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101 lines
3.1 KiB
C++
101 lines
3.1 KiB
C++
/*
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Copyright (C) 2016, 2018, 2020 cc9cii
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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cc9cii cc9c@iinet.net.au
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Much of the information on the data structures are based on the information
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from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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trial & error. See http://en.uesp.net/wiki for details.
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*/
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#ifndef ESM4_SOUN_H
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#define ESM4_SOUN_H
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#include <cstdint>
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#include <string>
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#include <components/esm/defs.hpp>
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#include <components/esm/formid.hpp>
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namespace ESM4
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{
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class Reader;
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class Writer;
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struct Sound
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{
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enum Flags
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{
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Flag_RandomFreqShift = 0x0001,
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Flag_PlayAtRandom = 0x0002,
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Flag_EnvIgnored = 0x0004,
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Flag_RandomLocation = 0x0008,
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Flag_Loop = 0x0010,
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Flag_MenuSound = 0x0020,
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Flag_2D = 0x0040,
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Flag_360LFE = 0x0080
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};
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#pragma pack(push, 1)
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struct SNDX
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{
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std::uint8_t minAttenuation; // distance?
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std::uint8_t maxAttenuation; // distance?
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std::int8_t freqAdjustment; // %, signed
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std::uint8_t unknown; // probably padding
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std::uint16_t flags;
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std::uint16_t unknown2; // probably padding
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std::uint16_t staticAttenuation; // divide by 100 to get value in dB
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std::uint8_t stopTime; // multiply by 1440/256 to get value in minutes
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std::uint8_t startTime; // multiply by 1440/256 to get value in minutes
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};
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struct SoundData
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{
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std::int16_t attenuationPoint1;
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std::int16_t attenuationPoint2;
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std::int16_t attenuationPoint3;
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std::int16_t attenuationPoint4;
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std::int16_t attenuationPoint5;
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std::int16_t reverbAttenuationControl;
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std::int32_t priority;
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std::int32_t x;
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std::int32_t y;
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};
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#pragma pack(pop)
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ESM::FormId mId; // from the header
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std::uint32_t mFlags; // from the header, see enum type RecordFlag for details
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std::string mEditorId;
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std::string mSoundFile;
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SNDX mData;
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SoundData mExtra;
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void load(ESM4::Reader& reader);
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// void save(ESM4::Writer& writer) const;
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// void blank();
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static constexpr ESM::RecNameInts sRecordId = ESM::RecNameInts::REC_SOUN4;
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};
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}
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#endif // ESM4_SOUN_H
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