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277 lines
11 KiB
C++
277 lines
11 KiB
C++
#ifndef COMPONENTS_SETTINGS_H
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#define COMPONENTS_SETTINGS_H
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#include "categories.hpp"
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#include "gyroscopeaxis.hpp"
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#include "hrtfmode.hpp"
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#include "navmeshrendermode.hpp"
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#include "windowmode.hpp"
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#include <components/detournavigator/collisionshapetype.hpp>
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#include <components/sceneutil/lightingmethod.hpp>
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#include <components/sdlutil/vsyncmode.hpp>
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#include <components/vfs/pathutil.hpp>
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#include <filesystem>
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#include <set>
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#include <string>
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#include <string_view>
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#include <vector>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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#include <MyGUI_Colour.h>
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namespace Files
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{
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struct ConfigurationManager;
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}
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namespace Settings
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{
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///
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/// \brief Settings management (can change during runtime)
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///
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class Manager
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{
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public:
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static CategorySettingValueMap mDefaultSettings;
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static CategorySettingValueMap mUserSettings;
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static CategorySettingVector mChangedSettings;
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///< tracks all the settings that were changed since the last apply() call
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static void clear();
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///< clears all settings and default settings
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static std::filesystem::path load(const Files::ConfigurationManager& cfgMgr, bool loadEditorSettings = false);
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///< load settings from all active config dirs. Returns the path of the last loaded file.
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static void saveUser(const std::filesystem::path& file);
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///< save user settings to file
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static void resetPendingChanges();
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///< resets the list of all pending changes
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static void resetPendingChanges(const CategorySettingVector& filter);
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///< resets only the pending changes listed in the filter
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static CategorySettingVector getPendingChanges();
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///< returns the list of changed settings
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static CategorySettingVector getPendingChanges(const CategorySettingVector& filter);
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///< returns the list of changed settings intersecting with the filter
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static int getInt(std::string_view setting, std::string_view category);
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static std::uint64_t getUInt64(std::string_view setting, std::string_view category);
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static std::size_t getSize(std::string_view setting, std::string_view category);
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static unsigned getUnsigned(std::string_view setting, std::string_view category);
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static unsigned long getUnsignedLong(std::string_view setting, std::string_view category);
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static unsigned long long getUnsignedLongLong(std::string_view setting, std::string_view category);
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static float getFloat(std::string_view setting, std::string_view category);
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static double getDouble(std::string_view setting, std::string_view category);
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static const std::string& getString(std::string_view setting, std::string_view category);
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static std::vector<std::string> getStringArray(std::string_view setting, std::string_view category);
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static bool getBool(std::string_view setting, std::string_view category);
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static osg::Vec2f getVector2(std::string_view setting, std::string_view category);
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static osg::Vec3f getVector3(std::string_view setting, std::string_view category);
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template <class T>
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static T getOrDefault(std::string_view setting, std::string_view category, const T& defaultValue)
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{
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const auto key = std::make_pair(category, setting);
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if (!mUserSettings.contains(key) && !mDefaultSettings.contains(key))
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return defaultValue;
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return get<T>(setting, category);
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}
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template <class T>
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static T get(std::string_view setting, std::string_view category)
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{
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recordInit(setting, category);
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return getImpl<T>(setting, category);
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}
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static void setInt(std::string_view setting, std::string_view category, int value);
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static void setUInt64(std::string_view setting, std::string_view category, std::uint64_t value);
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static void setFloat(std::string_view setting, std::string_view category, float value);
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static void setDouble(std::string_view setting, std::string_view category, double value);
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static void setString(std::string_view setting, std::string_view category, const std::string& value);
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static void setStringArray(
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std::string_view setting, std::string_view category, const std::vector<std::string>& value);
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static void setBool(std::string_view setting, std::string_view category, bool value);
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static void setVector2(std::string_view setting, std::string_view category, osg::Vec2f value);
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static void setVector3(std::string_view setting, std::string_view category, osg::Vec3f value);
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static void set(std::string_view setting, std::string_view category, int value);
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static void set(std::string_view setting, std::string_view category, unsigned value);
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static void set(std::string_view setting, std::string_view category, unsigned long value);
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static void set(std::string_view setting, std::string_view category, unsigned long long value);
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static void set(std::string_view setting, std::string_view category, float value);
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static void set(std::string_view setting, std::string_view category, double value);
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static void set(std::string_view setting, std::string_view category, const std::string& value);
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static void set(std::string_view setting, std::string_view category, bool value);
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static void set(std::string_view setting, std::string_view category, const osg::Vec2f& value);
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static void set(std::string_view setting, std::string_view category, const osg::Vec3f& value);
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static void set(std::string_view setting, std::string_view category, DetourNavigator::CollisionShapeType value);
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static void set(std::string_view setting, std::string_view category, const std::vector<std::string>& value);
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static void set(std::string_view setting, std::string_view category, const MyGUI::Colour& value);
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static void set(std::string_view setting, std::string_view category, SceneUtil::LightingMethod value);
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static void set(std::string_view setting, std::string_view category, HrtfMode value);
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static void set(std::string_view setting, std::string_view category, WindowMode value);
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static void set(std::string_view setting, std::string_view category, SDLUtil::VSyncMode value);
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private:
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static std::set<std::pair<std::string_view, std::string_view>> sInitialized;
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template <class T>
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static T getImpl(std::string_view setting, std::string_view category) = delete;
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static void recordInit(std::string_view setting, std::string_view category);
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};
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template <>
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inline int Manager::getImpl<int>(std::string_view setting, std::string_view category)
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{
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return getInt(setting, category);
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}
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template <>
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inline unsigned Manager::getImpl<unsigned>(std::string_view setting, std::string_view category)
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{
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return getUnsigned(setting, category);
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}
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template <>
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inline unsigned long Manager::getImpl<unsigned long>(std::string_view setting, std::string_view category)
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{
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return getUnsignedLong(setting, category);
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}
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template <>
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inline unsigned long long Manager::getImpl<unsigned long long>(std::string_view setting, std::string_view category)
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{
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return getUnsignedLongLong(setting, category);
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}
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template <>
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inline float Manager::getImpl<float>(std::string_view setting, std::string_view category)
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{
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return getFloat(setting, category);
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}
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template <>
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inline double Manager::getImpl<double>(std::string_view setting, std::string_view category)
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{
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return getDouble(setting, category);
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}
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template <>
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inline std::string Manager::getImpl<std::string>(std::string_view setting, std::string_view category)
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{
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return getString(setting, category);
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}
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template <>
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inline bool Manager::getImpl<bool>(std::string_view setting, std::string_view category)
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{
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return getBool(setting, category);
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}
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template <>
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inline osg::Vec2f Manager::getImpl<osg::Vec2f>(std::string_view setting, std::string_view category)
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{
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return getVector2(setting, category);
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}
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template <>
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inline osg::Vec3f Manager::getImpl<osg::Vec3f>(std::string_view setting, std::string_view category)
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{
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return getVector3(setting, category);
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}
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template <>
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inline DetourNavigator::CollisionShapeType Manager::getImpl<DetourNavigator::CollisionShapeType>(
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std::string_view setting, std::string_view category)
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{
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return DetourNavigator::toCollisionShapeType(getInt(setting, category));
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}
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template <>
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inline std::vector<std::string> Manager::getImpl<std::vector<std::string>>(
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std::string_view setting, std::string_view category)
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{
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return getStringArray(setting, category);
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}
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template <>
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inline MyGUI::Colour Manager::getImpl<MyGUI::Colour>(std::string_view setting, std::string_view category)
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{
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return MyGUI::Colour::parse(getString(setting, category));
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}
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GyroscopeAxis parseGyroscopeAxis(std::string_view value);
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template <>
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inline GyroscopeAxis Manager::getImpl<GyroscopeAxis>(std::string_view setting, std::string_view category)
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{
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return parseGyroscopeAxis(getString(setting, category));
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}
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NavMeshRenderMode parseNavMeshRenderMode(std::string_view value);
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template <>
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inline NavMeshRenderMode Manager::getImpl<NavMeshRenderMode>(std::string_view setting, std::string_view category)
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{
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return parseNavMeshRenderMode(getString(setting, category));
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}
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SceneUtil::LightingMethod parseLightingMethod(std::string_view value);
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template <>
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inline SceneUtil::LightingMethod Manager::getImpl<SceneUtil::LightingMethod>(
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std::string_view setting, std::string_view category)
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{
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return parseLightingMethod(getString(setting, category));
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}
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template <>
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inline HrtfMode Manager::getImpl<HrtfMode>(std::string_view setting, std::string_view category)
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{
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const int value = getInt(setting, category);
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if (value < 0)
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return HrtfMode::Auto;
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if (value > 0)
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return HrtfMode::Enable;
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return HrtfMode::Disable;
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}
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template <>
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inline WindowMode Manager::getImpl<WindowMode>(std::string_view setting, std::string_view category)
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{
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const int value = getInt(setting, category);
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if (value < 0 || 2 < value)
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return WindowMode::Fullscreen;
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return static_cast<WindowMode>(value);
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}
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template <>
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inline SDLUtil::VSyncMode Manager::getImpl<SDLUtil::VSyncMode>(std::string_view setting, std::string_view category)
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{
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const int value = getInt(setting, category);
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if (value < 0 || 2 < value)
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return SDLUtil::VSyncMode::Disabled;
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return static_cast<SDLUtil::VSyncMode>(value);
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}
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template <>
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inline VFS::Path::Normalized Manager::getImpl<VFS::Path::Normalized>(
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std::string_view setting, std::string_view category)
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{
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return VFS::Path::Normalized(getString(setting, category));
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}
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}
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#endif // COMPONENTS_SETTINGS_H
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