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openmw/components
2025-07-20 21:19:16 +02:00
..
bgsm Merge branch 'nifmisc' into 'master' 2024-04-25 08:45:36 +00:00
bsa Use zlib directly for BSA file decompression (#8569) 2025-07-17 22:25:18 +03:00
bullethelpers Remove unused includes 2022-10-09 16:44:18 +02:00
compiler Implement FillJournal console command 2025-07-06 12:16:17 -06:00
config Optimize value deduping in Qt openmw.cfg parsing 2025-06-07 11:37:57 +03:00
contentselector Handle implicitly checked files more consistently (#8563) 2025-06-13 22:14:08 +03:00
crashcatcher Merge branch 'filenameexceptions' into 'master' 2025-07-01 20:45:33 +00:00
debug Merge branch 'filenameexceptions' into 'master' 2025-07-01 20:45:33 +00:00
detournavigator Reduce a chance to have a deadlock in the AsyncNavMeshUpdater 2025-03-23 23:33:40 +01:00
esm Initial support of ESM4 sounds; play opening sound of ESM4 doors. 2025-07-08 11:14:13 +02:00
esm3 FIX: Skip only the current subrecord when reading quest status 2025-07-10 17:08:47 +03:00
esm4 Merge branch 'filenameexceptions' into 'master' 2025-07-01 20:45:33 +00:00
esmloader Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
esmterrain CLEANUP(CS): Do heightData check in actual implementation, revert 2024-06-10 02:02:31 -05:00
fallback Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
files Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
fontloader Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
fx Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
interpreter Revert "Fix unneeded runtime errors" 2025-07-06 20:51:53 -06:00
l10n Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
loadinglistener Drop 360-degree screenshot support (#7720) 2024-06-06 14:46:01 +03:00
lua Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
lua_ui Ensure class members are tied to the main Lua state 2025-03-03 19:37:07 +01:00
misc Initial support of ESM4 sounds; play opening sound of ESM4 doors. 2025-07-08 11:14:13 +02:00
myguiplatform Fix and enforce namespace naming 2025-07-20 21:19:16 +02:00
navmeshtool Stop updating navmeshtool progress on first bad message 2023-01-27 19:10:53 +01:00
nif Assume NIF controller data is already sorted (#8545) 2025-07-18 00:09:28 +03:00
nifbullet Use normalized path in BulletShapeManager 2024-09-27 23:33:58 +02:00
nifosg Avoid zero division during animation interpolation 2025-07-18 00:13:01 +03:00
platform Rename components/platform files to follow naming conventions 2025-02-22 23:47:11 +03:00
process Remove a line break that clang-format was fussing about 2025-06-19 00:27:08 +01:00
resource Merge branch 'document_object_cache' into 'master' 2025-07-18 21:51:16 +03:00
sceneutil Disable shadows even harder 2025-05-19 15:06:19 +01:00
sdlutil Bump libsdl to 2.0.20 2025-07-17 14:20:13 +00:00
serialization Add missing array include 2023-07-29 00:29:03 +02:00
settings Remove unused includes 2025-07-12 12:31:15 +02:00
shader Handle normalHeightMap as special case 2025-04-20 23:55:38 +01:00
sqlite3 Minor header cleanup 2023-04-30 16:26:03 +02:00
std140 Add missing array include 2023-07-29 00:29:03 +02:00
stereo Replace includes by forward declaration 2025-04-20 02:28:34 +02:00
terrain Fix compilation on MSVC 2025-05-22 17:31:33 +02:00
testing Fix path handling for files in BSAs 2025-07-03 08:46:23 +02:00
toutf8 Merge branch 'filenameexceptions' into 'master' 2025-07-01 20:45:33 +00:00
translation Rename components/to_utf8 directory and files to follow naming conventions 2025-02-23 00:18:07 +03:00
version Open matching version of documentation for Launcher Help 2024-02-25 18:20:40 +01:00
vfs Allow non-existent techniques to exist 2025-07-03 17:21:50 +02:00
widgets Improve topic and magic effect list padding accuracy 2025-03-10 05:48:54 +03:00
CMakeLists.txt FEAT(CS): Replace selection markers with a real one (#8139) 2025-07-14 23:18:45 +03:00
doc.hpp