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openmw/components/resource
AnyOldName3 33e39a0360 Add a setting to control coverage adjustment
With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.

With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.

It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right.
1 year ago
..
animation.cpp Use const auto& 3 years ago
animation.hpp OSG-Collada animation support 4 years ago
bulletshape.cpp Do not use collision shapes with visual only collision to generate navmesh 2 years ago
bulletshape.hpp Do not use collision shapes with visual only collision to generate navmesh 2 years ago
bulletshapemanager.cpp Use MurmurHash3_x64_128 for file hash 3 years ago
bulletshapemanager.hpp Do not use collision shapes with visual only collision to generate navmesh 2 years ago
foreachbulletobject.cpp Limit the number of simultaneously open not actively used content files 2 years ago
foreachbulletobject.hpp Limit the number of simultaneously open not actively used content files 2 years ago
imagemanager.cpp skip flipping of 3D textures which is unsupported in OSG 2 years ago
imagemanager.hpp skip flipping of 3D textures which is unsupported in OSG 2 years ago
keyframemanager.cpp Move NIF implementation to cpp files 2 years ago
keyframemanager.hpp Sprinkle some references where it makes sense 3 years ago
multiobjectcache.cpp Replace OpenThreads by std types 4 years ago
multiobjectcache.hpp Replace OpenThreads by std types 4 years ago
niffilemanager.cpp Move NIF implementation to cpp files 2 years ago
niffilemanager.hpp Mark overrided methods by override keyword 4 years ago
objectcache.hpp Replace zeroes and nulls by nullptrs 4 years ago
resourcemanager.hpp Avoid the terrain sync completely in most cases (#3103) 3 years ago
resourcesystem.cpp Replace new with make_unique in components 2 years ago
resourcesystem.hpp Implement generic caching system 5 years ago
scenemanager.cpp Add a setting to control coverage adjustment 1 year ago
scenemanager.hpp Add a setting to control coverage adjustment 1 year ago
stats.cpp Report used memory by Lua interpreter 2 years ago
stats.hpp Rework Profiler to work with VFS 2 years ago