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217 lines
8.3 KiB
C++
217 lines
8.3 KiB
C++
/*
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Copyright (C) 2016, 2018-2021 cc9cii
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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cc9cii cc9c@iinet.net.au
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Much of the information on the data structures are based on the information
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from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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trial & error. See http://en.uesp.net/wiki for details.
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*/
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#include "loadweap.hpp"
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#include <stdexcept>
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#include "reader.hpp"
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//#include "writer.hpp"
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void ESM4::Weapon::load(ESM4::Reader& reader)
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{
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mId = reader.getFormIdFromHeader();
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mFlags = reader.hdr().record.flags;
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std::uint32_t esmVer = reader.esmVersion();
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bool isFONV = esmVer == ESM::VER_132 || esmVer == ESM::VER_133 || esmVer == ESM::VER_134;
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while (reader.getSubRecordHeader())
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{
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const ESM4::SubRecordHeader& subHdr = reader.subRecordHeader();
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switch (subHdr.typeId)
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{
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case ESM::fourCC("EDID"):
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reader.getZString(mEditorId);
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break;
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case ESM::fourCC("FULL"):
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reader.getLocalizedString(mFullName);
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break;
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case ESM::fourCC("DATA"):
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{
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// if (reader.esmVersion() == ESM::VER_094 || reader.esmVersion() == ESM::VER_170)
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if (subHdr.dataSize == 10) // FO3 has 15 bytes even though VER_094
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{
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reader.get(mData.value);
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reader.get(mData.weight);
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reader.get(mData.damage);
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}
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else if (isFONV || subHdr.dataSize == 15)
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{
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reader.get(mData.value);
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reader.get(mData.health);
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reader.get(mData.weight);
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reader.get(mData.damage);
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reader.get(mData.clipSize);
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}
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else
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{
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reader.get(mData.type);
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reader.get(mData.speed);
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reader.get(mData.reach);
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reader.get(mData.flags);
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reader.get(mData.value);
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reader.get(mData.health);
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reader.get(mData.weight);
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reader.get(mData.damage);
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}
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break;
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}
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case ESM::fourCC("MODL"):
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reader.getZString(mModel);
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break;
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case ESM::fourCC("ICON"):
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reader.getZString(mIcon);
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break;
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case ESM::fourCC("MICO"):
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reader.getZString(mMiniIcon);
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break; // FO3
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case ESM::fourCC("SCRI"):
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reader.getFormId(mScriptId);
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break;
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case ESM::fourCC("ANAM"):
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reader.get(mEnchantmentPoints);
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break;
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case ESM::fourCC("ENAM"):
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reader.getFormId(mEnchantment);
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break;
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case ESM::fourCC("MODB"):
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reader.get(mBoundRadius);
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break;
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case ESM::fourCC("DESC"):
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reader.getLocalizedString(mText);
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break;
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case ESM::fourCC("YNAM"):
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reader.getFormId(mPickUpSound);
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break;
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case ESM::fourCC("ZNAM"):
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reader.getFormId(mDropSound);
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break;
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case ESM::fourCC("MODT"): // Model data
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case ESM::fourCC("MODC"):
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case ESM::fourCC("MODS"):
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case ESM::fourCC("MODF"): // Model data end
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case ESM::fourCC("BAMT"):
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case ESM::fourCC("BIDS"):
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case ESM::fourCC("INAM"):
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case ESM::fourCC("CNAM"):
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case ESM::fourCC("CRDT"):
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case ESM::fourCC("DNAM"):
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case ESM::fourCC("EAMT"):
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case ESM::fourCC("EITM"):
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case ESM::fourCC("ETYP"):
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case ESM::fourCC("KSIZ"):
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case ESM::fourCC("KWDA"):
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case ESM::fourCC("NAM8"):
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case ESM::fourCC("NAM9"):
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case ESM::fourCC("OBND"):
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case ESM::fourCC("SNAM"):
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case ESM::fourCC("TNAM"):
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case ESM::fourCC("UNAM"):
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case ESM::fourCC("VMAD"):
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case ESM::fourCC("VNAM"):
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case ESM::fourCC("WNAM"):
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case ESM::fourCC("XNAM"): // Dawnguard only?
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case ESM::fourCC("NNAM"):
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case ESM::fourCC("NAM0"): // FO3
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case ESM::fourCC("REPL"): // FO3
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case ESM::fourCC("MOD2"): // FO3
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case ESM::fourCC("MO2T"): // FO3
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case ESM::fourCC("MO2S"): // FO3
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case ESM::fourCC("NAM6"): // FO3
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case ESM::fourCC("MOD4"): // First person model data
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case ESM::fourCC("MO4T"):
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case ESM::fourCC("MO4S"):
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case ESM::fourCC("MO4C"):
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case ESM::fourCC("MO4F"): // First person model data end
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case ESM::fourCC("BIPL"): // FO3
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case ESM::fourCC("NAM7"): // FO3
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case ESM::fourCC("MOD3"): // FO3
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case ESM::fourCC("MO3T"): // FO3
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case ESM::fourCC("MO3S"): // FO3
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case ESM::fourCC("MODD"): // FO3
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// case ESM::fourCC("MOSD"): // FO3
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case ESM::fourCC("DAMC"): // Destructible
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case ESM::fourCC("DEST"):
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case ESM::fourCC("DMDC"):
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case ESM::fourCC("DMDL"):
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case ESM::fourCC("DMDT"):
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case ESM::fourCC("DMDS"):
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case ESM::fourCC("DSTA"):
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case ESM::fourCC("DSTD"):
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case ESM::fourCC("DSTF"): // Destructible end
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case ESM::fourCC("VATS"): // FONV
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case ESM::fourCC("VANM"): // FONV
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case ESM::fourCC("MWD1"): // FONV
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case ESM::fourCC("MWD2"): // FONV
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case ESM::fourCC("MWD3"): // FONV
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case ESM::fourCC("MWD4"): // FONV
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case ESM::fourCC("MWD5"): // FONV
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case ESM::fourCC("MWD6"): // FONV
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case ESM::fourCC("MWD7"): // FONV
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case ESM::fourCC("WMI1"): // FONV
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case ESM::fourCC("WMI2"): // FONV
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case ESM::fourCC("WMI3"): // FONV
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case ESM::fourCC("WMS1"): // FONV
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case ESM::fourCC("WMS2"): // FONV
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case ESM::fourCC("WNM1"): // FONV
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case ESM::fourCC("WNM2"): // FONV
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case ESM::fourCC("WNM3"): // FONV
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case ESM::fourCC("WNM4"): // FONV
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case ESM::fourCC("WNM5"): // FONV
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case ESM::fourCC("WNM6"): // FONV
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case ESM::fourCC("WNM7"): // FONV
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case ESM::fourCC("EFSD"): // FONV DeadMoney
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case ESM::fourCC("APPR"): // FO4
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case ESM::fourCC("DAMA"): // FO4
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case ESM::fourCC("FLTR"): // FO4
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case ESM::fourCC("FNAM"): // FO4
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case ESM::fourCC("INRD"): // FO4
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case ESM::fourCC("LNAM"): // FO4
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case ESM::fourCC("MASE"): // FO4
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case ESM::fourCC("PTRN"): // FO4
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case ESM::fourCC("STCP"): // FO4
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case ESM::fourCC("WAMD"): // FO4
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case ESM::fourCC("WZMD"): // FO4
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case ESM::fourCC("OBTE"): // FO4 object template start
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case ESM::fourCC("OBTF"):
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case ESM::fourCC("OBTS"):
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case ESM::fourCC("STOP"): // FO4 object template end
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reader.skipSubRecordData();
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break;
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default:
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throw std::runtime_error("ESM4::WEAP::load - Unknown subrecord " + ESM::printName(subHdr.typeId));
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}
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}
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}
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// void ESM4::Weapon::save(ESM4::Writer& writer) const
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//{
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// }
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// void ESM4::Weapon::blank()
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//{
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// }
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