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563 lines
19 KiB
C++
563 lines
19 KiB
C++
#include "settings.hpp"
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#include "parser.hpp"
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#include "values.hpp"
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#include <charconv>
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#include <filesystem>
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#include <sstream>
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#include <system_error>
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#if !(defined(_MSC_VER) && (_MSC_VER >= 1924)) && !(defined(__GNUC__) && __GNUC__ >= 11) || defined(__clang__) \
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|| defined(__apple_build_version__)
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#include <cerrno>
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#include <ios>
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#include <locale>
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#endif
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#include <components/debug/debuglog.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/misc/strings/algorithm.hpp>
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#include <components/misc/strings/conversion.hpp>
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namespace Settings
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{
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namespace
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{
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template <class T>
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T parseNumberFromSetting(const std::string& value, std::string_view setting, std::string_view category)
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{
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T number{};
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const auto result = std::from_chars(value.data(), value.data() + value.size(), number);
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if (result.ec != std::errc())
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{
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throw std::system_error(std::make_error_code(result.ec),
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"Failed to parse number from setting [" + std::string(category) + "] " + std::string(setting)
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+ " value \"" + value + "\"");
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}
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return number;
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}
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#if !(defined(_MSC_VER) && (_MSC_VER >= 1924)) && !(defined(__GNUC__) && __GNUC__ >= 11) || defined(__clang__) \
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|| defined(__apple_build_version__)
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template <>
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float parseNumberFromSetting<float>(
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const std::string& value, std::string_view setting, std::string_view category)
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{
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std::istringstream iss(value);
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iss.imbue(std::locale::classic());
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float floatValue = 0.0f;
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if (!(iss >> floatValue))
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{
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throw std::system_error(errno, std::generic_category(),
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"Failed to parse number from setting [" + std::string(category) + "] " + std::string(setting)
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+ " value \"" + value + "\"");
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}
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return floatValue;
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}
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template <>
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double parseNumberFromSetting<double>(
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const std::string& value, std::string_view setting, std::string_view category)
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{
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std::istringstream iss(value);
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iss.imbue(std::locale::classic());
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double doubleValue = 0.0;
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if (!(iss >> doubleValue))
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{
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throw std::system_error(errno, std::generic_category(),
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"Failed to parse number from setting [" + std::string(category) + "] " + std::string(setting)
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+ " value \"" + value + "\"");
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}
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return doubleValue;
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}
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#endif
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template <class T>
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std::string serialize(const T& value)
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{
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std::ostringstream stream;
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stream << value;
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return stream.str();
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}
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std::string toString(SceneUtil::LightingMethod value)
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{
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switch (value)
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{
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case SceneUtil::LightingMethod::FFP:
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return "legacy";
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case SceneUtil::LightingMethod::PerObjectUniform:
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return "shaders compatibility";
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case SceneUtil::LightingMethod::SingleUBO:
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return "shaders";
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}
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throw std::invalid_argument("Invalid LightingMethod value: " + std::to_string(static_cast<int>(value)));
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}
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int toInt(HrtfMode value)
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{
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switch (value)
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{
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case HrtfMode::Auto:
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return -1;
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case HrtfMode::Disable:
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return 0;
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case HrtfMode::Enable:
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return 1;
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}
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Log(Debug::Warning) << "Invalid HRTF mode value: " << static_cast<int>(value) << ", fallback to auto (-1)";
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return -1;
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}
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}
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CategorySettingValueMap Manager::mDefaultSettings = CategorySettingValueMap();
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CategorySettingValueMap Manager::mUserSettings = CategorySettingValueMap();
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CategorySettingVector Manager::mChangedSettings = CategorySettingVector();
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std::set<std::pair<std::string_view, std::string_view>> Manager::sInitialized;
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void Manager::clear()
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{
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sInitialized.clear();
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StaticValues::clear();
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mDefaultSettings.clear();
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mUserSettings.clear();
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mChangedSettings.clear();
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}
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std::filesystem::path Manager::load(const Files::ConfigurationManager& cfgMgr, bool loadEditorSettings)
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{
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SettingsFileParser parser;
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const std::vector<std::filesystem::path>& paths = cfgMgr.getActiveConfigPaths();
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if (paths.empty())
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throw std::runtime_error("No config dirs! ConfigurationManager::readConfiguration must be called first.");
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// Create file name strings for either the engine or the editor.
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std::string defaultSettingsFile;
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std::string userSettingsFile;
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if (!loadEditorSettings)
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{
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defaultSettingsFile = "defaults.bin";
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userSettingsFile = "settings.cfg";
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}
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else
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{
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defaultSettingsFile = "defaults-cs.bin";
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userSettingsFile = "openmw-cs.cfg";
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}
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// Create the settings manager and load default settings file.
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const auto defaultsBin = paths.front() / defaultSettingsFile;
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if (!std::filesystem::exists(defaultsBin))
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throw std::runtime_error("No default settings file found! Make sure the file \"" + defaultSettingsFile
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+ "\" was properly installed.");
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parser.loadSettingsFile(defaultsBin, mDefaultSettings, true, false);
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const CategorySettingValueMap originalDefaultSettings = mDefaultSettings;
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// Load "settings.cfg" or "openmw-cs.cfg" from every config dir except the last one as additional default
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// settings.
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for (int i = 0; i < static_cast<int>(paths.size()) - 1; ++i)
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{
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const auto additionalDefaults = paths[i] / userSettingsFile;
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if (std::filesystem::exists(additionalDefaults))
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parser.loadSettingsFile(additionalDefaults, mDefaultSettings, false, true);
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}
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if (!loadEditorSettings)
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Settings::StaticValues::initDefaults();
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// Load "settings.cfg" or "openmw-cs.cfg" from the last config dir as user settings. This path will be used to
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// save modified settings.
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auto settingspath = paths.back() / userSettingsFile;
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if (std::filesystem::exists(settingspath))
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parser.loadSettingsFile(settingspath, mUserSettings, false, false);
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if (!loadEditorSettings)
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Settings::StaticValues::init();
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for (const auto& [key, value] : originalDefaultSettings)
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if (!sInitialized.contains(key))
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throw std::runtime_error("Default setting [" + key.first + "] " + key.second + " is not initialized");
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return settingspath;
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}
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void Manager::saveUser(const std::filesystem::path& file)
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{
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SettingsFileParser parser;
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parser.saveSettingsFile(file, mUserSettings);
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}
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const std::string& Manager::getString(std::string_view setting, std::string_view category)
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{
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const auto key = std::make_pair(category, setting);
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CategorySettingValueMap::iterator it = mUserSettings.find(key);
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if (it != mUserSettings.end())
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return it->second;
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it = mDefaultSettings.find(key);
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if (it != mDefaultSettings.end())
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return it->second;
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throw std::runtime_error("Trying to retrieve a non-existing setting: [" + std::string(category) + "] "
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+ std::string(setting) + ".\nMake sure the defaults.bin file was properly installed.");
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}
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std::vector<std::string> Manager::getStringArray(std::string_view setting, std::string_view category)
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{
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// TODO: it is unclear how to handle empty value -
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// there is no difference between empty serialized array
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// and a serialized array which has one empty value
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std::vector<std::string> values;
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const std::string& value = getString(setting, category);
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if (value.empty())
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return values;
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Misc::StringUtils::split(value, values, ",");
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for (auto& item : values)
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Misc::StringUtils::trim(item);
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return values;
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}
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float Manager::getFloat(std::string_view setting, std::string_view category)
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{
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return parseNumberFromSetting<float>(getString(setting, category), setting, category);
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}
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double Manager::getDouble(std::string_view setting, std::string_view category)
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{
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return parseNumberFromSetting<double>(getString(setting, category), setting, category);
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}
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int Manager::getInt(std::string_view setting, std::string_view category)
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{
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return parseNumberFromSetting<int>(getString(setting, category), setting, category);
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}
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std::uint64_t Manager::getUInt64(std::string_view setting, std::string_view category)
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{
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return parseNumberFromSetting<uint64_t>(getString(setting, category), setting, category);
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}
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std::size_t Manager::getSize(std::string_view setting, std::string_view category)
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{
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return parseNumberFromSetting<size_t>(getString(setting, category), setting, category);
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}
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unsigned Manager::getUnsigned(std::string_view setting, std::string_view category)
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{
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return parseNumberFromSetting<unsigned>(getString(setting, category), setting, category);
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}
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unsigned long Manager::getUnsignedLong(std::string_view setting, std::string_view category)
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{
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return parseNumberFromSetting<unsigned long>(getString(setting, category), setting, category);
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}
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unsigned long long Manager::getUnsignedLongLong(std::string_view setting, std::string_view category)
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{
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return parseNumberFromSetting<unsigned long long>(getString(setting, category), setting, category);
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}
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bool Manager::getBool(std::string_view setting, std::string_view category)
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{
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const std::string& string = getString(setting, category);
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return Misc::StringUtils::ciEqual(string, "true");
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}
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osg::Vec2f Manager::getVector2(std::string_view setting, std::string_view category)
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{
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const std::string& value = getString(setting, category);
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std::vector<std::string> components;
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Misc::StringUtils::split(value, components);
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if (components.size() == 2)
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{
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auto x = Misc::StringUtils::toNumeric<float>(components[0]);
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auto y = Misc::StringUtils::toNumeric<float>(components[1]);
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if (x && y)
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{
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return { x.value(), y.value() };
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}
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}
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throw std::runtime_error(std::string("Can't parse 2d vector: " + value));
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}
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osg::Vec3f Manager::getVector3(std::string_view setting, std::string_view category)
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{
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const std::string& value = getString(setting, category);
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std::vector<std::string> components;
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Misc::StringUtils::split(value, components);
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if (components.size() == 3)
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{
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auto x = Misc::StringUtils::toNumeric<float>(components[0]);
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auto y = Misc::StringUtils::toNumeric<float>(components[1]);
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auto z = Misc::StringUtils::toNumeric<float>(components[2]);
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if (x && y && z)
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{
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return { x.value(), y.value(), z.value() };
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}
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}
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throw std::runtime_error(std::string("Can't parse 3d vector: " + value));
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}
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void Manager::setString(std::string_view setting, std::string_view category, const std::string& value)
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{
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auto found = mUserSettings.find(std::make_pair(category, setting));
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if (found != mUserSettings.end())
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{
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if (found->second == value)
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return;
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}
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CategorySettingValueMap::key_type key(category, setting);
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mUserSettings[key] = value;
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mChangedSettings.insert(std::move(key));
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}
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void Manager::setStringArray(
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std::string_view setting, std::string_view category, const std::vector<std::string>& value)
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{
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std::stringstream stream;
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// TODO: escape delimeters, new line characters, etc.
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for (size_t i = 0; i < value.size(); ++i)
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{
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std::string item = value[i];
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Misc::StringUtils::trim(item);
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stream << item;
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if (i < value.size() - 1)
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stream << ",";
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}
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setString(setting, category, stream.str());
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}
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void Manager::setInt(std::string_view setting, std::string_view category, const int value)
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{
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std::ostringstream stream;
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stream << value;
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setString(setting, category, stream.str());
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}
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void Manager::setUInt64(std::string_view setting, std::string_view category, const std::uint64_t value)
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{
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std::ostringstream stream;
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stream << value;
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setString(setting, category, stream.str());
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}
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void Manager::setFloat(std::string_view setting, std::string_view category, const float value)
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{
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std::ostringstream stream;
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stream << value;
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setString(setting, category, stream.str());
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}
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void Manager::setDouble(std::string_view setting, std::string_view category, const double value)
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{
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std::ostringstream stream;
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stream << value;
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setString(setting, category, stream.str());
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}
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void Manager::setBool(std::string_view setting, std::string_view category, const bool value)
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{
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setString(setting, category, value ? "true" : "false");
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}
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void Manager::setVector2(std::string_view setting, std::string_view category, const osg::Vec2f value)
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{
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std::ostringstream stream;
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stream << value.x() << " " << value.y();
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setString(setting, category, stream.str());
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}
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void Manager::setVector3(std::string_view setting, std::string_view category, const osg::Vec3f value)
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{
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std::ostringstream stream;
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stream << value.x() << ' ' << value.y() << ' ' << value.z();
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setString(setting, category, stream.str());
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}
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CategorySettingVector Manager::getPendingChanges()
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{
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return mChangedSettings;
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}
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CategorySettingVector Manager::getPendingChanges(const CategorySettingVector& filter)
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{
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CategorySettingVector intersection;
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std::set_intersection(mChangedSettings.begin(), mChangedSettings.end(), filter.begin(), filter.end(),
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std::inserter(intersection, intersection.begin()));
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return intersection;
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}
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void Manager::resetPendingChanges()
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{
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mChangedSettings.clear();
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}
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void Manager::resetPendingChanges(const CategorySettingVector& filter)
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{
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for (const auto& key : filter)
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{
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mChangedSettings.erase(key);
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}
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}
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void Manager::set(std::string_view setting, std::string_view category, int value)
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{
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setInt(setting, category, value);
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}
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void Manager::set(std::string_view setting, std::string_view category, unsigned value)
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{
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setString(setting, category, serialize(value));
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}
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void Manager::set(std::string_view setting, std::string_view category, unsigned long value)
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{
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setString(setting, category, serialize(value));
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}
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void Manager::set(std::string_view setting, std::string_view category, unsigned long long value)
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{
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setString(setting, category, serialize(value));
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}
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void Manager::set(std::string_view setting, std::string_view category, float value)
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{
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setFloat(setting, category, value);
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}
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void Manager::set(std::string_view setting, std::string_view category, double value)
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{
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setDouble(setting, category, value);
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}
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void Manager::set(std::string_view setting, std::string_view category, const std::string& value)
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{
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setString(setting, category, value);
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}
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void Manager::set(std::string_view setting, std::string_view category, bool value)
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{
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setBool(setting, category, value);
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}
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void Manager::set(std::string_view setting, std::string_view category, const osg::Vec2f& value)
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{
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setVector2(setting, category, value);
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}
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void Manager::set(std::string_view setting, std::string_view category, const osg::Vec3f& value)
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{
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setVector3(setting, category, value);
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}
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void Manager::set(std::string_view setting, std::string_view category, DetourNavigator::CollisionShapeType value)
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{
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setInt(setting, category, static_cast<int>(value));
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}
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void Manager::set(std::string_view setting, std::string_view category, const std::vector<std::string>& value)
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{
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setStringArray(setting, category, value);
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}
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void Manager::set(std::string_view setting, std::string_view category, const MyGUI::Colour& value)
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{
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setString(setting, category, value.print());
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}
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void Manager::set(std::string_view setting, std::string_view category, SceneUtil::LightingMethod value)
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{
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setString(setting, category, toString(value));
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}
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void Manager::set(std::string_view setting, std::string_view category, HrtfMode value)
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{
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setInt(setting, category, toInt(value));
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}
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void Manager::set(std::string_view setting, std::string_view category, WindowMode value)
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{
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setInt(setting, category, static_cast<int>(value));
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}
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void Manager::set(std::string_view setting, std::string_view category, SDLUtil::VSyncMode value)
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{
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setInt(setting, category, static_cast<int>(value));
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}
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void Manager::recordInit(std::string_view setting, std::string_view category)
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{
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sInitialized.emplace(category, setting);
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}
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GyroscopeAxis parseGyroscopeAxis(std::string_view value)
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{
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if (value == "x")
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return GyroscopeAxis::X;
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else if (value == "y")
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return GyroscopeAxis::Y;
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else if (value == "z")
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return GyroscopeAxis::Z;
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else if (value == "-x")
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return GyroscopeAxis::MinusX;
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else if (value == "-y")
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return GyroscopeAxis::MinusY;
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else if (value == "-z")
|
|
return GyroscopeAxis::MinusZ;
|
|
|
|
throw std::runtime_error("Invalid gyroscope axis: " + std::string(value));
|
|
}
|
|
|
|
NavMeshRenderMode parseNavMeshRenderMode(std::string_view value)
|
|
{
|
|
if (value == "area type")
|
|
return NavMeshRenderMode::AreaType;
|
|
if (value == "update frequency")
|
|
return NavMeshRenderMode::UpdateFrequency;
|
|
|
|
throw std::invalid_argument("Invalid navigation mesh rendering mode: " + std::string(value));
|
|
}
|
|
|
|
SceneUtil::LightingMethod parseLightingMethod(std::string_view value)
|
|
{
|
|
if (value == "legacy")
|
|
return SceneUtil::LightingMethod::FFP;
|
|
if (value == "shaders compatibility")
|
|
return SceneUtil::LightingMethod::PerObjectUniform;
|
|
if (value == "shaders")
|
|
return SceneUtil::LightingMethod::SingleUBO;
|
|
|
|
constexpr const char* fallback = "shaders compatibility";
|
|
Log(Debug::Warning) << "Unknown lighting method '" << value << "', returning fallback '" << fallback << "'";
|
|
return SceneUtil::LightingMethod::PerObjectUniform;
|
|
}
|
|
}
|