branch 'master' of https://github.com/zinnschlag/openmw greye 2012-07-23 20:44:03 +0400
  • 9f9183ff73 depth bias scrawl 2012-07-23 18:25:20 +0200