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openmw/components/config/gamesettings.hpp

151 lines
4.7 KiB
C++

#ifndef GAMESETTINGS_HPP
#define GAMESETTINGS_HPP
#include <QFile>
#include <QMultiMap>
#include <QString>
#include <QStringList>
#include <QTextStream>
#include <filesystem>
namespace Files
{
typedef std::vector<std::filesystem::path> PathContainer;
struct ConfigurationManager;
}
namespace Config
{
struct SettingValue
{
QString value = "";
// value as found in openmw.cfg, e.g. relative path with ?slug?
QString originalRepresentation = value;
// path of openmw.cfg, e.g. to resolve relative paths
QString context = "";
friend std::strong_ordering operator<=>(const SettingValue&, const SettingValue&) = default;
};
class GameSettings
{
public:
explicit GameSettings(const Files::ConfigurationManager& cfg);
inline SettingValue value(const QString& key, const SettingValue& defaultValue = {})
{
return mSettings.contains(key) ? mSettings.value(key) : defaultValue;
}
inline void setValue(const QString& key, const SettingValue& value)
{
remove(key);
mSettings.insert(key, value);
if (isUserSetting(value))
mUserSettings.insert(key, value);
}
inline void setMultiValue(const QString& key, const SettingValue& value)
{
QList<SettingValue> values = mSettings.values(key);
if (!values.contains(value))
mSettings.insert(key, value);
if (isUserSetting(value))
{
values = mUserSettings.values(key);
if (!values.contains(value))
mUserSettings.insert(key, value);
}
}
inline void remove(const QString& key)
{
// simplify to removeIf when Qt5 goes
for (auto itr = mSettings.lowerBound(key); itr != mSettings.upperBound(key);)
{
if (isUserSetting(*itr))
itr = mSettings.erase(itr);
else
++itr;
}
mUserSettings.remove(key);
}
QList<SettingValue> getDataDirs() const;
QString getResourcesVfs() const;
inline void removeDataDir(const QString& existingDir)
{
if (!existingDir.isEmpty())
{
// non-user settings can't be removed as we can't edit the openmw.cfg they're in
mDataDirs.erase(
std::remove_if(mDataDirs.begin(), mDataDirs.end(),
[&](const SettingValue& dir) { return isUserSetting(dir) && dir.value == existingDir; }),
mDataDirs.end());
}
}
inline void addDataDir(const SettingValue& dir)
{
if (!dir.value.isEmpty())
mDataDirs.append(dir);
}
inline QString getDataLocal() const { return mDataLocal; }
bool hasMaster();
QList<SettingValue> values(const QString& key, const QList<SettingValue>& defaultValues = {}) const;
bool containsValue(const QString& key, const QString& value) const;
bool readFile(QTextStream& stream, const QString& context, bool ignoreContent = false);
bool readFile(QTextStream& stream, QMultiMap<QString, SettingValue>& settings, const QString& context,
bool ignoreContent = false);
bool readUserFile(QTextStream& stream, const QString& context, bool ignoreContent = false);
bool writeFile(QTextStream& stream);
bool writeFileWithComments(QFile& file);
QList<SettingValue> getArchiveList() const;
void setContentList(
const QList<SettingValue>& dirNames, const QList<SettingValue>& archiveNames, const QStringList& fileNames);
QList<SettingValue> getContentList() const;
const QString& getUserContext() const { return mContexts.back(); }
bool isUserSetting(const SettingValue& settingValue) const;
SettingValue processPathSettingValue(const SettingValue& value);
void clear();
private:
const Files::ConfigurationManager& mCfgMgr;
void validatePaths();
QMultiMap<QString, SettingValue> mSettings;
QMultiMap<QString, SettingValue> mUserSettings;
QStringList mContexts;
QList<SettingValue> mDataDirs;
QString mDataLocal;
static const char sArchiveKey[];
static const char sContentKey[];
static const char sDirectoryKey[];
static bool isOrderedLine(const QString& line);
};
QDataStream& operator<<(QDataStream& out, const SettingValue& settingValue);
QDataStream& operator>>(QDataStream& in, SettingValue& settingValue);
}
Q_DECLARE_METATYPE(Config::SettingValue)
#endif // GAMESETTINGS_HPP