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openmw/components/lua_ui/window.hpp

35 lines
799 B
C++

#ifndef OPENMW_LUAUI_WINDOW
#define OPENMW_LUAUI_WINDOW
#include <optional>
#include "text.hpp"
#include "widget.hpp"
namespace LuaUi
{
class LuaWindow : public MyGUI::Widget, public WidgetExtension
{
MYGUI_RTTI_DERIVED(LuaWindow)
public:
LuaWindow();
void updateTemplate() override;
void updateProperties() override;
private:
LuaText* mCaption;
std::map<MyGUI::Widget*, WidgetExtension*> mActionWidgets;
MyGUI::IntPoint mPreviousMouse;
MyGUI::IntCoord mChangeScale;
MyGUI::IntCoord mMoveResize;
protected:
void notifyMousePress(MyGUI::Widget*, int, int, MyGUI::MouseButton);
void notifyMouseDrag(MyGUI::Widget*, int, int, MyGUI::MouseButton);
};
}
#endif // OPENMW_LUAUI_WINDOW