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785 lines
23 KiB
C++
785 lines
23 KiB
C++
#include "node.hpp"
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#include <cstdint>
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#include <BulletCollision/CollisionShapes/btTriangleMesh.h>
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#include <components/misc/convert.hpp>
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#include <components/misc/strings/algorithm.hpp>
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#include <components/resource/bulletshape.hpp>
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#include "data.hpp"
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#include "exception.hpp"
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#include "physics.hpp"
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#include "property.hpp"
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namespace
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{
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void triBasedGeomToBtTriangleMesh(btTriangleMesh& mesh, const Nif::NiTriBasedGeomData& data)
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{
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// FIXME: copying vertices/indices individually is unreasonable
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const std::vector<osg::Vec3f>& vertices = data.mVertices;
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mesh.preallocateVertices(static_cast<int>(vertices.size()));
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for (const osg::Vec3f& vertex : vertices)
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mesh.findOrAddVertex(Misc::Convert::toBullet(vertex), false);
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mesh.preallocateIndices(static_cast<int>(data.mNumTriangles) * 3);
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}
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void trianglesToBtTriangleMesh(btTriangleMesh& mesh, const std::vector<unsigned short>& triangles)
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{
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for (std::size_t i = 0; i < triangles.size(); i += 3)
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mesh.addTriangleIndices(triangles[i + 0], triangles[i + 1], triangles[i + 2]);
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}
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void stripsToBtTriangleMesh(btTriangleMesh& mesh, const std::vector<std::vector<unsigned short>>& strips)
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{
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for (const auto& strip : strips)
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{
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if (strip.size() < 3)
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continue;
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unsigned short a;
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unsigned short b = strip[0];
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unsigned short c = strip[1];
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for (size_t i = 2; i < strip.size(); i++)
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{
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a = b;
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b = c;
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c = strip[i];
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if (a == b || b == c || a == c)
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continue;
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if (i % 2 == 0)
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mesh.addTriangleIndices(a, b, c);
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else
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mesh.addTriangleIndices(a, c, b);
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}
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}
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}
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}
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namespace Nif
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{
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void BoundingVolume::read(NIFStream* nif)
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{
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nif->read(mType);
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switch (mType)
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{
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case BASE_BV:
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break;
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case SPHERE_BV:
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{
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nif->read(mSphere);
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break;
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}
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case BOX_BV:
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{
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nif->read(mBox.mCenter);
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nif->read(mBox.mAxes);
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nif->read(mBox.mExtents);
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break;
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}
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case CAPSULE_BV:
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{
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nif->read(mCapsule.mCenter);
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nif->read(mCapsule.mAxis);
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nif->read(mCapsule.mExtent);
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nif->read(mCapsule.mRadius);
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break;
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}
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case LOZENGE_BV:
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{
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nif->read(mLozenge.mRadius);
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if (nif->getVersion() >= NIFStream::generateVersion(4, 2, 1, 0))
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{
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nif->read(mLozenge.mExtent0);
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nif->read(mLozenge.mExtent1);
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}
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nif->read(mLozenge.mCenter);
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nif->read(mLozenge.mAxis0);
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nif->read(mLozenge.mAxis1);
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break;
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}
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case UNION_BV:
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{
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mChildren.resize(nif->get<uint32_t>());
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for (BoundingVolume& child : mChildren)
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child.read(nif);
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break;
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}
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case HALFSPACE_BV:
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{
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mHalfSpace.mPlane = osg::Plane(nif->get<osg::Vec4f>());
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if (nif->getVersion() >= NIFStream::generateVersion(4, 2, 1, 0))
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nif->read(mHalfSpace.mOrigin);
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break;
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}
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default:
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{
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throw Nif::Exception(
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"Unhandled BoundingVolume type: " + std::to_string(mType), nif->getFile().getFilename());
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}
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}
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}
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void NiAVObject::read(NIFStream* nif)
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{
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NiObjectNET::read(nif);
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if (nif->getBethVersion() <= 26)
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mFlags = nif->get<uint16_t>();
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else
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nif->read(mFlags);
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nif->read(mTransform.mTranslation);
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nif->read(mTransform.mRotation);
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nif->read(mTransform.mScale);
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if (nif->getVersion() <= NIFStream::generateVersion(4, 2, 2, 0))
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nif->read(mVelocity);
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if (nif->getBethVersion() <= NIFFile::BethVersion::BETHVER_FO3)
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readRecordList(nif, mProperties);
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if (nif->getVersion() <= NIFStream::generateVersion(4, 2, 2, 0) && nif->get<bool>())
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mBounds.read(nif);
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if (nif->getVersion() >= NIFStream::generateVersion(10, 0, 1, 0))
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mCollision.read(nif);
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}
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void NiAVObject::post(Reader& nif)
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{
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NiObjectNET::post(nif);
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postRecordList(nif, mProperties);
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mCollision.post(nif);
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}
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void NiAVObject::setBone()
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{
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mIsBone = true;
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}
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void NiNode::read(NIFStream* nif)
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{
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NiAVObject::read(nif);
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readRecordList(nif, mChildren);
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if (nif->getBethVersion() < NIFFile::BethVersion::BETHVER_FO4)
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readRecordList(nif, mEffects);
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// FIXME: stopgap solution until we figure out what Oblivion does if it does anything
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if (nif->getVersion() > NIFFile::NIFVersion::VER_MW && nif->getVersion() < NIFFile::NIFVersion::VER_BGS)
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return;
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// Discard transformations for the root node, otherwise some meshes
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// occasionally get wrong orientation. Only for NiNode-s for now, but
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// can be expanded if needed.
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// FIXME: if node 0 is *not* the only root node, this must not happen.
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// FIXME: doing this here is awful.
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// We want to do this on world scene graph level rather than local scene graph level.
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if (recIndex == 0 && !Misc::StringUtils::ciEqual(mName, "bip01"))
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{
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mTransform = Nif::NiTransform::getIdentity();
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}
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}
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void NiNode::post(Reader& nif)
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{
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NiAVObject::post(nif);
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postRecordList(nif, mChildren);
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postRecordList(nif, mEffects);
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for (auto& child : mChildren)
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{
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// Why would a unique list of children contain empty refs?
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if (!child.empty())
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child->mParents.push_back(this);
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}
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}
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void NiGeometry::MaterialData::read(NIFStream* nif)
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{
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if (nif->getVersion() < NIFStream::generateVersion(10, 0, 1, 0))
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return;
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if (nif->getVersion() >= NIFStream::generateVersion(20, 2, 0, 5))
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mNames.resize(nif->get<uint32_t>());
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else if (nif->getVersion() <= NIFStream::generateVersion(20, 1, 0, 3))
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mNames.resize(nif->get<bool>());
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nif->readVector(mNames, mNames.size());
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nif->readVector(mExtra, mNames.size());
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if (nif->getVersion() >= NIFStream::generateVersion(20, 2, 0, 5))
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nif->read(mActive);
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if (nif->getVersion() >= NIFFile::NIFVersion::VER_BGS)
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nif->read(mNeedsUpdate);
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}
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void NiGeometry::read(NIFStream* nif)
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{
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NiAVObject::read(nif);
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mData.read(nif);
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if (nif->getVersion() >= NIFStream::generateVersion(3, 3, 0, 13))
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mSkin.read(nif);
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mMaterial.read(nif);
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if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS
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&& nif->getBethVersion() > NIFFile::BethVersion::BETHVER_FO3)
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{
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mShaderProperty.read(nif);
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mAlphaProperty.read(nif);
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}
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}
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void NiGeometry::post(Reader& nif)
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{
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NiAVObject::post(nif);
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mData.post(nif);
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mSkin.post(nif);
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mShaderProperty.post(nif);
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mAlphaProperty.post(nif);
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if (recType != RC_NiParticles && !mSkin.empty())
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nif.setUseSkinning(true);
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if (!mData.empty())
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{
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switch (recType)
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{
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case RC_NiTriShape:
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case RC_BSLODTriShape:
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case RC_BSSegmentedTriShape:
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if (mData->recType != RC_NiTriShapeData)
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mData = NiGeometryDataPtr(nullptr);
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break;
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case RC_NiTriStrips:
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if (mData->recType != RC_NiTriStripsData)
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mData = NiGeometryDataPtr(nullptr);
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break;
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case RC_NiParticles:
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if (mData->recType != RC_NiParticlesData)
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mData = NiGeometryDataPtr(nullptr);
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break;
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case RC_NiLines:
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if (mData->recType != RC_NiLinesData)
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mData = NiGeometryDataPtr(nullptr);
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break;
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default:
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break;
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}
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}
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}
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std::unique_ptr<btCollisionShape> NiTriShape::getCollisionShape() const
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{
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if (mData.empty() || mData->mVertices.empty())
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return nullptr;
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std::vector<const std::vector<unsigned short>*> triangleLists;
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std::vector<const std::vector<std::vector<unsigned short>>*> stripsLists;
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auto data = static_cast<const NiTriShapeData*>(mData.getPtr());
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const Nif::NiSkinPartition* partitions = nullptr;
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if (!mSkin.empty())
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partitions = mSkin->getPartitions();
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if (partitions)
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{
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triangleLists.reserve(partitions->mPartitions.size());
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stripsLists.reserve(partitions->mPartitions.size());
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for (auto& partition : partitions->mPartitions)
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{
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triangleLists.push_back(&partition.mTrueTriangles);
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stripsLists.push_back(&partition.mTrueStrips);
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}
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}
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else if (data->mNumTriangles != 0)
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triangleLists.push_back(&data->mTriangles);
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// This makes a perhaps dangerous assumption that NiSkinPartition will never have more than 65536 triangles.
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auto mesh = std::make_unique<btTriangleMesh>();
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triBasedGeomToBtTriangleMesh(*mesh, *data);
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for (const auto triangles : triangleLists)
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trianglesToBtTriangleMesh(*mesh, *triangles);
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for (const auto strips : stripsLists)
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stripsToBtTriangleMesh(*mesh, *strips);
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if (mesh->getNumTriangles() == 0)
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return nullptr;
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auto shape = std::make_unique<Resource::TriangleMeshShape>(mesh.get(), true);
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std::ignore = mesh.release();
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return shape;
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}
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std::unique_ptr<btCollisionShape> NiTriStrips::getCollisionShape() const
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{
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if (mData.empty() || mData->mVertices.empty())
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return nullptr;
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std::vector<const std::vector<unsigned short>*> triangleLists;
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std::vector<const std::vector<std::vector<unsigned short>>*> stripsLists;
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auto data = static_cast<const NiTriStripsData*>(mData.getPtr());
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const Nif::NiSkinPartition* partitions = nullptr;
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if (!mSkin.empty())
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partitions = mSkin->getPartitions();
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if (partitions)
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{
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triangleLists.reserve(partitions->mPartitions.size());
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stripsLists.reserve(partitions->mPartitions.size());
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for (auto& partition : partitions->mPartitions)
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{
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triangleLists.push_back(&partition.mTrueTriangles);
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stripsLists.push_back(&partition.mTrueStrips);
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}
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}
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else if (data->mNumTriangles != 0)
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stripsLists.push_back(&data->mStrips);
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auto mesh = std::make_unique<btTriangleMesh>();
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triBasedGeomToBtTriangleMesh(*mesh, *data);
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for (const auto triangles : triangleLists)
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trianglesToBtTriangleMesh(*mesh, *triangles);
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for (const auto strips : stripsLists)
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stripsToBtTriangleMesh(*mesh, *strips);
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if (mesh->getNumTriangles() == 0)
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return nullptr;
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auto shape = std::make_unique<Resource::TriangleMeshShape>(mesh.get(), true);
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std::ignore = mesh.release();
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return shape;
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}
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std::unique_ptr<btCollisionShape> NiLines::getCollisionShape() const
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{
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return nullptr;
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}
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std::unique_ptr<btCollisionShape> NiParticles::getCollisionShape() const
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{
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return nullptr;
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}
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void BSSegmentedTriShape::SegmentData::read(NIFStream* nif)
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{
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nif->read(mFlags);
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nif->read(mStartIndex);
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nif->read(mNumTriangles);
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}
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void BSSegmentedTriShape::read(NIFStream* nif)
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{
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NiTriShape::read(nif);
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mSegments.resize(nif->get<uint32_t>());
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for (SegmentData& segment : mSegments)
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segment.read(nif);
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}
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void BSLODTriShape::read(NIFStream* nif)
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{
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NiTriBasedGeom::read(nif);
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nif->readArray(mLOD);
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}
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void NiCamera::read(NIFStream* nif)
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{
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NiAVObject::read(nif);
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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nif->read(mCameraFlags);
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nif->read(mLeft);
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nif->read(mRight);
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nif->read(mTop);
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nif->read(mBottom);
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nif->read(mNearDist);
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nif->read(mFarDist);
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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nif->read(mOrthographic);
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nif->read(mVLeft);
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nif->read(mVRight);
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nif->read(mVTop);
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nif->read(mVBottom);
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nif->read(mLODAdjust);
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mScene.read(nif);
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nif->skip(4); // Unused
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if (nif->getVersion() >= NIFStream::generateVersion(4, 2, 1, 0))
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nif->skip(4); // Unused
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}
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void NiCamera::post(Reader& nif)
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{
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NiAVObject::post(nif);
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mScene.post(nif);
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}
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void NiSwitchNode::read(NIFStream* nif)
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{
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NiNode::read(nif);
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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nif->read(mSwitchFlags);
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nif->read(mInitialIndex);
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}
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void NiLODNode::read(NIFStream* nif)
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{
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NiSwitchNode::read(nif);
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if (nif->getVersion() > NIFStream::generateVersion(10, 0, 1, 0))
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{
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nif->skip(4); // NiLODData, unsupported at the moment
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return;
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}
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if (nif->getVersion() >= NIFFile::NIFVersion::VER_MW)
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nif->read(mLODCenter);
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mLODLevels.resize(nif->get<uint32_t>());
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for (LODRange& level : mLODLevels)
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{
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nif->read(level.mMinRange);
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nif->read(level.mMaxRange);
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}
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}
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void NiFltAnimationNode::read(NIFStream* nif)
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{
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NiSwitchNode::read(nif);
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nif->read(mDuration);
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}
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void NiSortAdjustNode::read(NIFStream* nif)
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{
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NiNode::read(nif);
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mMode = static_cast<SortingMode>(nif->get<uint32_t>());
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if (nif->getVersion() <= NIFStream::generateVersion(20, 0, 0, 3))
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mSubSorter.read(nif);
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}
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void NiSortAdjustNode::post(Reader& nif)
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{
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NiNode::post(nif);
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mSubSorter.post(nif);
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}
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void NiBillboardNode::read(NIFStream* nif)
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{
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NiNode::read(nif);
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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mMode = nif->get<uint16_t>() & 0x7;
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else
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mMode = (mFlags >> 5) & 0x3;
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}
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void NiDefaultAVObjectPalette::read(NIFStream* nif)
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{
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mScene.read(nif);
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uint32_t numObjects;
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nif->read(numObjects);
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for (uint32_t i = 0; i < numObjects; i++)
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mObjects[nif->getSizedString()].read(nif);
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}
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void NiDefaultAVObjectPalette::post(Reader& nif)
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{
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mScene.post(nif);
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for (auto& object : mObjects)
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object.second.post(nif);
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}
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void BSTreeNode::read(NIFStream* nif)
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{
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NiNode::read(nif);
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readRecordList(nif, mBones1);
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readRecordList(nif, mBones2);
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}
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void BSTreeNode::post(Reader& nif)
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{
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NiNode::post(nif);
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postRecordList(nif, mBones1);
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postRecordList(nif, mBones2);
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}
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void BSMultiBoundNode::read(NIFStream* nif)
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{
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NiNode::read(nif);
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mMultiBound.read(nif);
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if (nif->getBethVersion() >= NIFFile::BethVersion::BETHVER_SKY)
|
|
mCullingType = static_cast<BSCPCullingType>(nif->get<uint32_t>());
|
|
}
|
|
|
|
void BSMultiBoundNode::post(Reader& nif)
|
|
{
|
|
NiNode::post(nif);
|
|
|
|
mMultiBound.post(nif);
|
|
}
|
|
|
|
void BSTriShape::read(NIFStream* nif)
|
|
{
|
|
NiAVObject::read(nif);
|
|
|
|
nif->read(mBoundingSphere);
|
|
if (nif->getBethVersion() >= NIFFile::BethVersion::BETHVER_F76)
|
|
nif->readArray(mBoundMinMax);
|
|
|
|
mSkin.read(nif);
|
|
mShaderProperty.read(nif);
|
|
mAlphaProperty.read(nif);
|
|
mVertDesc.read(nif);
|
|
|
|
if (nif->getBethVersion() >= NIFFile::BethVersion::BETHVER_FO4)
|
|
mTriangles.resize(nif->get<uint32_t>() * 3);
|
|
else
|
|
mTriangles.resize(nif->get<uint16_t>() * 3);
|
|
mVertData.resize(nif->get<uint16_t>());
|
|
nif->read(mDataSize);
|
|
if (mDataSize > 0)
|
|
{
|
|
for (auto& vertex : mVertData)
|
|
vertex.read(nif, mVertDesc.mFlags);
|
|
nif->readVector(mTriangles, mTriangles.size());
|
|
}
|
|
|
|
if (nif->getBethVersion() == NIFFile::BethVersion::BETHVER_SSE)
|
|
{
|
|
nif->read(mParticleDataSize);
|
|
if (mParticleDataSize > 0)
|
|
{
|
|
nif->readVector(mParticleVerts, mVertData.size() * 3);
|
|
nif->readVector(mParticleNormals, mVertData.size() * 3);
|
|
nif->readVector(mParticleTriangles, mTriangles.size());
|
|
}
|
|
}
|
|
}
|
|
|
|
void BSTriShape::post(Reader& nif)
|
|
{
|
|
NiAVObject::post(nif);
|
|
|
|
mSkin.post(nif);
|
|
mShaderProperty.post(nif);
|
|
mAlphaProperty.post(nif);
|
|
if (!mSkin.empty())
|
|
nif.setUseSkinning(true);
|
|
}
|
|
|
|
void BSDynamicTriShape::read(NIFStream* nif)
|
|
{
|
|
BSTriShape::read(nif);
|
|
|
|
nif->read(mDynamicDataSize);
|
|
// nifly style.
|
|
// Consider complaining if mDynamicDataSize * 16 != mVertData.size()?
|
|
nif->readVector(mDynamicData, mVertData.size());
|
|
}
|
|
|
|
void BSMeshLODTriShape::read(NIFStream* nif)
|
|
{
|
|
BSTriShape::read(nif);
|
|
|
|
nif->readArray(mLOD);
|
|
}
|
|
|
|
void BSSubIndexTriShape::SubSegment::read(NIFStream* nif)
|
|
{
|
|
nif->read(mStartIndex);
|
|
nif->read(mNumPrimitives);
|
|
nif->read(mArrayIndex);
|
|
nif->skip(4); // Unknown
|
|
}
|
|
|
|
void BSSubIndexTriShape::Segment::read(NIFStream* nif)
|
|
{
|
|
nif->read(mStartIndex);
|
|
nif->read(mNumPrimitives);
|
|
nif->read(mParentArrayIndex);
|
|
mSubSegments.resize(nif->get<uint32_t>());
|
|
for (SubSegment& subsegment : mSubSegments)
|
|
subsegment.read(nif);
|
|
}
|
|
|
|
void BSSubIndexTriShape::SubSegmentDataRecord::read(NIFStream* nif)
|
|
{
|
|
nif->read(mUserSlotID);
|
|
nif->read(mMaterial);
|
|
nif->readVector(mExtraData, nif->get<uint32_t>());
|
|
}
|
|
|
|
void BSSubIndexTriShape::SubSegmentData::read(NIFStream* nif)
|
|
{
|
|
uint32_t numArrayIndices;
|
|
nif->read(numArrayIndices);
|
|
mDataRecords.resize(nif->get<uint32_t>());
|
|
nif->readVector(mArrayIndices, numArrayIndices);
|
|
for (SubSegmentDataRecord& dataRecord : mDataRecords)
|
|
dataRecord.read(nif);
|
|
mSSFFile = nif->getSizedString(nif->get<uint16_t>());
|
|
}
|
|
|
|
void BSSubIndexTriShape::Segmentation::read(NIFStream* nif)
|
|
{
|
|
nif->read(mNumPrimitives);
|
|
mSegments.resize(nif->get<uint32_t>());
|
|
nif->read(mNumTotalSegments);
|
|
for (Segment& segment : mSegments)
|
|
segment.read(nif);
|
|
|
|
if (mSegments.size() < mNumTotalSegments)
|
|
mSubSegmentData.read(nif);
|
|
}
|
|
|
|
void BSSubIndexTriShape::read(NIFStream* nif)
|
|
{
|
|
BSTriShape::read(nif);
|
|
|
|
if (nif->getBethVersion() == NIFFile::BethVersion::BETHVER_SSE)
|
|
{
|
|
mSegments.resize(nif->get<uint32_t>());
|
|
for (BSSegmentedTriShape::SegmentData& segment : mSegments)
|
|
segment.read(nif);
|
|
}
|
|
else if (nif->getBethVersion() >= NIFFile::BethVersion::BETHVER_FO4 && mDataSize > 0)
|
|
mSegmentation.read(nif);
|
|
}
|
|
|
|
void BSVertexDesc::read(NIFStream* nif)
|
|
{
|
|
uint64_t data;
|
|
nif->read(data);
|
|
mVertexDataSize = (data & 0xF) >> 0x00;
|
|
mDynamicVertexSize = (data & 0xF0) >> 0x04;
|
|
mUV1Offset = (data & 0xF00) >> 0x08;
|
|
mUV2Offset = (data & 0xF000) >> 0x0C;
|
|
mNormalOffset = (data & 0xF0000) >> 0x10;
|
|
mTangentOffset = (data & 0xF00000) >> 0x14;
|
|
mColorOffset = (data & 0xF000000) >> 0x18;
|
|
mSkinningDataOffset = (data & 0xF0000000) >> 0x1C;
|
|
mLandscapeDataOffset = (data & 0xF00000000) >> 0x20;
|
|
mEyeDataOffset = (data & 0xF000000000) >> 0x24;
|
|
mFlags = (data & 0xFFF00000000000) >> 0x2C;
|
|
if (nif->getBethVersion() == NIFFile::BethVersion::BETHVER_SSE)
|
|
mFlags |= BSVertexDesc::VertexAttribute::Full_Precision;
|
|
}
|
|
|
|
void BSVertexData::read(NIFStream* nif, uint16_t flags)
|
|
{
|
|
bool fullPrecision = flags & BSVertexDesc::VertexAttribute::Full_Precision;
|
|
bool hasVertex = flags & BSVertexDesc::VertexAttribute::Vertex;
|
|
bool hasTangent = flags & BSVertexDesc::VertexAttribute::Tangents;
|
|
bool hasUV = flags & BSVertexDesc::VertexAttribute::UVs;
|
|
bool hasNormal = flags & BSVertexDesc::VertexAttribute::Normals;
|
|
bool hasVertexColor = flags & BSVertexDesc::VertexAttribute::Vertex_Colors;
|
|
bool hasSkinData = flags & BSVertexDesc::VertexAttribute::Skinned;
|
|
bool hasEyeData = flags & BSVertexDesc::VertexAttribute::Eye_Data;
|
|
|
|
if (hasVertex)
|
|
{
|
|
if (fullPrecision)
|
|
nif->read(mVertex);
|
|
else
|
|
nif->readArray(mHalfVertex);
|
|
}
|
|
|
|
if (hasUV)
|
|
nif->readArray(mUV);
|
|
|
|
if (hasNormal)
|
|
{
|
|
nif->readArray(mNormal);
|
|
if (hasTangent)
|
|
nif->readArray(mTangent);
|
|
}
|
|
|
|
if (hasVertexColor)
|
|
nif->readArray(mVertColor);
|
|
|
|
if (hasSkinData)
|
|
{
|
|
nif->readArray(mBoneWeights);
|
|
nif->readArray(mBoneIndices);
|
|
}
|
|
|
|
if (hasEyeData)
|
|
nif->read(mEyeData);
|
|
}
|
|
|
|
void BSValueNode::read(NIFStream* nif)
|
|
{
|
|
NiNode::read(nif);
|
|
|
|
nif->read(mValue);
|
|
nif->read(mValueFlags);
|
|
}
|
|
|
|
void BSOrderedNode::read(NIFStream* nif)
|
|
{
|
|
NiNode::read(nif);
|
|
|
|
nif->read(mAlphaSortBound);
|
|
nif->read(mStaticBound);
|
|
}
|
|
|
|
void BSRangeNode::read(NIFStream* nif)
|
|
{
|
|
NiNode::read(nif);
|
|
|
|
nif->read(mMin);
|
|
nif->read(mMax);
|
|
nif->read(mCurrent);
|
|
}
|
|
|
|
void BSResourceID::read(NIFStream* nif)
|
|
{
|
|
nif->read(mFileHash);
|
|
nif->readArray(mExtension);
|
|
nif->read(mDirectoryHash);
|
|
}
|
|
|
|
void BSDistantObjectInstance::read(NIFStream* nif)
|
|
{
|
|
mResourceID.read(nif);
|
|
nif->skip(12 * nif->get<uint32_t>()); // Unknown data
|
|
mTransforms.resize(nif->get<uint32_t>());
|
|
for (osg::Matrixf& transform : mTransforms)
|
|
{
|
|
std::array<float, 16> mat;
|
|
nif->readArray(mat);
|
|
transform.set(mat.data());
|
|
}
|
|
}
|
|
|
|
void BSShaderTextureArray::read(NIFStream* nif)
|
|
{
|
|
nif->skip(1); // Unknown
|
|
mTextureArrays.resize(nif->get<uint32_t>());
|
|
for (std::vector<std::string>& textureArray : mTextureArrays)
|
|
nif->getSizedStrings(textureArray, nif->get<uint32_t>());
|
|
}
|
|
|
|
void BSDistantObjectInstancedNode::read(NIFStream* nif)
|
|
{
|
|
BSMultiBoundNode::read(nif);
|
|
|
|
mInstances.resize(nif->get<uint32_t>());
|
|
for (BSDistantObjectInstance& instance : mInstances)
|
|
instance.read(nif);
|
|
for (BSShaderTextureArray& textureArray : mShaderTextureArrays)
|
|
textureArray.read(nif);
|
|
}
|
|
|
|
}
|